./SplitBit --disk system.img stage two CosmOS > No boot image named. The emulator shadows its built in stage one into Program Memory - boot vector included - and the CPU then does exactly what it has always done: reads the boot vector and starts where it points. NOTHING ABOUT THE CPU CHANGED to make a machine that starts itself, which is what picking shadowing over a mapped ROM bought. The ROM is generated from Programs/Boot/stage1.asm by the makefile rather than committed beside it, because a copy of a program kept next to the program is a copy that goes stale. That makes the assembler a real dependency of the emulator, which it always sort of was and now says so. od and awk rather than xxd, which is not everywhere, or python, which the README does not ask anybody to install in order to build this. loadROM is loadFile given bytes instead of a path: both go through one reader over an fmemopen stream, because a ROM is a boot image and there is no reason for the machine to have two ways of understanding one. Naming an image still works and is what every other test here does. That path is not a shortcut to apologise for - placing memory from outside is a real thing real machines allow, and it is a debugger. The help says so now. No image and no disk is the one case with nothing to run, and it says that rather than printing a usage message about a missing file. run.sh gained a "rom" mode which hands the emulator a disk and nothing else. The source column still names stage1.asm, because that is what is IN the ROM: assembling it there says the thing the emulator carries is a thing that still assembles.
215 lines
7.8 KiB
Makefile
215 lines
7.8 KiB
Makefile
# SplitBit Emulator and Assembler Makefile
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# Anachronaut
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# 10/16/2024
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# Compiler and flags
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CC ?= gcc
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CFLAGS ?= -Wall -Os
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PREFIX ?= /usr/local
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# Have the compiler write out which headers each object depends on, so that
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# editing a header rebuilds everything that includes it.
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DEPFLAGS = -MMD -MP
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# The emulator and the assembler use POSIX interfaces that ISO C does not have:
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# realpath, clock_gettime,
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# strdup, dirname and getopt. Asking for POSIX.1-2008 by name means the build does
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# not rely on the compiler happening to default to a mode where those are visible,
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# and it survives someone overriding CFLAGS, which is why it is kept separate.
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#
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# _XOPEN_SOURCE=700 IS POSIX.1-2008, plus the XSI extensions. The plain
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# _POSIX_C_SOURCE=200809L was here and is not quite enough: realpath is an XSI interface,
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# so under -std=c11 -pedantic it went undeclared and the assembler would not compile. The
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# ordinary build never noticed, because without -std=c11 the compiler's own default
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# already declares it. The README makes a claim about the strict build, so 'make strict'
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# below settles it rather than leaving it to be discovered.
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POSIXFLAGS = -D_XOPEN_SOURCE=700
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# Directories
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SRC_DIR_EMU = Source/Emulator
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SRC_DIR_ASM = Source/Assembler
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SRC_DIR_DSK = Source/DiskTool
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SRC_DIR_LINT = Source/Linter
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OBJ_DIR = Object
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# Source files
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EMU_SRCS = emulator.c io.c controller.c utility.c cpu.c bootstrap.c assembly.c rom.c
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ASM_SRCS = Assembler.c assembly.c firstPass.c Assm-util.c secondPass.c
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DSK_SRCS = SplitDisk.c
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LINT_SRCS = Linter.c
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EMU_OBJS = $(EMU_SRCS:%.c=$(OBJ_DIR)/%.o)
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ASM_OBJS = $(ASM_SRCS:%.c=$(OBJ_DIR)/%.o)
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DSK_OBJS = $(DSK_SRCS:%.c=$(OBJ_DIR)/%.o)
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LINT_OBJS = $(LINT_SRCS:%.c=$(OBJ_DIR)/%.o) $(OBJ_DIR)/assembly.o
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# Output binary names
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EMU_TARGET = SplitBit
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ASM_TARGET = Assembler
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DSK_TARGET = SplitDisk
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LINT_TARGET = SplitLint
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# Default target: build the emulator and its three host-side tools.
