Files
SplitBit-Emulator/Source/Emulator/cpu.c
T
AnachronautandClaude Opus 5 b6004bdcde Say "boot image" where that is what is meant
"Binary" was doing three jobs. It meant an SPBT file that the machine starts
from; it meant whatever the assembler happened to produce, which is now
either that or a loadable program; and it meant a compiled host tool. A word
that means three things means none of them, and the first of the three has a
name already - this project has been calling them boot images for a while
and the manuals had not caught up.

  Where it means an SPBT file       -> boot image
  Where it means either output      -> output
  Where it means a host executable  -> left alone
  Where it means base two           -> left alone

The user facing messages move with it:

  Error: No boot image specified.
  Usage: ./SplitBit [OPTIONS] <boot image>
  Error: This is not a SplitBit boot image.
  Error: This boot image is in format version 2, and this emulator reads 1.
  Successfully wrote SplitBit boot image to "hello.bin".

The assembler's own help was the interesting case. Its -o writes either
format, so "the binary" there was never right - it is "the output" now, and
the message that names the format is the one that says which it wrote.

No recorded output contained the word, so nothing needed re-blessing.
Checked before starting rather than after.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 14:50:03 -04:00

729 lines
29 KiB
C

// cpu.c
// SplitBit CPU Emulator Core
// Written by Anachronaut
// 10/16/2024
#include "cpu.h"
#include "io.h"
#include "../Assembler/assembly.h" // For the vector table layout, which both tools share.
uint16_t shiftRegister;
// Reads one entry out of a vector table. Most significant byte first, matching the
// branch instructions and both file formats.
static uint16_t readVector(const uint8_t *programMemory, uint16_t base, uint8_t index) {
uint16_t address = base + (uint16_t)index * VECTOR_ENTRY_BYTES;
return ((uint16_t)programMemory[address] << 8) | (uint16_t)programMemory[address + 1];
}
// Builds an interrupt frame and dispatches through a vector. The resume address is the
// address execution should carry on from once the handler returns, and it goes into the
// frame as a real address so that a handler can read it and make sense of it.
//
// Returns 0 if it dispatched. If the vector is empty there is nothing to dispatch to, so
// it raises a fault and returns 1 rather than jumping to the bottom of Program Memory
// and running whatever happens to be there.
//
// Note that a zero entry means "no handler" to everything that dispatches, including the
// two entries the CPU treats as start addresses when it reads them at reset. The
// exemption belongs to that one read, not to the entries themselves.
static uint8_t enterInterrupt(CPURegisters *cpu, uint16_t base, uint8_t index, uint16_t resumeAddress) {
uint16_t handler = readVector(cpu->Program, base, index);
if (handler == 0x0000) {
cpu->Fault = FAULT_NO_HANDLER;
cpu->FaultVector = index;
cpu->Status |= STATUS_FAULT;
cpu->Status |= STATUS_HALT;
return 1;
}
// Order mirrors genericCall exactly: low byte then high byte, lowest numbered Data
// Pointer first, so that anything walking the Stack sees a familiar shape.
cpu->Data[cpu->StackPointer] = resumeAddress & 0xFF;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = (resumeAddress >> 8) & 0xFF;
cpu->StackPointer--;
for (int i = 0; i < DATA_POINTERS; i++) {
cpu->Data[cpu->StackPointer] = cpu->DataPointer[i] & 0xFF;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = (cpu->DataPointer[i] >> 8) & 0xFF;
cpu->StackPointer--;
}
cpu->Data[cpu->StackPointer] = cpu->B;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = cpu->A;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = cpu->Q;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = cpu->Status;
cpu->StackPointer--;
// A handler runs with hardware interrupts held off unless it says otherwise, so an
// interrupt cannot arrive inside the handler for another one and grow the Stack
// without bound. The old setting rode into the frame inside the Status register, so
// RETI puts it back without anything having to remember it separately.
cpu->Status &= ~STATUS_INTERRUPT;
// The Program Counter is stepped after every instruction, so land one short of the
// handler and let that step land on its first byte. genericBranch does the same.
cpu->ProgramCounter = handler - 1;
return 0;
}
// A device that refused what it was asked stops the machine where it stands, rather than
// raising a line and letting execution carry on past the mistake. The frame carries the
// address of the instruction that asked, so a handler can see which one it was, and so a
// bare RETI meets it again the way every other fault on this machine does.
