// io.h // I/O for the SplitBit CPU Emulator // Written by Anachronaut // 10/16/2024 #ifndef IO_H #define IO_H #include #include "cpu.h" uint8_t OutputHandler(uint8_t DataByte, uint8_t Address); uint8_t InputHandler(uint8_t Address); // ---- Interrupt lines ---- // // One line per port. A device puts its line up to ask for attention, and the CPU takes // it down when it answers. Which line a device uses is not a choice: a device on port N // interrupts on N, which is what saves the machine from needing any arbitration. // // These belong to the bus rather than to the CPU. Nothing here is saved in a frame, and // a program cannot read them except by being interrupted. void raiseInterrupt(uint8_t port); void clearInterrupt(uint8_t port); // The lowest numbered port with its line up, or -1 if none of them are. int nextPendingInterrupt(void); #endif // IO_H