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all: $(EMU_TARGET) $(ASM_TARGET) $(DSK_TARGET) $(LINT_TARGET)
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# ---- The ROM the machine wakes up in ----
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#
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# Generated from the assembly rather than committed, because a copy of a program kept
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# beside the program is a copy that goes stale. It needs the assembler, which is built
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# first; that is a real dependency and saying so is better than hiding it.
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#
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# od and awk rather than xxd, which is not everywhere, and rather than python, which the
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# README does not ask anybody to install to build this.
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$(SRC_DIR_EMU)/rom.c: Programs/Boot/stage1.asm $(ASM_TARGET)
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@mkdir -p $(OBJ_DIR)
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@./$(ASM_TARGET) Programs/Boot/stage1.asm -o $(OBJ_DIR)/stage1.bin > /dev/null
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@{ \
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echo '// rom.c'; \
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echo '// GENERATED from Programs/Boot/stage1.asm by the makefile. Do not edit.'; \
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echo '//'; \
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echo '// The first thing the machine runs, and the only part of it that is not on'; \
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echo '// the disk. On hardware this is a chip; here it is an array, placed into'; \
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echo '// Program Memory at reset the way a shadowed ROM is.'; \
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echo ''; \
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echo '#include "rom.h"'; \
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echo ''; \
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echo 'const unsigned char bootROM[] = {'; \
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od -v -An -tu1 $(OBJ_DIR)/stage1.bin | awk '{ printf " "; for (i = 1; i <= NF; i++) printf " %s,", $$i; print "" }'; \
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echo '};'; \
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echo ''; \
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echo 'const unsigned long bootROMBytes = sizeof(bootROM);'; \
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} > $@
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$(OBJ_DIR)/rom.o: $(SRC_DIR_EMU)/rom.c $(SRC_DIR_EMU)/rom.h
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# Emulator binary
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$(EMU_TARGET): $(EMU_OBJS)
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$(CC) $(CFLAGS) -o $(EMU_TARGET) $(EMU_OBJS)
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# Assembler binary
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$(ASM_TARGET): $(ASM_OBJS)
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$(CC) $(CFLAGS) -o $(ASM_TARGET) $(ASM_OBJS)
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# Compile emulator source files to object files
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$(OBJ_DIR)/%.o: $(SRC_DIR_EMU)/%.c
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mkdir -p $(OBJ_DIR)
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$(CC) $(CFLAGS) $(POSIXFLAGS) $(DEPFLAGS) -c $< -o $@
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# Disk tool binary
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$(DSK_TARGET): $(DSK_OBJS)
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$(CC) $(CFLAGS) -o $(DSK_TARGET) $(DSK_OBJS)
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# Assembly source linter. The instruction table is shared with the assembler and
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# emulator so that adding an opcode cannot leave the linter with a private copy.
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$(LINT_TARGET): $(LINT_OBJS)
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$(CC) $(CFLAGS) -o $(LINT_TARGET) $(LINT_OBJS)
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$(OBJ_DIR)/Linter.o: $(SRC_DIR_LINT)/Linter.c
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@mkdir -p $(OBJ_DIR)
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$(CC) $(CFLAGS) $(POSIXFLAGS) $(DEPFLAGS) -c $< -o $@
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# Compile disk tool source files to object files
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$(OBJ_DIR)/%.o: $(SRC_DIR_DSK)/%.c
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@mkdir -p $(OBJ_DIR)
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$(CC) $(CFLAGS) $(POSIXFLAGS) $(DEPFLAGS) -c $< -o $@
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# Compile assembler source files to object files
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$(OBJ_DIR)/%.o: $(SRC_DIR_ASM)/%.c
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mkdir -p $(OBJ_DIR)
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$(CC) $(CFLAGS) $(POSIXFLAGS) $(DEPFLAGS) -c $< -o $@
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# Pull in the header dependencies written out by the compiler above.
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-include $(EMU_OBJS:.o=.d) $(ASM_OBJS:.o=.d) $(DSK_OBJS:.o=.d) $(LINT_OBJS:.o=.d)
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# ---- The strict build the README promises ----
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#
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# "The sources are ISO C and build clean under -std=c11 -pedantic with -Wall -Wextra."
