5 Commits
Author SHA1 Message Date
AnachronautandClaude Opus 5 d9ebc76cf5 A script is given words, and keeps them
"do build.sh cosmos.asm" looked for a file called "build.sh cosmos.asm",
because scriptOpen copied the whole rest of the line into the name. So a
script could be told nothing, and a launcher - a script whose entire job
is to hand on what it was told - could not exist.

Now the name is cut off the front and what follows is kept whole. $1 to
$9 are the words of it, walked out on demand, and $args is all of them.
Nothing is stored per parameter, so there is no limit on how many a
script may be handed and no second number to keep in step. Both ways of
starting a script pass them on: "do" and typing the name.

A word that was not given is an error that stops the script, like every
other name this shell does not know. Expanding it to nothing would let a
command run with an argument missing and then report success, which is
what stop-on-failure exists to prevent. $args is always set inside a
script, empty if it was given nothing, so "if same $args" can be asked.

---- And the count that describes the block was already wrong ----

Found while adding a field to it. The state one script keeps for another
is saved by a single copy of a fixed number of bytes, and that number was
71 against a block of 77: six bytes of line position had been added in
the middle of it years after the count was written. So the tail of every
saved script was never saved, and #quiet in a helper stayed behind in the
script that called it - the opposite of what this file's own comment
promises and the README documents.

The unsaved line position turned out not to matter, because a loop keeps
its own copy in the block record. Nothing said so. Three numbers describe
this block and all three now say so in a comment, and cosmosScriptNest
ends on a helper that goes quiet and a caller that must not stay that
way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-09-06 15:06:32 -04:00
AnachronautandClaude Opus 5 736037462e The shell edits the line it is given
Three different things used to do this job, and which one you got depended on
where the machine was running. On a terminal the host held the line and did the
echoing and the backspacing; behind a window the console's own gatherer did it;
from a file nothing did it at all. One job, three implementations, none of them
in the system - which is why there was no way to move about in a line and
nowhere for a history to live.

So editLine does it. Key mode while a line is being read and line mode straight
after, so nothing else in the system and no program calling osReadLine notices
anything changed. Left and Right, Home and End, Backspace for the character
before the cursor and Delete for the one under it, and anything typed goes in
where the cursor is with the rest of the line moving along.

Ctrl-D means the end of input again, on an empty line, because that was a thing
the terminal did while it was holding the line and it is not holding it now.
Same trade as the echoing.

MOST KEYSTROKES DRAW NOTHING BUT THEMSELVES. A character typed at the end of a
line needs no cursor moved: printing it is the whole change, and a backspace
there is three ordinary bytes. That matters beyond speed - moving the cursor by
hand is what a terminal is TOLD about, in an escape sequence, so redrawing on
every keypress would fill every recorded transcript in this suite with them.
The line is only reprinted when something happened in the middle of it.

Where the line STARTS is worked out backwards from where printing ended, rather
than trusted from what was remembered. That is what makes it survive the screen
scrolling: a line printed on the bottom row moves everything up by one, and a
remembered row would be one too low from then on.

The command line holds 127 characters, up from 63. The limit started to be felt
the moment a line could be moved about in.

58 recordings changed, and every one of them by the echo. THE PROOF IS NOT A
HEURISTIC: a CosmOS built with the echo silenced reproduces 187 of the 188
recordings byte for byte. The one exception is cosmosTyped, the backspace test,
where the rub-out marks now come from the shell instead of from the console's
gatherer - same marks, different author.

cosmosEditKeys is the new test, and every line in it is typed wrong and then
corrected with a different key. Its last line is eighty six characters at a
prompt in column two on an eighty column screen, so the line runs onto the row
below and the shell has to find the start of something it can no longer see;
breaking either half of that arithmetic fails it.

Also: agree.sh looked for "> the same", anchored to a prompt that no longer
precedes what a command prints.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-31 23:01:55 -04:00
AnachronautandClaude Opus 5 553882d28d Start CosmOS with a script, and let a script hold its tongue
Three things scripts wanted, and they are one thing: a machine that can
have a face.

/System/Boot/startup.sh runs before anybody can type. Every way of reaching
the prompt for the first time goes through it, including the one where
there is no disk - in which case there is nothing to find and nothing is
said. A MISSING one is ordinary and silent, because a clean install has
none and a machine that complained every boot about a file nobody wrote
would be teaching its owner to ignore it. One that is THERE and does not
begin with #! is the other case entirely: somebody meant that to run.

