Say "boot image" where that is what is meant
"Binary" was doing three jobs. It meant an SPBT file that the machine starts from; it meant whatever the assembler happened to produce, which is now either that or a loadable program; and it meant a compiled host tool. A word that means three things means none of them, and the first of the three has a name already - this project has been calling them boot images for a while and the manuals had not caught up. Where it means an SPBT file -> boot image Where it means either output -> output Where it means a host executable -> left alone Where it means base two -> left alone The user facing messages move with it: Error: No boot image specified. Usage: ./SplitBit [OPTIONS] <boot image> Error: This is not a SplitBit boot image. Error: This boot image is in format version 2, and this emulator reads 1. Successfully wrote SplitBit boot image to "hello.bin". The assembler's own help was the interesting case. Its -o writes either format, so "the binary" there was never right - it is "the output" now, and the message that names the format is the one that says which it wrote. No recorded output contained the word, so nothing needed re-blessing. Checked before starting rather than after. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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co-authored by
Claude Opus 5
parent
306b4dce92
commit
b6004bdcde
@@ -91,13 +91,13 @@ void printUsage(const char *programName) {
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printf("Usage: %s [OPTIONS] <sourcefile>\n", programName);
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printf("\n");
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printf("Options:\n");
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printf(" -o <file> Write the binary to this path instead of alongside the source.\n");
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printf(" -o <file> Write the output to this path instead of alongside the source.\n");
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printf(" -I <dir> Look in this directory for included files. May be given more than once.\n");
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printf(" -M <file> Write the source files this binary depends on, as a make rule.\n");
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printf(" -M <file> Write the source files this output depends on, as a make rule.\n");
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printf(" -h, --help Display this help message.\n");
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}
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// Writes a make rule naming every source file that went into the binary, so that a
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// Writes a make rule naming every source file that went into the output, so that a
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// build system knows to reassemble when any of them changes. The empty rules after it
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// are so that deleting a library does not leave make with a prerequisite it cannot
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// build; without them the build stops instead of just reassembling.
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@@ -8,13 +8,13 @@
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#ifndef ASSEMBLY_H
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#define ASSEMBLY_H
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// ---- The SplitBit binary format ----
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// ---- The SplitBit boot image format ----
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//
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// A binary starts with a file header, then the Program Segment, then the Data
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// A boot image starts with a file header, then the Program Segment, then the Data
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// Segment. All multi byte numbers are stored most significant byte first.
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//
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// Offset Size Field
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// 0 4 "SPBT", so a file that is not a SplitBit binary is spotted at once
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// 0 4 "SPBT", so a file that is not a boot image is spotted at once
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// 4 1 Format version
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// 5 4 Required feature flags
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// 9 3 "PRG"
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@@ -27,14 +27,14 @@
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// .. 2 Vector Segment length, in bytes
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// .. K Vector Segment, four bytes per entry
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//
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// The Vector Segment is optional and comes last, so a binary written before it existed
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// The Vector Segment is optional and comes last, so an image written before it existed
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// simply ends after its Data Segment and still loads. Each entry is two bytes saying
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// where in Program Memory the vector sits, then two bytes saying where its handler is,
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// most significant byte first. It is a list rather than an image of the table, so a
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// program with three handlers costs twelve bytes instead of a padded kilobyte.
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//
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// The feature flags are how a binary says it needs something the base machine does
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// not provide, so that an emulator which cannot provide it refuses to run the binary
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// The feature flags are how a boot image says it needs something the base machine does
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// not provide, so that an emulator which cannot provide it refuses to run the image
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// rather than quietly doing the wrong thing. No features are defined yet; the field
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// is here so that adding one later does not need another format version.
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@@ -110,7 +110,7 @@
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#define SPLITBIT_HEADER_BYTES (SPLITBIT_MAGIC_LENGTH + 1 + SPLITBIT_FLAGS_LENGTH \
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+ 2 * (SEGMENT_MARKER_LENGTH + SEGMENT_LENGTH_BYTES))
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// Features this build of the emulator can provide. A binary asking for anything
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// Features this build of the emulator can provide. An image asking for anything
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// outside this set is refused.
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#define SPLITBIT_FEATURES_SUPPORTED 0x00000000u
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@@ -653,7 +653,7 @@ void writeOutputFile(const char *outputFileName, uint8_t *Program, int programCo
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}
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// Write the file header: the magic, the format version, and the features this
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// binary needs from the machine. An emulator that cannot provide one of those
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// boot image needs from the machine. An emulator that cannot provide one of those
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// features refuses the file rather than running it and going quietly wrong.
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fwrite(SPLITBIT_MAGIC, sizeof(char), SPLITBIT_MAGIC_LENGTH, outputFile);
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fputc(SPLITBIT_FORMAT_VERSION, outputFile);
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@@ -703,7 +703,7 @@ void writeOutputFile(const char *outputFileName, uint8_t *Program, int programCo
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}
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// The Vector Segment, only if the program named any. Leaving it out entirely is
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// what lets a binary written before vectors existed still load: the reader treats
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// what lets an image written before vectors existed still load: the reader treats
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// the end of the file as an empty table rather than a missing one.
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int installed = 0;
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for (int i = 0; i < vectorArrayCount; i++) {
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@@ -730,7 +730,7 @@ void writeOutputFile(const char *outputFileName, uint8_t *Program, int programCo
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}
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fclose(outputFile);
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printf("Successfully wrote SplitBit binary to \"%s\".\n", outputFileName);
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printf("Successfully wrote SplitBit boot image to \"%s\".\n", outputFileName);
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printf(GREEN " Program Segment size: %d bytes.\n Data Segment size: %d bytes.\n" RESET, programCount, dataCount);
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if (installed > 0) {
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printf(GREEN " Vectors: %d.\n" RESET, installed);
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