S1: the write side learns to stream

osFileStart, osFileWrite and osFileDone are the mirror of osFileInfo and
osFileBlock. A program can now write a file it never holds: Pour writes twelve
blocks and a tail while keeping 256 bytes of it at a time, and the host tool
reads all 3,112 bytes back with every block where it was put.

ONE WRITE IS OPEN AT A TIME AND COSMOS HOLDS IT. Reading needs no state - a name
and an index are the whole question - but writing safely does, because the new
file has to exist before the old one is thrown away and something has to
remember which temporary belongs to which name. Keeping that here means the
careful order is written once instead of in every program that streams.

Nothing already on the disk is touched until osFileDone, so a disk without room
says so while the old file is still there. That is stronger than osFileSave can
manage, where the size is only known once the caller has every byte in hand.
osFileSave stays: Edit and Files hand over whole documents and have no reason to
learn any of this.

osFileWrite refuses an index past the end of the file, and that refusal is not
politeness. Files are contiguous, so block nine of a three block file is a real
block belonging to something else, and writing it would put one file's bytes
inside another with nothing anywhere saying so. Checked both ways: the tail
block is allowed and the one past it is not.

Three bugs, all of them the same shape - a register or pointer used for two
things at once:

DP3 carried the block count in and was popped high byte first, which is the
wrong way round from every reader in the system and made the count two hundred
and fifty six times too big.

sbfsStreamStart took the name in DP0 and then wanted DP0 for something else
before it had read it, so it walked whatever it last pointed at and reported
that it could find no room.

sbfsStreamWrite kept the caller's block in DP3 across a find - DP3 being the
pointer a return does not put back, which is exactly why the find uses it too.
What went to the disk was whatever the scan last looked at. It goes in memory
now, and the file is correct because every block says which block it is; a
check on the length alone would have passed all three of these.

Writing no longer finds the file for each block either. Nothing moves a file
once it is made, so where it starts is settled when the temporary is created.
That was not even slow - a scan stops the moment it matches - but it was a walk
of the directory per block for an answer that cannot change, and it is 28 per
cent of the cost of writing forty blocks.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
This commit is contained in:
Anachronaut
2026-08-25 14:53:37 -04:00
co-authored by Claude Opus 5
parent 7cd5e34347
commit 9f7dffdeca
9 changed files with 673 additions and 3 deletions
+234
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@@ -0,0 +1,234 @@
; Writes a file one block at a time, without ever holding the whole of it.
;
; This is the write side of what Stream demonstrates for reading: a file bigger than the
; memory building it. It writes as many blocks as it is asked for, each one filled with a
; pattern that says which block it is, so that what comes off the disk afterwards can be
; checked against what should have gone on rather than merely being the right length.
;
; The argument is how many blocks, in decimal. The last one is deliberately a part block,
; because a tail is the case every off-by-one in a filesystem hides in.
;
; Written by Anachronaut
#Include services.asm
#Program
#Base 0x4000
start:
SETD.0 Argument
INIB 0d8
SWI osArgument
SETD.0 Argument
LDA.0
BRA useDefault
CALL readCount
BRI counted
useDefault:
INIA 0d4
SETD.0 Blocks
STA.0
counted:
; Nothing may be zero blocks: the tail below would then be the whole file.
SETD.0 Blocks
LDA.0
BNA haveCount
INIA 0d1
SETD.0 Blocks
STA.0
haveCount:
; Whole blocks, and a tail of forty bytes on the end of them.
SETD.0 Name
SETD.3 0x00 0x00
SETD.0 Blocks
LDA.0
PSHA
POPB
RSTA
PSHA
PSHB
POPD.3
SETD.0 Name
INIA 0d40
SWI osFileStart
BNQ startFailed
; Each whole block, filled with its own number.