#quiet stops each line being echoed, #loud puts it back. The prompt and the
echo go together, because together they are what makes a script look like
typing, so a quiet script gets neither and what it prints is all that
appears. A nested script inherits quiet - a build that asked for it meant
its helpers too - and gets its own setting back when the helper returns.
Anything else beginning with # is handed to the shell, which does not know
it and stops the script, because a script that asked for something this
shell cannot do should not carry on as though it had been given it.

clear empties the screen, which the console has been able to do since
before there was a screen to do it on.

THE PROMPT IS NOW SAID BY WHOEVER SUPPLIES THE LINE. It used to be said at
the top of the loop, which is a decision made before the line is read and
an answer not known until after - and it was wrong at both ends. #quiet is
itself a line, so its prompt went out before anything knew to stay silent;
and the line after a quiet script's last one comes from the console, having
already been denied one. Off by exactly one line in opposite directions. A
first attempt at this remembered whether the prompt had been skipped, which
worked and was a flag standing in for a structure. The monitor's assembler
prints a prompt of its own, so it reads through shellReadRaw, which is the
same source without one.

One admission. Handing the console its prompt back when a quiet script
ended was a real fix when I wrote it and stopped being one an hour later,
because the restructure above means the console's own path prompts whatever
the flag holds. The comment claimed it fixed something. Breaking it on
purpose changed nothing, which is how that was found, and it is now a
comment saying so instead of a line pretending to work.

The startup fixture ends QUIET on purpose: nothing puts the flag back when
the outermost script finishes, so a script ending #loud would have tested
the easy half.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-30 16:59:23 -04:00
AnachronautandClaude Opus 5 a12d61fb80 Give the shell an echo, so a script can say what it is doing
Say.sbx has printed words since long before there were scripts, and is the
wrong shape for one. It is a program: it has to be found on the disk,
loaded and started, it prefixes what it was told with "it says:", and the
system prints "finished" after it. Three lines of noise around one line of
narration, and a load off the disk to produce them.

echo is a command, so it costs a comparison. With nothing after it, a blank
line - which is what anybody expects and is worth having to space a long
script out.

Not called "say", although that is the better word. Built-in commands are
tried before the disk and always win, so a built-in say would shadow Say.sbx
and quietly change what every existing script and test meant by it.

Also puts "do" in the help, which the commit that added it forgot, and
splits the help text: the new lines pushed it over the assembler's 255
character limit for one string. That failure was hidden for a few minutes
by a 'make' whose errors were going to /dev/null - the build kept the disk
it already had, and the machine cheerfully reported "I do not know: echo"
from a system assembled before echo existed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-30 16:07:44 -04:00
Anachronaut 2b5506ee70 Stop the prompt writing off the front of its own buffer
The prompt is the working directory's path, worked out each time by walking
the chain of parents up to the root. The names arrive deepest first, so
they are written backwards from the end of a 127 byte buffer - and nothing
bounded that walk.

Nothing bounds the depth either. A path given to one operation is capped at
95 characters and a 22 character name, but "mkdir a" and "cd a" are each
far inside that and can be repeated forever. Six directories of 22
characters is 132 characters of path, and at that point the walk wrote down
past the front of CwdText and into what the assembler had laid out below
it: the shell's own command names. ExitName sits five bytes under, so the
word "exit" went first and the shell stopped recognising the command for
leaving. Measured, not deduced: fine at five levels, gone at six.

The walk now counts the room it has left, byte by byte, and stops. What is
already written is the DEEP end of the path, which is the end worth
showing, so it is cut at the front and three dots say so - out of three
bytes held back from the count, so there is always somewhere to put them.
Twenty levels deep the prompt shows the last five and every command still
works.

cosmosDeep records that, and records it by running help, cd and exit from
down there rather than by looking at the prompt: a wrong prompt is
cosmetic, and this was writing into other variables. It fails with the
bound removed. The tree is built by SplitDisk because a path that long
cannot be given to mkdir in one piece - which is the same fact that makes
the depth unbounded.

The three path limits are written down in the README now, including which
one actually binds. The other two do not: the longest path on a full
install is 21 characters.
2026-08-25 23:35:33 -04:00