Update SplitBit Programming Manual.md
This commit is contained in:
@@ -103,38 +103,26 @@ The current implementation has Input 0 and Output 0 hooked to stdout and stdin r
|
|||||||
|
|
||||||
### Example Program: Hello World
|
### Example Program: Hello World
|
||||||
```
|
```
|
||||||
; Hello World for SplitBit CPU
|
; This is a basic hello world program for the SplitBit CPU.
|
||||||
; First, we define the string in Data Memory.
|
; We'll create a loop that outputs each byte of our string to Output 0, the text console.
|
||||||
Data:
|
|
||||||
0000 0x48 ; 'H'
|
|
||||||
0001 0x65 ; 'e'
|
|
||||||
0002 0x6C ; 'l'
|
|
||||||
0003 0x6C ; 'l'
|
|
||||||
0004 0x6F ; 'o'
|
|
||||||
0005 0x2C ; ','
|
|
||||||
0006 0x20 ; ' '
|
|
||||||
0007 0x57 ; 'W'
|
|
||||||
0008 0x6F ; 'o'
|
|
||||||
0009 0x72 ; 'r'
|
|
||||||
000A 0x6C ; 'l'
|
|
||||||
000B 0x64 ; 'd'
|
|
||||||
000C 0x32 ; '!'
|
|
||||||
000D 0x0A ; This is a linefeed, it's equivalent to putting '\n' in a string in C.
|
|
||||||
000E 0x00 ; Zero terminates the string.
|
|
||||||
|
|
||||||
; Next, we'll create a loop that outputs each byte of our string to Output 0, the text console.
|
#Program
|
||||||
Program:
|
|
||||||
0000 LDA 0x42 ; Load the first byte of the string into A.
|
Start:
|
||||||
0001 BRA 0x12 ; If A is zero, branch out of the loop.
|
LDA ; Load a byte of the string into A.
|
||||||
0002 0x00 0x00 ; The high byte of the branch.
|
BRA End ; If A is zero, branch out of the loop.
|
||||||
0003 0x0A 0x0A ; The low byte of the branch.
|
OUTA 0x00 ; Output the value in A to Port 0, the text console.
|
||||||
0004 OUTA 0xD1 ; Output the value in A.
|
INCD ; Increment the Data Pointer to the next byte of the string.
|
||||||
0005 0x01 0x00 ; The Output Port to use.
|
BRI Start ; Branch immediately to the start of the loop.
|
||||||
0006 INCD 0x40 ; Increment the Data Pointer to the next byte of the string.
|
|
||||||
0007 BRI 0x10 ; Branch immediately to the start of the loop.
|
End:
|
||||||
0008 0x00 0x00 ; The high byte of the branch address.
|
INIA 0x0A ; We'll load a linefeed into A and output it to make it look nice.
|
||||||
0009 0x00 0x00 ; The low byte of the branch address.
|
OUTA 0x00 ; Output it to the text console.
|
||||||
000A HALT 0xFF ; The end of the program.
|
HALT ; Terminate the program.
|
||||||
|
|
||||||
|
#Data
|
||||||
|
|
||||||
|
"Hello, World!"
|
||||||
```
|
```
|
||||||
|
|
||||||
### Structure of a SplitBit Binary File:
|
### Structure of a SplitBit Binary File:
|
||||||
@@ -143,5 +131,5 @@ The Program and Data values are both stored in a single file for loading into th
|
|||||||
Here's an example hex dump of the hello world program stored in the proper format:
|
Here's an example hex dump of the hello world program stored in the proper format:
|
||||||
|
|
||||||
```
|
```
|
||||||
50 52 47 00 0A 42 12 00 0A D1 00 40 10 00 00 FF 44 41 54 00 0E 48 65 6C 6C 6F 2C 20 57 6F 72 6C 64 21 0A 00
|
50 52 47 00 0F 26 12 00 0A D1 00 40 10 00 00 28 0A D1 00 FF 44 41 54 00 0E 48 65 6C 6C 6F 2C 20 57 6F 72 6C 64 21 00
|
||||||
```
|
```
|
||||||
|
|||||||
Reference in New Issue
Block a user