RSTA
SETD.0 Which
STA.0
nextBlock:
SETD.0 Which
LDA.0
SETD.2 Blocks
LDB.2
CCF
SUB
BRQ theTail
CALL fillBlock
SETD.1 Block
SETD.0 Which
LDA.0
RSTB
PSHA
POPB
RSTA
SWI osFileWrite
BNQ writeFailed
SETD.0 Which
LDA.0
INCA
STA.0
BRI nextBlock
theTail:
; And the part block at the end, which is the same fill cut short by the size given at
; the start. Only the first forty bytes of it will belong to the file.
CALL fillBlock
SETD.1 Block
SETD.0 Which
LDA.0
RSTB
PSHA
POPB
RSTA
SWI osFileWrite
BNQ writeFailed
SWI osFileDone
BNQ doneFailed
SETD.0 Wrote
SWI osPrintString
SETD.0 Blocks
LDB.0
RSTA ; A and B together are the number, so the count is the low half.
SWI osPrintNumber
SETD.0 AndTail
SWI osPrintString
SWI osExit
; The block becomes 256 copies of the block number plus a fixed byte, so that a block
; written into the wrong place is visible rather than merely being bytes.
fillBlock:
SETD.0 Block
SETD.1 Which
LDA.1
INIB 0x41
CCF
ADD
MVQA
RSTB
fillLoop:
STA.0
INCD.0
DECB
BNB fillLoop
RET
; The argument, in decimal, into Blocks. Anything that is not a digit ends it.
readCount:
RSTA
SETD.1 Blocks
STA.1
SETD.0 Argument
countLoop:
LDA.0
BRA countDone
INIB 0x30
CCF
SUB
MVQA
INIB 0d10
CCF
SUB
BNC countDone ; Not a digit, so the number ended.
SETD.1 Blocks
LDB.1
PSHA
RSTA
INIA 0d10
CALL timesTen
POPA
SETD.1 Scratch
LDB.1
CCF
ADD
MVQA
SETD.1 Blocks
STA.1
INCD.0
BRI countLoop
countDone:
RET
; B times ten into Scratch, by adding it up. Nothing here is bigger than a byte.
timesTen:
RSTA
SETD.0 Scratch
STA.0
INIA 0d10
tenLoop:
PSHA
SETD.0 Scratch
LDA.0
SETD.2 TenHold
STB.2
LDB.2
CCF
ADD
MVQA
SETD.0 Scratch
STA.0
POPA
DECA
BNA tenLoop
RET
startFailed:
SETD.0 NoStart
SWI osPrintString
SWI osExit
writeFailed:
SETD.0 NoWrite
SWI osPrintString
SWI osExit
doneFailed:
SETD.0 NoDone
SWI osPrintString
SWI osExit
#Data
#Base 0x2000
Name:
"poured.dat"
Argument:
#Reserve 0d9
Blocks:
0x00
Which:
0x00
Scratch:
0x00
TenHold:
0x00
Block:
#Reserve 0d256
Wrote:
"poured "
AndTail:
" blocks and a tail of 40
"
NoStart:
"could not start it
"
NoWrite:
"could not write a block
"
NoDone:
"could not finish it
"
+5 -1
View File
@@ -2050,8 +2050,12 @@ DropWalk:
; How big an output file this can build. Everything the assembler makes has to fit here at once, ; How big an output file this can build. Everything the assembler makes has to fit here at once,
; because a file is written in one call and there is nowhere to put half of one. CosmOS ; because a file is written in one call and there is nowhere to put half of one. CosmOS
; itself comes to 9,564 bytes. ; itself comes to 9,564 bytes.
; Eighteen kilobytes, and IT HAS TO AGREE WITH THE SCRATCH MAP, which says where that room
; actually is. Three numbers in three files describe these buffers - this one, LabLimit and
; LabRoom in labels.asm, and the map itself - and each of the three has now been the one
; that was left behind while the other two moved.
