8 Commits
Author SHA1 Message Date
AnachronautandClaude Opus 5 f3d8985bc4 Vectors in the symbol table, with both of the numbers they have
A vector is the one thing about a program that nothing else can tell
you. A pinned vector has its number in the source that pinned it, but a
vector the assembler numbered has that number nowhere at all - not in
the source, not in the binary in any form a reader can find. Until now
there was no way to learn that a vector became number 64.

It also cost two hops to follow by hand. The name in "SWI osPrintString"
is not the name of the routine that implements it, so finding the code
meant searching for the vector, reading the handler's name off the
Vector Segment, and searching again. A vector row now names the handler
and gives the line the two were tied together on.

Both numbers, at the user's asking, because neither can be worked out
from the other without knowing which table the vector is in: the Number
is what a program writes and the machine dispatches on, the Address is
where the handler's address is stored, base plus twice the number. The
slot is computed with the same expression the loader is given, so what
the table says and what gets written there cannot drift apart. A vector
a program only declares is listed too - that is how a program says which
vectors it calls, and how two programs can be checked against each other
for agreeing about a number.

A device has no name of its own, being named by the port it is plugged
into, so it is listed under its handler.

The first field is now Kind rather than Memory, because Vector and
Device are not memories. Sorted Program, Data, Vector, Device.

docs.sh checks the six fields against the manual and against real dumps
of two programs - Keys, a loadable program with all four kinds, and
cosmos, a boot image whose segments both start at zero. It now also
checks that a row's name really appears on the line the row names, which
is what catches the string-newline bug fixed in ca6c8ca coming back.
Verified with break.sh four ways: wrong slot arithmetic, vectors
dropped, a field renamed in the manual, and that bug reintroduced.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-09-05 10:51:50 -04:00
AnachronautandClaude Opus 5 3527812c41 A symbol table says which memory, and where the name was written
The dump was an address and a name. Both of the questions it gets asked
were only half answered.

"What is at this address" was ambiguous, because Program and Data are
separate memories and an address alone does not say which one. That is
easy to miss in a loadable program, where the segments are usually based
far apart - and immediate in a boot image, where both start at zero:
replCalculator has a Program 0003 and a Data 0003 and the old file
printed both as "0003 <name>".

"Where is this defined" was not answered at all, and it is the one that
matters more as a program grows. A name defined once and called in forty
places is hard to find by searching. Lander's table names five files
besides its own; CosmOS and its libraries define over a thousand names
across a dozen.

So: memory, address, name, file, line, separated by tabs, sorted by
memory and then address with Program first. Tabs because that makes it a
table cut, awk and sort already read, and no heading line because
nothing should have to know to skip one. Everything needed was already
being passed to addLabel and thrown away; the file name points at the
copy the include list owns, which outlives the label table.

The manual describes the five fields, and docs.sh now settles that
description against a real dump - the shape, not the values, so that an
example cannot go stale and turn editing a program into editing a
manual. Verified with break.sh three ways: a reordered field, a dropped
field, and a field renamed in the manual.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-09-05 10:21:06 -04:00
AnachronautandClaude Opus 5 bb065fe221 Tab finishes a word somebody started
The first word of a line, against the shell's fifteen commands. One match goes in
with a space after it, because a word that can only be one thing is finished.
Several are folded into their longest common prefix and that goes in, which is
the most that can be said without guessing which was meant - and if that adds
nothing, the matches are listed and the line put back underneath.

THE LINE COMING BACK IS THE HALF I EXPECTED TO BE HARD and it was already
solved. The prompt has been reprinted somewhere else entirely, so the editor's
idea of where the line begins is wrong - but editAnchor works that out backwards
from where printing ended, precisely so it survives the screen moving. Listing is
a redraw it already knew how to do.

editInsert became editPut, a routine, because completing a word puts in several
characters and every one of them is that. Which cost a bug immediately: the old
inline code left the insertion point in A, and a RET puts A back to what the
caller had.

Two more bugs worth naming, both mine and both the same shape - a pointer that
had moved:

THE CANDIDATE'S START HAS TO BE KEPT. The comparison walks DP3 through the name
as it matches, so by the time a match is declared, DP3 points at the part AFTER
what was typed - and that is what got copied. "he" completed to "he" because the
answer taken was "lp".

AND THE INSERTION STOPS AT OR PAST, not exactly equal. With the wrong answer the
two counters passed each other and the loop ran off the end of the buffer,
filling the line with whatever was next in memory. They cannot pass each other
now, and the branch stays, because the cheaper failure is worth nothing.

MY OWN TEST HAD A HOLE and breaking the code found it. The later-word case
pressed Tab after a space, where there is nothing to finish anyway, so it passed
whether or not the shell checked which word it was on. It types "echo he" now,
which would become "echo help" if it did not.

The assembler's label table went past 1024 and is doubled. A ceiling reached
once will be reached again, and it is pointers into source already in memory.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-09-01 17:43:48 -04:00
AnachronautandClaude Opus 5 19ab36a201 The assembler can say where everything ended up
-S writes every label and the address it was given, in address order.

Nothing else knows that. A program on the disk is bytes; the monitor can
disassemble it but has no idea what any of it is called. So counting which
addresses a program calls says a great deal and names nothing - the answer
arrives as a column of numbers and somebody works out by hand which routine
each one is inside.

It was deferred when the native assembler was planned, as a listing and symbol
dump nobody needed yet. Finding out where the assembler spends its time is what
needed it: the top six call targets were addresses until this existed and are
numStep, numCompare, tokGet, srcNext, numAddByte and clsSameName with it.

Sorted by address rather than by name, because the question asked of it is
always "what is at this address".

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-25 18:15:50 -04:00
Anachronaut 1d1a14318c Programs can now list and share vectors. 2026-08-17 21:39:27 -04:00
Anachronaut 91c9d49d1b CosmOS pre-alpha and launchable application versions of old programs. 2026-08-17 15:31:49 -04:00
Anachronaut 6d1966d500 Interrupt system implemented, some new programs. 2026-08-15 00:44:13 -04:00
Anachronaut dfa5ad2638 Assembler Completed
Added the Assembler.
Added instructions for the assembler to README.md
Added Assembler Manual
Modified Makefile to build the Assembler.
2024-10-26 15:31:24 -04:00