> load Asm.sbx
> run cosmos.asm
wrote cosmos.bin: program 7036, data 2448, labels 475
> run Asm.asm
wrote Asm.sbx: program 7533, data 4099, labels 555
Both byte for byte identical to what the host assembler builds from the
same source. The machine now builds the operating system it is running on,
and builds the thing that built it.
THE CHECK THAT MATTERS MOST IS THE THIRD ONE. A binary that matches could
still have come from an assembler wrong in some way this particular source
happens not to exercise. So Tests/native.sh boots the CosmOS that CosmOS
built and has THAT assemble CosmOS again - and the second generation is
identical to the first, down to the cycle count. It is a fixed point: the
machinery has been through itself. After this the host is a convenience
rather than a necessity.
WHAT STOOD IN THE WAY was not the assembler. It loaded, faulted at 7,780
cycles, and the fault was in CosmOS: a loaded program is staged at 0x8000
before being blitted into place, so the whole FILE has to fit in the 32,768
bytes above it. The assembler's file was 33,983, and 22K of that was
zeroed scratch buffers - because #Reserve emits what it reserves.
None of that is initialised data. It is scratch, wanted only while the
assembler runs, and while it runs everything above its own data is free.
So the buffers are a MAP now rather than declarations - Assembler/scratch.asm
writes down six addresses and the file carries none of it. 33,983 bytes
became 11,648, and the assembler could load itself.
The map has a file of its own because the reader and the label table both
need addresses out of it while neither includes the other.
The sizes are cut to the largest thing it is asked to build, and that turns
out not to be the operating system: the assembler is 555 labels and 11,648
bytes of output against CosmOS's 475 and 9,564. The hardest thing this
assembles is itself.
Also: sizing it for CosmOS meant raising the label table, and raising the
label table is what pushed the file over the staging limit. The two facts
only met because the first one was tried.
Speed, measured rather than guessed: CosmOS takes 80,168,646 cycles, which
is eighty seconds of emulated time and under a second under --fast. Most of
it is a straight walk of 475 label names, several thousand times. Sorting
or bucketing that is easy and was deliberately not written before there was
something to measure.
make run-cosmos now puts every source file on the disk, so the whole thing
can be done rather than read about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
> load Asm.sbx
> run Keys.asm
wrote Keys.sbx: program 558, data 85, labels 52
> load Keys.sbx
> run
keys, by interrupt. q stops.
ab
the console has been handed back
The machine assembles a program carrying an interrupt handler, the loader
installs its vector, the console interrupts into it, and the shell takes the
vector back at exit. Byte for byte identical to the C assembler's, and
Tests/native.sh now checks a boot image and four loadable programs on every
run.
WHAT IT TOOK:
A declaration and an implementation are the SAME ENTRY. services.asm says
a service is called osPrintString and has number 16; cosmos.asm says
osPrintString is handled by handlePrintString. The name is met twice and
the second time fills in the handler, which is what lets one shared file
serve both the caller and the implementer.
So the first pass declares and the second implements. That is forced: a
handler is an address, and no address is known until every label has been
placed.
Boot in a loadable program fills the entry field rather than being
installed - vector zero is where the whole machine starts, and a program
loaded into a running system has no business saying anything about that.
A boot image is the one thing that does, so there it is installed like any
other, behind a "VEC" marker in the SPBT file.
Device is named by the port, and Device with the five reserved names are
matched without regard to case, the way mnemonics are: they are part of
the language rather than names the programmer chose. Devices have no names
of their own, so they are given one nothing can type.
TWO BUGS, both of a kind worth naming.
The first: "is this a loadable program" was written out as an OR of the two
segment bases in seven places, and the sense wanted is the opposite in most
of them. One of the seven had it backwards and put a version ONE header on a
file carrying vectors, which a loader is right to refuse. It is one flag
now, settled once and tested the same way everywhere.
The second: finding the entry to write a handler into means calling vecFind,
which reads the entry's fields out - including the handler it does not have
yet. An address resolved into VecHandler before the find was overwritten
with zero by the find itself, and the file came out with a vector pointing
at address zero: a slot that looked installed and went nowhere. The
resolved address has a variable of its own now.