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# That is a claim somebody may check by typing it, so the suite checks it first. It was
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# false when this target was written: realpath went undeclared under a feature test macro
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# that did not reach far enough, which the ordinary -Os build never saw.
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STRICT = -std=c11 -pedantic -Wall -Wextra -Werror $(POSIXFLAGS)
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strict:
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@for source in $(SRC_DIR_EMU)/*.c $(SRC_DIR_ASM)/*.c $(SRC_DIR_DSK)/*.c $(SRC_DIR_LINT)/*.c; do \
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$(CC) $(STRICT) -c $$source -o /dev/null || exit 1; \
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done
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@echo "The sources build clean under -std=c11 -pedantic."
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# Run the test suite against the programs in Programs/
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test: $(EMU_TARGET) $(ASM_TARGET) $(DSK_TARGET) $(LINT_TARGET) strict
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@./Tests/lint.sh
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@echo
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@echo
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@./Tests/run.sh
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@echo
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@./Tests/disk.sh
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@echo
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@./Tests/terminal.sh
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@echo
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@./Tests/native.sh
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@echo
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@./Tests/agree.sh
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@echo
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@./Tests/docs.sh
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# Rebuild all three tools with the address and undefined behaviour sanitizers and run
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# the test suite under them. Slower than 'make test', and worth running before a
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# release or after anything that touches memory handling.
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#
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# THE WHOLE SUITE, which it did not used to be: it built all three tools sanitized and
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# then ran only run.sh and terminal.sh, so SplitDisk was compiled with the sanitizers and
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# never exercised, and native.sh - which drives the assembler and the emulator harder than
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# anything else here - was skipped. Those are the parts where block arithmetic on disk
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# images and buffer indexing in two assemblers live, which is exactly what the sanitizers
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# are for. Adding the three of them costs about six seconds.
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#
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# The sanitizers catch reads and writes off the end of an array, use after free,
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# leaks, and undefined arithmetic. They also fill fresh allocations with a junk
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# pattern, which is what turns a read of uninitialised memory from something that
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# quietly works into something the tests notice.
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#
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# If the suite fails, the sanitizer binaries are deliberately left in place so
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# that the failing case can be run again by hand. 'make' puts the normal ones back.
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SANITIZE_FLAGS = -Wall -Wextra -g -O1 -fsanitize=address,undefined -fno-omit-frame-pointer
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sanitize:
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory CFLAGS="$(SANITIZE_FLAGS)"
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@echo "Running the test suite under AddressSanitizer and UndefinedBehaviorSanitizer."
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@./Tests/lint.sh
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@echo
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@./Tests/run.sh
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@echo
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@./Tests/disk.sh
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@echo
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@./Tests/terminal.sh
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@echo
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@./Tests/native.sh
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@echo
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@./Tests/agree.sh
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@echo
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@./Tests/docs.sh
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@$(MAKE) --no-print-directory clean
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@$(MAKE) --no-print-directory
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@echo "Sanitizer run finished cleanly. Normal binaries rebuilt."
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# Record the current output of every test as the expected result.
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# Only do this when the current output is known to be correct.
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bless: $(EMU_TARGET) $(ASM_TARGET)
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@./Tests/run.sh --bless
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# Clean up object and binary files
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clean:
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rm -rf $(OBJ_DIR)
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rm -rf Tests/build
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rm -f $(SRC_DIR_EMU)/rom.c
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rm -f $(EMU_TARGET) $(ASM_TARGET) $(DSK_TARGET) $(LINT_TARGET)
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# Install compiled binaries
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install: $(EMU_TARGET) $(ASM_TARGET) $(DSK_TARGET) $(LINT_TARGET)
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mkdir -p "$(PREFIX)/bin"
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install -m 755 $^ "$(PREFIX)/bin/"
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# Phony targets
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.PHONY: all clean install test bless sanitize
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