//
// Returns 1 if the machine has stopped because nothing was installed to catch it.
static uint8_t answerRefusal(CPURegisters *cpu, uint16_t site) {
uint8_t refusal = takeRefusal();
if (refusal == 0) {
return 0;
}
if (enterInterrupt(cpu, SOFTWARE_VECTOR_BASE, refusal, site)) {
cpu->Fault = FAULT_DEVICE_REFUSED;
cpu->FaultVector = refusingPort();
cpu->ProgramCounter = site - 1;
}
return 0;
}
void initializeCPU(CPURegisters *cpu, uint8_t *programMemory, uint8_t *dataMemory) {
cpu->A = 0;
cpu->B = 0;
cpu->Q = 0;
cpu->Status = 0;
// Execution begins wherever the boot vector points. It is a start address rather
// than a handler, so a zero there is not "nothing installed" but the address
// 0x0000, which is where a program carrying no vector table of its own begins.
// That is what lets everything written before the table existed still run.
cpu->ProgramCounter = readVector(programMemory, SOFTWARE_VECTOR_BASE, VECTOR_BOOT);
// Every Data Pointer starts at the bottom of Data Memory.
for (int i = 0; i < DATA_POINTERS; i++) {
cpu->DataPointer[i] = 0x0000;
}
cpu->StackPointer = 0xFFFF;
cpu->Program = programMemory;
cpu->Data = dataMemory;
cpu->Fault = FAULT_NONE;
cpu->FaultVector = 0;
}
void genericBranch(CPURegisters *cpu){
// Load the next two bytes from program memory into the Program Counter.
// Byte order is imporant. Most Significant first, then Least Significant.
cpu->ProgramCounter++; // Move to the next byte. (MSB)
uint16_t DestinationAddress;
DestinationAddress = (uint16_t)cpu->Program[cpu->ProgramCounter] << 8; // Cast the 8 bit value to a 16 bit value and shifts it up to the high byte.
cpu->ProgramCounter++; // Move to the next byte. (LSB)
DestinationAddress = DestinationAddress | (uint16_t)cpu->Program[cpu->ProgramCounter]; // Cast the 8 bit value to a 16 bit value and or it to add it to the desination.
cpu->ProgramCounter = DestinationAddress-1;
}
void genericCall(CPURegisters *cpu){
// Order, low byte, high byte
cpu->Data[cpu->StackPointer] = cpu->ProgramCounter & 0xFF;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = (cpu->ProgramCounter >> 8) & 0xFF;
cpu->StackPointer--;
// Push the preserved Data Pointers to the Stack, lowest numbered first.
// Order within each one, low byte, high byte.
// The pointers above PRESERVED_DATA_POINTERS are deliberately left alone, so a
// subroutine can use one to hand an address back to whoever called it.
for (int i = 0; i < PRESERVED_DATA_POINTERS; i++) {
cpu->Data[cpu->StackPointer] = cpu->DataPointer[i] & 0xFF;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = (cpu->DataPointer[i] >> 8) & 0xFF;
cpu->StackPointer--;
}
// Push B to the Stack.
cpu->Data[cpu->StackPointer] = cpu->B;
cpu->StackPointer--;
// Push A to the Stack.
cpu->Data[cpu->StackPointer] = cpu->A;
cpu->StackPointer--;
// Perform a Generic Branch to the Address.
genericBranch(cpu);
}
uint16_t *selectDataPointer(CPURegisters *cpu) {
// Every instruction that works through a Data Pointer names which one in the
// byte immediately after the opcode. Out of range selectors are masked down
// rather than rejected, the way a narrow field in hardware would be. It is the
// assembler's job to refuse to emit one in the first place.
cpu->ProgramCounter++;
return &cpu->DataPointer[cpu->Program[cpu->ProgramCounter] & (DATA_POINTERS - 1)];
}
uint8_t executeOperation(uint8_t Instruction, CPURegisters *cpu) {
// ADD and SUB share this. It is declared here rather than after a case label
// because a label may only be followed by a statement in ISO C, and a
// declaration is not one.
uint16_t result;
switch(Instruction) {
// 0x - Arithmetic and Logic Operations.