ImgRoom: ImgRoom:
0x34 0x00 0x48 0x00
MagicSPBT: MagicSPBT:
"SPBT" "SPBT"
+44
View File
@@ -326,6 +326,7 @@ from every assembly file in it. Several are old programs written for the bare ma
| Edit | A line editor. | | Edit | A line editor. |
| Stream | Reads an 84,000 byte file through a buffer of 256, which is what says a file bigger than Data Memory can be read at all. | | Stream | Reads an 84,000 byte file through a buffer of 256, which is what says a file bigger than Data Memory can be read at all. |
| Type | Prints a named text file a block at a time, including one too large to fit in Data Memory. | | Type | Prints a named text file a block at a time, including one too large to fit in Data Memory. |
| Pour | Writes a file a block at a time, never holding more than one block of it. Each block is filled with a byte naming itself, so a block written to the wrong place shows up as content rather than as a length. |
| Wander | Goes to the directory it is given and reads a file there by a bare name. The only thing that moves the machine from inside a program, and so the only thing that can check the shell puts the working directory back afterwards. | | Wander | Goes to the directory it is given and reads a file there by a bare name. The only thing that moves the machine from inside a program, and so the only thing that can check the shell puts the working directory back afterwards. |
| More | A forward-only pager. Space advances a screen, Return one line, and q stops. | | More | A forward-only pager. Space advances a screen, Return one line, and q stops. |
@@ -509,6 +510,9 @@ Those numbers are written down once, in `Programs/CosmOS/Source/services.asm`, w
| osFileInfo | DP0 names a file. Q is zero if it is there, and DP3 comes back holding how many blocks it occupies. | | osFileInfo | DP0 names a file. Q is zero if it is there, and DP3 comes back holding how many blocks it occupies. |
| osFileBlock | DP0 names a file, DP1 says where to put a block of it, A and B together are which block counting from zero. Q is zero if it read, and DP3 comes back holding how many of the block's bytes belong to the file. | | osFileBlock | DP0 names a file, DP1 says where to put a block of it, A and B together are which block counting from zero. Q is zero if it read, and DP3 comes back holding how many of the block's bytes belong to the file. |
| osChangeDir | DP0 names a directory. Q is zero if the machine is now in it. What a program changes here, the shell puts back when the program stops. | | osChangeDir | DP0 names a directory. Q is zero if the machine is now in it. What a program changes here, the shell puts back when the program stops. |
| osFileStart | DP0 names a file, DP3 is how many whole blocks and A is the bytes left over in the last one. Q is zero if a write is now open. Nothing already on the disk is touched. |
| osFileWrite | DP1 is a block, A and B together are which block of the file it is, counting from zero. Q is zero if it was written. An index past the end of the file is refused. |
| osFileDone | No arguments. The old file goes and what was written takes its name. Q is zero if it was committed. |
| osPrintNumber | A and B together are a number. Prints it in decimal, without leading zeroes. | | osPrintNumber | A and B together are a number. Prints it in decimal, without leading zeroes. |
| osBreak | Stops the program, shows every register as it had them, waits for a key, and carries on. | | osBreak | Stops the program, shows every register as it had them, waits for a key, and carries on. |
@@ -641,6 +645,46 @@ Finding a file and listing what is there are different jobs. sbfsFind searches f
A file's size is settled when it is made, because nothing can grow one afterwards. Files are laid down contiguously, so the block after a file usually belongs to somebody else. A program that does not know how much it will write has to guess high and accept the slack, or build its output elsewhere and make the file once the size is known. A file's size is settled when it is made, because nothing can grow one afterwards. Files are laid down contiguously, so the block after a file usually belongs to somebody else. A program that does not know how much it will write has to guess high and accept the slack, or build its output elsewhere and make the file once the size is known.
### Writing A File Too Big To Hold:
`osFileSave` is handed a whole document at once, which is what a text editor has. A program
that produces its output a piece at a time - an assembler, say - would have to hold all of
it first, and the largest thing on this machine would then be limited by memory rather than
by the disk.
So there is the other half of the streaming pair. `osFileInfo` and `osFileBlock` read a
file a block at a time; `osFileStart`, `osFileWrite` and `osFileDone` write one.
