// io.h // I/O for the SplitBit CPU Emulator // Written by Anachronaut // 10/16/2024 #ifndef IO_H #define IO_H #include #include "cpu.h" // ---- Ports ---- // // Which port a device answers on is a property of the machine rather than of any // program, so the numbers live here and everything else refers to them by name. #define PORT_CONSOLE 0x00 #define PORT_TEST 0x10 #define PORT_REFUSE 0x11 #define PORT_MEMORY 0x12 #define PORT_REGISTRY 0xFF // ---- Device classes ---- // // What kind of thing is plugged into a port. Class 0 is not a device: reading an // unimplemented port already gives zero, so "nothing there" needs no special case and a // machine with no registry at all answers correctly by doing nothing. // // Classes 0x01 to 0x0F belong to the machine itself. Peripherals start at 0x10. #define DEVICE_NONE 0x00 #define DEVICE_REGISTRY 0x01 #define DEVICE_CONSOLE 0x02 #define DEVICE_CONTROLLER 0x03 #define DEVICE_TEST 0x10 #define DEVICE_REFUSE 0x11 #define DEVICE_MEMORY 0x12 // What a device brings besides itself. This means memory that somebody has to register // with the controller, so the controller's own bank 2 does not count: it is already there. #define DEVICE_FLAG_HAS_MEMORY 0x01 // How many bytes a device's entry in the registry runs to. Reading past the end gives // zero, so the record can grow later without anything already written having to change. #define DEVICE_RECORD_BYTES 2 uint8_t OutputHandler(uint8_t DataByte, uint8_t Address); uint8_t InputHandler(uint8_t Address); // ---- Interrupt lines ---- // // One line per port. A device puts its line up to ask for attention, and the CPU takes // it down when it answers. Which line a device uses is not a choice: a device on port N // interrupts on N, which is what saves the machine from needing any arbitration. // // These belong to the bus rather than to the CPU. Nothing here is saved in a frame, and // a program cannot read them except by being interrupted. void raiseInterrupt(uint8_t port); void clearInterrupt(uint8_t port); // The lowest numbered port with its line up, or -1 if none of them are. int nextPendingInterrupt(void); // ---- Refusing ---- // // A device can refuse what it was asked to do. Interrupting is a device asking for // attention later; refusing is a device saying no to the instruction happening now, so // it has to stop the machine where it stands rather than raise a line and let execution // carry on past the mistake. // // The refusal names a software vector, so the cause is known from the entry it arrives // through, the same way every other fault on this machine works. void refuseAccess(uint8_t faultVector); // ---- Memory a device brings ---- // // Returns the memory owned by the device on this port, or NULL if it owns none, and // fills in how much of it there is. This is how the controller finds out what a device // brings when it is told to register a bank. // // It is a direct look at the machine's device table rather than a conversation through // the registry's port. The port protocol remembers which port it was asked about, so a // controller that used it would silently lose the place of any enumeration a program had // in progress. Same table, two consumers, and only one of them needs the protocol. uint8_t *deviceMemory(uint8_t port, uint32_t *capacity); // The vector a device refused with, or 0 if none did. Reading it clears it, because a // refusal is answered once. uint8_t takeRefusal(void); // Which port did the refusing. Only meaningful alongside a refusal. uint8_t refusingPort(void); #endif // IO_H