case 0x00:
// ADD - A + B + Carry -> Q
result = (uint16_t)cpu->A + (uint16_t)cpu->B + (cpu->Status & STATUS_CARRY);
if (result > 255) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->Q = result & 0xFF;
break;
case 0x01:
// SUB - A - B - Carry -> Q
result = (uint16_t)cpu->A - (uint16_t)cpu->B - (cpu->Status & STATUS_CARRY);
if (result > 255) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->Q = result & 0xFF;
break;
case 0x02:
// AND - A and B -> Q
cpu->Q = cpu->A&cpu->B;
break;
case 0x03:
// OR - A or B -> Q
cpu->Q = cpu->A|cpu->B;
break;
case 0x04:
// XOR - A xor B -> Q
cpu->Q = cpu->A^cpu->B;
break;
case 0x05:
// NOTA - not A -> Q
cpu->Q = ~cpu->A;
break;
case 0x06:
// NOTB - not B -> Q
cpu->Q = ~cpu->B;
break;
case 0x07:
// SHL - Shift AB left.
shiftRegister = ((uint16_t)cpu->A << 8) | cpu->B;
shiftRegister = (shiftRegister << 1) | (shiftRegister >> 15);
cpu->A = shiftRegister >> 8;
cpu->B = shiftRegister & 0xFF;
break;
case 0x08:
// SHR - Shift AB right.
shiftRegister = ((uint16_t)cpu->A << 8) | cpu->B;
shiftRegister = (shiftRegister >> 1) | (shiftRegister << 15);
cpu->A = shiftRegister >> 8;
cpu->B = shiftRegister & 0xFF;
break;
//
// 1x - Branch Operations:
//
case 0x10:
// BRI - Branch Immediately
genericBranch(cpu);
break;
case 0x11:
// BRQ - Branch if Q = 0
if(cpu->Q == 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x12:
// BRA - Branch if A = 0
if(cpu->A == 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x13:
// BRB - if B = 0
if(cpu->B == 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x14:
// BRC - Do an immediate branch if the Carry Flag is set.
if (cpu->Status & STATUS_CARRY) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x15: {
// BRD - Branch to the address held in a Data Pointer.
// This is the only branch whose destination is not written into the
// program, which is what makes a table of addresses something a program
// can dispatch through rather than only read.
uint16_t destination = *selectDataPointer(cpu);
// stepCPU adds one after every instruction, so aim one short.
cpu->ProgramCounter = destination - 1;
}
break;
case 0x17:
// CALL - Push the Program Counter to the Stack, and perform an immediate branch.
genericCall(cpu);
break;
case 0x1A:
// BNQ - Branch if Q is not 0.
if(cpu->Q != 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x1B:
// BNA - Branch if A is not 0.
if(cpu->A != 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x1C:
// BNB - Branch if B is not 0.
if(cpu->B != 0) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x1D:
// BNC - Branch if the Carry Flag is clear.
if (!(cpu->Status & STATUS_CARRY)) {
genericBranch(cpu);
} else {
cpu->ProgramCounter+=2;
}
break;
case 0x18: {
// SWI - Software Interrupt. The byte after the opcode names the vector.
// Never masked: this is an instruction the program deliberately ran, not
// something a device asked for.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
uint8_t vector = cpu->Program[cpu->ProgramCounter];
// Execution resumes after the operand, which the Program Counter is sitting
// on, so the resume address is one further on than that.
if (enterInterrupt(cpu, SOFTWARE_VECTOR_BASE, vector, cpu->ProgramCounter + 1)) {
// No handler. Leave the Program Counter on the SWI itself rather than
// its operand, so the report names the instruction that failed.
cpu->ProgramCounter = site - 1;
}
} break;
case 0x19: {
// RETI - Return from an interrupt. Pops the frame in the exact reverse of
// the order enterInterrupt pushed it.
cpu->StackPointer++;
cpu->Status = cpu->Data[cpu->StackPointer];
cpu->StackPointer++;
cpu->Q = cpu->Data[cpu->StackPointer];
cpu->StackPointer++;
cpu->A = cpu->Data[cpu->StackPointer];
cpu->StackPointer++;
cpu->B = cpu->Data[cpu->StackPointer];
for (int i = DATA_POINTERS - 1; i >= 0; i--) {
cpu->StackPointer++;
cpu->DataPointer[i] = (uint16_t)cpu->Data[cpu->StackPointer] << 8;
cpu->StackPointer++;
cpu->DataPointer[i] |= (uint16_t)cpu->Data[cpu->StackPointer];
}
uint16_t resumeAddress;
cpu->StackPointer++;
resumeAddress = (uint16_t)cpu->Data[cpu->StackPointer] << 8;
cpu->StackPointer++;
resumeAddress = resumeAddress | (uint16_t)cpu->Data[cpu->StackPointer];
// The frame holds the address to carry on from. The Program Counter is
// stepped after every instruction, so land one short of it. RET does the
// same job with its +2, for the same reason.
cpu->ProgramCounter = resumeAddress - 1;
} break;
case 0x1F:
// RET - Return from subroutine, restore the registers and set the Program Counter to the Return Address.