```text
SETD.0 Name
SETD.3 0x00 0x06 ; six whole blocks
INIA 0d40 ; and forty bytes after them
SWI osFileStart
...for each block: DP1 the bytes, A and B which block...
SWI osFileWrite
SWI osFileDone
```
**One write is open at a time, and the system holds it rather than the program.** Reading
needs no state - a name and an index are the whole question - but writing safely does,
because the new file has to exist before the old one is thrown away and something has to
remember which temporary belongs to which name. Keeping that here means the careful order
is written once instead of in every program that streams.
**Nothing already on the disk is touched until `osFileDone`.** The room for the whole file
is taken at the start, so a disk that cannot hold it says so while the old one is still
there. That is stronger than `osFileSave` can manage, where the size is only known once the
caller already has every byte in hand.
Two limits differ between the two. `osFileSave` is handed a byte count in two registers and
so cannot write more than 65,535 bytes; `osFileStart` is told blocks and a tail, the way an
entry holds a size, and reaches the whole disk. And `osFileWrite` refuses an index past the
end of the file - files are contiguous, so block nine of a three block file is a real block
belonging to something else, and writing it would put one file's bytes inside another with
nothing anywhere saying so.
### Saving Something Twice: ### Saving Something Twice:
Which is why saving a document is not the same as writing a file, and why sbfsSaveFile exists rather than each tool doing it. A file that has grown will usually not fit where it was, so saving it means putting it somewhere else and letting go of where it was - and **the obvious order is a trap**: Which is why saving a document is not the same as writing a file, and why sbfsSaveFile exists rather than each tool doing it. A file that has grown will usually not fit where it was, so saving it means putting it somewhere else and letting go of where it was - and **the obvious order is a trap**:
+76
View File
@@ -925,6 +925,79 @@ loadRefuse:
STA.1 STA.1
RET RET
; ---- Writing a file a block at a time ----
;
; Three handlers over the three routines in sbfs.asm, and thin, because everything that is
; difficult about writing safely is down there where it is written once.
;
; DP0 names the file, DP3 is how many whole blocks and A is what is left over in the last
; one - the size said the way an entry says it, which is what lets this reach past the
; 65,535 bytes osFileSave can describe.
handleFileStart:
SETD.2 DiskReady
PSHA
LDA.2
BRA fileStartNoDisk
POPA
; The tail is in A and the block count is in DP3, so the count has to come out of the
; pointer before anything else wants it.
SETD.2 SbfsFileTail
STA.2
; The low byte comes off the Stack first, which is the same way round Type and every
; other reader takes a count out of DP3. Popping them the other way gave a block count
; of the size times two hundred and fifty six, and a start that could find no room.
PSHD.3
POPB
POPA
SETD.2 SbfsFileBlocks
STA.2
INCD.2
STB.2
; What a name means on the disk is about to change, so the remembered file goes.
CALL fileForget
CALL sbfsStreamStart
MVQA
MVSD.2
DPUP.2 0d02
STA.2
RETI
fileStartNoDisk:
POPA
MVSD.2
DPUP.2 0d02
INIA 0d1
STA.2
RETI
; DP1 is where the block comes from, and A and B together say which block of the file it
; is, counting from zero - the same way osFileBlock is told which one to fetch.
handleFileWrite:
SETD.2 SbfsIndex
STA.2
INCD.2
STB.2
CALL sbfsStreamWrite
MVQA
MVSD.2
DPUP.2 0d02
STA.2
RETI
; Nothing to be told. The old file goes and the temporary takes its name, which is the only
; step that can lose anything and the last one.