// Pop A from the Stack.
cpu->StackPointer++;
cpu->A = cpu->Data[cpu->StackPointer];
// Pop B from the Stack.
cpu->StackPointer++;
cpu->B = cpu->Data[cpu->StackPointer];
// Pop the preserved Data Pointers from the Stack. This walks the pointers
// in the opposite order to genericCall, and takes the high byte before the
// low byte, so that it exactly mirrors the way they were pushed.
for (int i = PRESERVED_DATA_POINTERS - 1; i >= 0; i--) {
cpu->StackPointer++;
cpu->DataPointer[i] = (uint16_t)cpu->Data[cpu->StackPointer] << 8;
cpu->StackPointer++;
cpu->DataPointer[i] |= (uint16_t)cpu->Data[cpu->StackPointer];
}
// Pop the Return Address from the Stack.
cpu->StackPointer++;
cpu->ProgramCounter = (uint16_t)cpu->Data[cpu->StackPointer] << 8;
cpu->StackPointer++;
cpu->ProgramCounter = cpu->ProgramCounter | (uint16_t)cpu->Data[cpu->StackPointer];
// Add 2 to the Program Counter to skip over the address when it returns.
cpu->ProgramCounter += 2;
break;
//
// 2x - Register Operations:
//
case 0x20:
// RSTA - Reset A to 0.
cpu->A = 0;
break;
case 0x21:
// RSTB - Reset B to 0.
cpu->B = 0;
break;
case 0x22:
// INCA - Add 1 to A.
// Set the Carry Flag if the register overflows.
if (cpu->A == 0xFF) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->A++;
break;
case 0x23:
// INCB - Add 1 to B.
// Set the Carry Flag if the register overflows.
if (cpu->B == 0xFF) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->B++;
break;
case 0x24:
// DECA - Subtract 1 from A.
// Set the Carry Flag if the register underflows.
if (cpu->A == 0x00) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->A--;
break;
case 0x25:
// DECB - Subtract 1 from B.
// Set the Carry Flag if the register underflows.
if (cpu->B == 0x00) {
cpu->Status |= STATUS_CARRY;
} else {
cpu->Status &= ~STATUS_CARRY;
}
cpu->B--;
break;
case 0x26:
// INIA - Initialize A Immediately from Program Memory.
cpu->ProgramCounter++;
cpu->A = cpu->Program[cpu->ProgramCounter];
break;
case 0x27:
// INIB - Initialize A Immediately from Program Memory.
cpu->ProgramCounter++;
cpu->B = cpu->Program[cpu->ProgramCounter];
break;
case 0x28:
// CCF - Clear the Carry Flag.
cpu->Status &= ~STATUS_CARRY;
break;
case 0x29:
// MVQA - Copy Q into A.
cpu->A = cpu->Q;
break;
case 0x2A:
// MVQB - Copy Q into B.
cpu->B = cpu->Q;
break;
case 0x2B:
// SIF - Set the Interrupt Flag, enabling hardware interrupts.
cpu->Status |= STATUS_INTERRUPT;
break;
case 0x2C:
// CIF - Clear the Interrupt Flag, disabling hardware interrupts.
// Software interrupts and faults are delivered either way, so this
// only ever holds off a device.
cpu->Status &= ~STATUS_INTERRUPT;
break;
//
// 3x - Stack Operations:
//
case 0x30:
// PSHQ - Push Q to the Stack.
cpu->Data[cpu->StackPointer] = cpu->Q;
cpu->StackPointer--;
break;
case 0x31:
// PSHA - Push A to the Stack.
cpu->Data[cpu->StackPointer] = cpu->A;
cpu->StackPointer--;
break;
case 0x32:
// PSHB - Push B to the Stack.
cpu->Data[cpu->StackPointer] = cpu->B;
cpu->StackPointer--;
break;
case 0x33: {
// PSHD - Push the selected Data Pointer Address to the Stack.
// Order, high byte, low byte
// This ordering makes it easier to add offsets with register math.
uint16_t pushed = *selectDataPointer(cpu);
cpu->Data[cpu->StackPointer] = (pushed >> 8) & 0xFF;
cpu->StackPointer--;
cpu->Data[cpu->StackPointer] = pushed & 0xFF;
cpu->StackPointer--;
}
break;
case 0x34:
// POPA - Pop A from the Stack.
cpu->StackPointer++;
cpu->A = cpu->Data[cpu->StackPointer];
break;
case 0x35:
// POPB - Pop B from the Stack.
cpu->StackPointer++;
cpu->B = cpu->Data[cpu->StackPointer];
break;
case 0x36: {
// POPD - Pop a Data Address from the Stack into the selected Data Pointer.
uint16_t *popped = selectDataPointer(cpu);
cpu->StackPointer++;
*popped = (uint16_t)cpu->Data[cpu->StackPointer];
cpu->StackPointer++;
*popped |= (uint16_t)cpu->Data[cpu->StackPointer] << 8;
}
break;
//
// 4x - Data Operations:
//
case 0x40:
// INCD - Increment the selected Data Pointer.
(*selectDataPointer(cpu))++;
break;
case 0x41:
// DECD - Decrement the selected Data Pointer.
(*selectDataPointer(cpu))--;
break;
case 0x42:
// LDA - Load A from Data.
cpu->A = cpu->Data[*selectDataPointer(cpu)];
break;
case 0x43:
// LDB - Load B from Data.
cpu->B = cpu->Data[*selectDataPointer(cpu)];
break;
case 0x44:
// STQ - Store Q into Data.
cpu->Data[*selectDataPointer(cpu)] = cpu->Q;
break;
case 0x45:
// STA - Store A into Data.
cpu->Data[*selectDataPointer(cpu)] = cpu->A;
break;
case 0x46:
// STB - Store B into Data.
cpu->Data[*selectDataPointer(cpu)] = cpu->B;
break;
case 0x47: {
// SETD - Set the selected Data Pointer.
uint16_t *destination = selectDataPointer(cpu);
cpu->ProgramCounter++;
uint16_t Address;
Address = (uint16_t)cpu->Program[cpu->ProgramCounter] << 8; // Cast the 8 bits to a 16 bit value and shift them to the high byte.
cpu->ProgramCounter++;
Address |= (uint16_t)cpu->Program[cpu->ProgramCounter];
*destination = Address;
}
break;
case 0x48: {
// DPUP - Offset the selected Data Pointer up by the value of the next byte of Program Memory.
uint16_t *target = selectDataPointer(cpu);
cpu->ProgramCounter++;
*target += cpu->Program[cpu->ProgramCounter];
}
break;
case 0x49: {
// DPDN - Offset the selected Data Pointer down by the value of the next byte of Program Memory.
uint16_t *target = selectDataPointer(cpu);
cpu->ProgramCounter++;
*target -= cpu->Program[cpu->ProgramCounter];
}
break;
case 0x4A: {
// LDD - Load the first Data Pointer from the two bytes of Data Memory
// addressed by the second. Byte order matches everywhere else an address
// is stored: most significant first, then least significant.
// The source is taken by value before anything is written, so LDD.0.0
// follows the pointer in DP0 rather than tripping over itself.
uint16_t *destination = selectDataPointer(cpu);
uint16_t source = *selectDataPointer(cpu);
*destination = (uint16_t)cpu->Data[source] << 8;
*destination |= (uint16_t)cpu->Data[(uint16_t)(source + 1)];
}
break;
case 0x4B: {
// STD - Store the first Data Pointer into the two bytes of Data Memory
// addressed by the second. The cast on the second address keeps it inside
// Data Memory when the pointer sits at the very top of it.
uint16_t value = *selectDataPointer(cpu);
uint16_t address = *selectDataPointer(cpu);
cpu->Data[address] = (value >> 8) & 0xFF;
cpu->Data[(uint16_t)(address + 1)] = value & 0xFF;
}
break;
case 0x4C: {
// MVSD - Copy the Stack Pointer into the selected Data Pointer.
//
// The Stack Pointer still cannot be written, so this does not let a program
// move the Stack. It lets a program find it, which is what reading anything
// already on the Stack requires. An interrupt handler needs this to reach
// its own frame, and so does anything that wants to walk back through the
// calls that led to where it is.
uint16_t *target = selectDataPointer(cpu);
*target = cpu->StackPointer;
}
break;
case 0x4D: {
// MVDS - Copy the selected Data Pointer into the Stack Pointer.