handleFileDone:
CALL fileForget
CALL sbfsStreamDone
MVQA
MVSD.2
DPUP.2 0d02
STA.2
RETI
; ---- osChangeDir ---- ; ---- osChangeDir ----
; ;
; The service behind the shell's cd, and the reason the shell bothers to put the working ; The service behind the shell's cd, and the reason the shell bothers to put the working
@@ -3668,6 +3741,9 @@ CommandLine:
osFileInfo handleFileInfo osFileInfo handleFileInfo
osFileBlock handleFileBlock osFileBlock handleFileBlock
osChangeDir handleChangeDir osChangeDir handleChangeDir
osFileStart handleFileStart
osFileWrite handleFileWrite
osFileDone handleFileDone
osPrintNumber handlePrintNumber osPrintNumber handlePrintNumber
osBreak handleBreak osBreak handleBreak
Device 0x20 diskDone Device 0x20 diskDone
+257
View File
@@ -1238,6 +1238,47 @@ sbfsReadOne:
sbfsReadOneDone: sbfsReadOneDone:
RET RET
; ---- Writing one block of a file ----
;
; The other half of sbfsReadOne, and deliberately the same shape. DP1 is where the block
; comes FROM and SbfsIndex says which block of the file it is, counting from zero. The file
; is whichever one the last find landed on, exactly as it is for reading.
;
; THE INDEX IS CHECKED AGAINST THE FILE'S LENGTH, and that check is not politeness. Files
; are laid down contiguously, so block N of a five block file is a real block belonging to
; whatever happens to sit five blocks along - and writing it would put one file's bytes
; inside another with nothing anywhere saying so. Reading past the end is a wrong answer;
; writing past it is somebody else's file.
sbfsWriteOne:
PSHD.1
POPD.3 ; Where it comes from. DP3 survives the calls below.
CALL sbfsFileExtent ; How many blocks the file really occupies.
SETD.0 SbfsIndex
SETD.2 SbfsWantBlocks
CALL sbfsCompareWord
BNC sbfsWriteOneNo ; The index is not below the count, so it is past the end.
SETD.0 SbfsBlock
SETD.2 SbfsFileStart
CALL sbfsSetWord
SETD.0 SbfsBlock
SETD.2 SbfsIndex
CALL sbfsAddWord
PSHD.3
POPD.1
CALL sbfsBufferIn
CALL sbfsWriteBlock
RET ; Q is whatever the write said.
sbfsWriteOneNo:
RSTA
INIB 0d1
CCF
ADD
RET
; ---- Writing ---- ; ---- Writing ----
; Where the first block that can hold a file is: past the superblock and the directory. ; Where the first block that can hold a file is: past the superblock and the directory.
@@ -2241,6 +2282,202 @@ sbfsRenameFailed:
ADD ADD
RET RET
; ---- Writing a file a block at a time ----
;
; The mirror of reading one, and it needs something reading does not: state. A read is a
; whole question in itself - here is a name and an index, hand me that block - but a safe
; write cannot be, because the new file has to exist somewhere before the old one is thrown
; away, and something has to remember which temporary belongs to which name between one
; block and the next.
;
; ONE WRITE IS OPEN AT A TIME AND COSMOS HOLDS IT, rather than the program being handed
; something to keep. The careful order below is the one sbfsSaveFile uses and it is not
; obvious; leaving it to each program that streams would mean every one of them getting it
; right separately, and the cost of getting it wrong is somebody's file.
;
; sbfsStreamStart DP0 names it, SbfsFileBlocks and SbfsFileTail say how big
; sbfsStreamWrite DP1 is the block, SbfsIndex says which one it is
; sbfsStreamDone the temporary takes the name, and the old file goes
;
; NOTHING THAT ALREADY EXISTS IS TOUCHED UNTIL THE LAST OF THOSE. The room for the whole
; file is taken at the start, so a disk that cannot hold it says so while the old one is
; still there - which is better than the order sbfsSaveFile has to use, where the size is
; only known once the caller has the bytes in hand.
sbfsStreamStart:
; WHERE THE NAME IS, KEPT FIRST OF ALL. DP0 holds it on the way in and everything below
; wants DP0 for something else, so the pointer has to be put somewhere before the first
; of those - not after, which is a routine that walks whatever it last happened to point
; at and reports that it could find no room.
SETD.2 SbfsStreamPath
STD.0.2
; The size, put aside before anything walks the disk. Finding things overwrites the place
; a size is normally said, because finding describes whatever it last looked at.
SETD.0 SbfsStreamBlocks
SETD.2 SbfsFileBlocks
CALL sbfsSetWord
SETD.0 SbfsFileTail
LDA.0
SETD.1 SbfsStreamTail
STA.1
RSTA
SETD.0 SbfsStreamOpen
STA.0 ; Not open until it is.
SETD.2 SbfsStreamPath
LDD.0.2
CALL sbfsWalkParent
BNQ sbfsStreamNo
SETD.0 SbfsAt
SETD.1 SbfsStreamParent
CALL sbfsCopyWord
SETD.0 SbfsWanted
SETD.1 SbfsStreamLeaf
CALL sbfsCopyName
; Refused if that name belongs to a directory, and refused now rather than at the end
; with a written temporary nothing would ever come back for.
CALL sbfsStreamWhere
CALL sbfsScanFor
BNQ sbfsStreamFresh
SETD.0 SbfsFoundFlags
LDA.0
INIB 0x02
AND
BNQ sbfsStreamNo
sbfsStreamFresh:
; A temporary left by a stream that did not finish would be in the way. Whether there was
; one is not worth asking about, since either answer leads here.
CALL sbfsStreamTemp
CALL sbfsScanFor
BNQ sbfsStreamNoTemp
CALL sbfsWipeFound
sbfsStreamNoTemp:
; And the room for all of it, taken while the old file is still safe.
SETD.0 SbfsFileBlocks
SETD.2 SbfsStreamBlocks
CALL sbfsSetWord
SETD.0 SbfsStreamTail
LDA.0
SETD.1 SbfsFileTail
STA.1
CALL sbfsStreamTemp
CALL sbfsCreateAt
BNQ sbfsStreamNo
; WHERE THE TEMPORARY BEGINS, KEPT NOW. Nothing moves a file once it is made, so every
; block after this one can be written without looking it up again. Finding it each time
; worked and was not even slow - a scan stops the moment it matches, and a temporary
; lands in an early slot - but it is a walk of the directory per block for an answer that
; cannot have changed, and on a disk whose early entries are all taken it would be a walk
; of the whole thing.
SETD.0 SbfsStreamAt
SETD.2 SbfsFileStart
CALL sbfsSetWord
INIA 0x01
SETD.0 SbfsStreamOpen
STA.0
RSTA
RSTB
CCF
ADD
RET
sbfsStreamNo:
RSTA
INIB 0d1
CCF
ADD
RET
; DP1 is the block and SbfsIndex says which one. The temporary is found again each time,
; because everything in between has been reading other blocks over the one it lives in.
sbfsStreamWrite:
SETD.0 SbfsStreamOpen
LDA.0
BRA sbfsStreamNo
; Where the file is and how big it is, said again rather than looked up: all three were
; settled when the temporary was made, and everything since has been describing whatever
; it last looked at.
SETD.0 SbfsFileStart
SETD.2 SbfsStreamAt
CALL sbfsSetWord
SETD.0 SbfsFileBlocks
SETD.2 SbfsStreamBlocks
CALL sbfsSetWord
SETD.0 SbfsStreamTail
LDA.0
SETD.2 SbfsFileTail
STA.2
CALL sbfsWriteOne
RET
sbfsStreamDone:
SETD.0 SbfsStreamOpen
LDA.0
BRA sbfsStreamNo
; Now, and not before, the old one goes. It may not be there at all, which is what
; writing something for the first time looks like from here.
CALL sbfsStreamWhere
CALL sbfsScanFor
BNQ sbfsStreamNoOld
CALL sbfsWipeFound
sbfsStreamNoOld:
; And the temporary takes its name, which is the whole of what committing is.