//
// This one is dangerous and is meant to be used rarely. Moving the Stack
// under a running program abandons every return address on it, so a RET
// after this goes wherever the new Stack happens to say.
//
// It exists because a system that runs other programs has no other way to
// get its Stack back. A program that gives up part way through leaves
// whatever it pushed behind, and the interrupt frame that carried the
// request to stop is on there too. Without this the Stack only ever grows
// downward, one abandoned program at a time, and a shell cannot outlive
// many of them.
uint16_t *source = selectDataPointer(cpu);
cpu->StackPointer = *source;
}
break;
//
// Dx - Output Operations:
//
case 0xD0: {
// OUTQ - Write the value of Q to an output port.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
OutputHandler(cpu->Q, cpu->Program[cpu->ProgramCounter]);
answerRefusal(cpu, site);
}
break;
case 0xD1: {
// OUTA - Write the value of A to an output port.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
OutputHandler(cpu->A, cpu->Program[cpu->ProgramCounter]);
answerRefusal(cpu, site);
}
break;
case 0xD2: {
// OUTB - Write the value of B to an output port.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
OutputHandler(cpu->B, cpu->Program[cpu->ProgramCounter]);
answerRefusal(cpu, site);
}
break;
//
// Ex - Input Operations:
//
case 0xE0: {
// INA - Read an Input to A.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
cpu->A = InputHandler(cpu->Program[cpu->ProgramCounter]);
answerRefusal(cpu, site);
}
break;
case 0xE1: {
// INB - Read an Input to B.
uint16_t site = cpu->ProgramCounter;
cpu->ProgramCounter++;
cpu->B = InputHandler(cpu->Program[cpu->ProgramCounter]);
answerRefusal(cpu, site);
}
break;
//
// Fx - Special Operations:
//
case 0xF0:
// NOP - Do nothing.
break;
case 0xFF:
// HALT - Set the Halt Bit of the Status Register.
cpu->Status |= STATUS_HALT;
break;
default:
// Unknown Instruction.
return 1;
}
return 0;
}
void stepCPU(CPURegisters *cpu) {
if (!(cpu->Status & STATUS_HALT)) {
// Devices get their moment before the lines are read, and unconditionally: a
// device is entitled to notice something whether or not the CPU is currently
// willing to be interrupted about it. Masking decides when a request is answered,
// not whether the outside world is allowed to have happened.
serviceDevices();
// A device asking for attention is answered between instructions and never
// inside one, so the address that goes into the frame is always the start of an
// instruction and RETI always lands somewhere meaningful.
//
// A line that is up while the Interrupt Flag is clear stays up. Masking holds a
// device off; it does not lose what the device was asking for.
if (cpu->Status & STATUS_INTERRUPT) {
int port = nextPendingInterrupt();
if (port >= 0) {
clearInterrupt((uint8_t)port);
if (enterInterrupt(cpu, HARDWARE_VECTOR_BASE, (uint8_t)port, cpu->ProgramCounter)) {
// The device asked and nobody was listening. enterInterrupt has
// already stopped the machine; correct the cause, because the empty
// entry is in the hardware table rather than the software one.
cpu->Fault = FAULT_NO_DEVICE_HANDLER;
return;
}
// Entering the handler is what this cycle did, so no instruction runs.
// The step puts the Program Counter on the handler's first byte, the
// same way it does everywhere else.
cpu->ProgramCounter++;
return;
}
}
// The CPU is not halted, so do a cycle.
if (executeOperation(cpu->Program[cpu->ProgramCounter], cpu)) {
// Nothing decodes that byte. Hand it to the fault vector, which gets the
// address of the offending byte itself rather than the one after it, so
// that a handler can read the byte that failed and say what it was.
//
// A handler returning with a bare RETI will therefore meet the same byte
// again. That is the documented behaviour: resuming past a fault means
// deciding where to resume, which is the handler's business and not the
// CPU's guess.
uint16_t faultingAddress = cpu->ProgramCounter;
if (enterInterrupt(cpu, SOFTWARE_VECTOR_BASE, VECTOR_INVALID_OPCODE, faultingAddress)) {
// Nothing is installed, so stop where we are. The Program Counter is
// still on the offending byte, which is what the report wants. The
// cause is the byte, not the empty vector, so say so.
cpu->Fault = FAULT_BAD_OPCODE;
return;
}
// Dispatched. Fall through, so the step below lands on the handler.
}
cpu->ProgramCounter++;
}
}