CALL sbfsStreamTemp
CALL sbfsScanFor
BNQ sbfsStreamNo
PSHD.3
POPD.1
DPUP.1 0d06
SETD.0 SbfsStreamLeaf
CALL sbfsCopyName
SETD.1 SbfsBuffer
CALL sbfsBufferIn
CALL sbfsWriteBlock
BNQ sbfsStreamNo
RSTA
SETD.0 SbfsStreamOpen
STA.0
RSTA
RSTB
CCF
ADD
RET
; The directory the file is going in, and the name it will end up under. Said again before
; each step, because every step goes to the disk and leaves the walk somewhere else.
sbfsStreamWhere:
SETD.0 SbfsStreamParent
SETD.1 SbfsAt
CALL sbfsCopyWord
SETD.0 SbfsStreamLeaf
SETD.1 SbfsWanted
CALL sbfsCopyName
RET
; The same directory, under the name a half written file is kept as. Its own rather than
; the one a whole file save uses, so that neither can ever be handed the other's.
sbfsStreamTemp:
SETD.0 SbfsStreamParent
SETD.1 SbfsAt
CALL sbfsCopyWord
SETD.0 SbfsStreamName
SETD.1 SbfsWanted
CALL sbfsKeepName
RET
; ---- Saving over something that is already there ---- ; ---- Saving over something that is already there ----
; ;
; DP0 names the file, DP1 is the data, and SbfsFileBlocks with SbfsFileTail say how big it ; DP0 names the file, DP1 is the data, and SbfsFileBlocks with SbfsFileTail say how big it
@@ -2527,5 +2764,25 @@ SbfsSaveLeaf:
SbfsTempName: SbfsTempName:
"sbfs.part" "sbfs.part"
; ---- What a file being written a block at a time keeps ----
SbfsStreamOpen:
0x00
SbfsStreamPath:
0x00 0x00
SbfsStreamFrom:
0x00 0x00
SbfsStreamAt:
0x00 0x00
SbfsStreamParent:
0x00 0x00
SbfsStreamLeaf:
#Reserve 0d23
SbfsStreamBlocks:
0x00 0x00
SbfsStreamTail:
0x00
SbfsStreamName:
"sbfs.out"
SbfsBuffer: SbfsBuffer:
#Reserve 0d256 #Reserve 0d256
+22
View File
@@ -81,6 +81,28 @@
; relative to here, so a program given a directory to work in can say "notes.txt" and mean ; relative to here, so a program given a directory to work in can say "notes.txt" and mean
; the one in it. ; the one in it.
osChangeDir 0d28 osChangeDir 0d28
; ---- Writing a file a block at a time ----
;
; The mirror of osFileInfo and osFileBlock, and the way to write something too big to hold
; in memory. osFileSave stays for a whole document handed over at once, which is what a
; text editor has and what most programs want.
;
; ONE WRITE IS OPEN AT A TIME AND THE SYSTEM HOLDS IT. Reading needs no state - a name and
; an index are the whole question - but writing safely does, because the new file has to
; exist before the old one is thrown away and something must remember which temporary
; belongs to which name. Keeping that here means the careful order is written once instead
; of in every program that streams.
;
; Nothing that already exists is touched until osFileDone, so a disk without room says so
; while the old file is still there.
;
; osFileStart is told the size the way an entry holds one, blocks and a tail, rather than a
; count of bytes - so it reaches the whole disk. osFileSave is handed a byte count in two
; registers and cannot write more than 65,535.
osFileStart 0d29 ; DP0 names it, DP3 is whole blocks, A is bytes in the tail.
osFileWrite 0d30 ; DP1 is the block, A and B together are which one, from zero.
osFileDone 0d31 ; No arguments. The temporary takes the name.
; Q is zero if it read, DP3 is how many of its bytes are the file's: ; Q is zero if it read, DP3 is how many of its bytes are the file's:
; a whole 0d256 except in a last block that is short. That count is ; a whole 0d256 except in a last block that is short. That count is
; why DP3 answers and not a register - 0d256 does not fit in a byte, ; why DP3 answers and not a register - 0d256 does not fit in a byte,
+32
View File
@@ -110,6 +110,38 @@ else
report FAIL "a file down a path" "$(cmp host.img machine.img 2>&1 | head -1)" report FAIL "a file down a path" "$(cmp host.img machine.img 2>&1 | head -1)"
fi fi
# ---- A file written a block at a time ----
#
# The machine never holds more than 256 bytes of this file, and the host reads it back
# whole. Every block is filled with a byte that says which block it is, so a block written
# into the wrong place of the file is visible rather than merely being the right length -
# which is the failure this actually had while it was being built, and the one a check on
# the size alone would have passed.
#
# The last block is a part block on purpose. A tail is where every off-by-one in a
# filesystem hides.
"$ASM" -I "$ROOT/Programs/CosmOS/Source" \
"$ROOT/Programs/CosmOS/Apps/Pour.asm" -o Pour.sbx >/dev/null 2>&1
"$TOOL" format poured.img 256 2 >/dev/null
"$TOOL" put poured.img Pour.sbx >/dev/null
printf 'Pour 12\nexit\n' | "$EMU" cosmos.bin --fast --disk poured.img >/dev/null 2>&1
"$TOOL" get poured.img poured.dat gotPoured.dat >/dev/null 2>&1
if [ -f gotPoured.dat ] && [ "$(wc -c < gotPoured.dat | tr -d ' ')" = "3112" ]; then
report ok "streamed out block by block" "3112 bytes, twelve blocks and a tail"
else
report FAIL "streamed out block by block" "wanted 3112 bytes, got $(wc -c < gotPoured.dat 2>/dev/null || echo nothing)"
fi
# Every byte has to name the block it came from, or a block went somewhere else.
if od -An -v -tu1 gotPoured.dat 2>/dev/null | awk '
{ for (i = 1; i <= NF; i++) { if ($i != 65 + int(n / 256)) bad = 1; n++ } }
END { exit (bad ? 1 : 0) }'; then
report ok "and every block landed" "each byte names its own block"
else
report FAIL "and every block landed" "a block is not where it was written"
fi
# ---- And each can read what the other wrote ---- # ---- And each can read what the other wrote ----
# #
# Matching bytes and being readable are not the same claim. A field both of them write # Matching bytes and being readable are not the same claim. A field both of them write
+2 -2
View File
@@ -3,11 +3,11 @@ CosmOS
> two stops, and what the registers were at each > two stops, and what the registers were at each
break at 400E break at 400E
A 11 B 22 Q 00 status 00 A 11 B 22 Q 00 status 00
DP0 2030 DP1 09C4 DP2 0000 DP3 4000 SP FFFF DP0 2030 DP1 09F0 DP2 0000 DP3 4000 SP FFFF
press a key press a key
break at 4023 break at 4023
A 44 B 55 Q 00 status 00 A 44 B 55 Q 00 status 00
DP0 2000 DP1 09C4 DP2 0000 DP3 4000 SP FFF5 DP0 2000 DP1 09F0 DP2 0000 DP3 4000 SP FFF5
press a key press a key
carried on to the end carried on to the end
finished finished
+1
View File
@@ -416,6 +416,7 @@ app-Files | CosmOS/Apps/Files.asm | assemble | -
app-Stream | CosmOS/Apps/Stream.asm | assemble | - | - app-Stream | CosmOS/Apps/Stream.asm | assemble | - | -
app-Type | CosmOS/Apps/Type.asm | assemble | - | - app-Type | CosmOS/Apps/Type.asm | assemble | - | -
app-Wander | CosmOS/Apps/Wander.asm | assemble | - | - app-Wander | CosmOS/Apps/Wander.asm | assemble | - | -
app-Pour | CosmOS/Apps/Pour.asm | assemble | - | -
app-More | CosmOS/Apps/More.asm | assemble | - | - app-More | CosmOS/Apps/More.asm | assemble | - | -
# The assembler that runs on the machine, and its parts. Checked on their own so that a # The assembler that runs on the machine, and its parts. Checked on their own so that a
# failure reads as "it does not assemble" rather than as a broken disk image. # failure reads as "it does not assemble" rather than as a broken disk image.