Keys.asm and console.asm go on the CosmOS disk, so the whole path can be
watched rather than only tested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
Both are called hello.asm and they are different programs: Programs/hello.asm
is the 1978-style boot image that writes straight to port 0x00 and HALTs,
and CosmOS/Apps/hello.asm is the loadable one that ends with SWI osExit.
The disk had the first, which assembles to a .bin the shell cannot load, so
watching it work meant taking the file off the disk afterwards.
Now it has the second, and the whole thing is two commands:
> load Asm.sbx
> run hello.asm
wrote hello.sbx: program 22, data 14, labels 3
> load hello.sbx
> run
Hello, World!
It writes over the hello.sbx the host tool put there, so what runs is the
machine's own work. Byte for byte identical to the C assembler's, as ever.
strings.asm stays as it is, and now earns its place by being the odd one
out: no #Include and no #Base, so it assembles to a boot image rather than
a loadable program and the difference between the two is visible on one
disk.
Tests/native.sh still builds the bare metal hello.asm, and should: it is the
only thing that checks the SPBT path end to end, including running what came
out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
> load Asm.sbx
> run Say.asm
wrote Say.sbx: program 46, data 93, labels 7
> load Say.sbx
> run built by the machine itself
it says: built by the machine itself
The machine assembles an application and then runs what it built. Say,
greet and Files all come out byte for byte identical to the C assembler's,
and Tests/native.sh checks all three on every run alongside the boot image
M1 already covered.
WHAT IT TOOK, and it was more than #Include and #Base:
#Include The reader is a stack of readers. The current file's whole
state goes aside - buffer and all, 292 bytes - the new one
opens, and the end of it pops the old one back. A file goes in
once; including it twice does nothing, which is what lets two
libraries depend on a third. The list is forgotten between the
passes, because the second has to walk the same tree.
#Base Cursors start there, so labels hold the addresses the program
will really have. A program that says where it goes gets the
SBEX header and a .sbx name; one that says nothing gets SPBT
and .bin. A program that bases one segment and leaves the
other unbased with content in it is refused.
#Reserve Runs of zeroes, moved over in the first pass and written in
#Align the second. How many an #Align comes to depends on where the
cursor has reached, which is why both passes keep a cursor.
#Vectors Names are read and numbered, pinned where the source pins
them, so SWI osPrintString resolves. Every application needs
this - a program that calls a service names a vector declared
in a file it includes.
THE TWO PASSES ARE NOW ONE LOOP, walked twice, with Emitting the only
difference. They have to agree about the length of every token, and the way
they stop agreeing is by being two pieces of code that drifted apart -
which is the exact shape of the bug this assembler found in the C one.
Sharing the body means there is nothing to drift. What is left is checked
anyway: the second pass compares its own totals against the first's and
refuses to write the file if they differ.
THE BUG WORTH RECORDING. The tokenizer holds one character of lookahead,
and at an #Include that character belongs to the file being put aside. It
was carried across and handed back on the way out, which is wrong: a file
runs out in the middle of whatever the tokenizer happens to be doing, so
the character arrives in the middle of a word. `start:` came back as `s`
and then `tart:` - and the result assembled into a perfectly plausible
file. The fix is to undo the read instead, so the character is simply still
there when the file is opened again and the question of when to hand it
back never arises.
Three smaller ones, all old friends: three places took the CONTENTS of a
buffer where they wanted its ADDRESS; vecTakeAuto returned its answer in A,
which a RET puts back; and pass two re-declared every vector because only
the label table was being skipped on the second walk.
sameText moved down into numbers.asm from the label table - four parts want
it now, and a reader test that includes neither labels nor tokens has to
build on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
'make run-cosmos' now boots a machine with Asm.sbx on the disk and two
source files to point it at, so the thing can be watched working rather
than only tested:
> load Asm.sbx
> run hello.asm
wrote hello.bin: program 17, data 14, labels 2
> run strings.asm
wrote strings.bin: program 62, data 88, labels 4
Both come out byte for byte identical to the C assembler's, and both run.
hello.asm and testPrograms/stringKeyword.asm are the two single-file
programs with no #Include, which is what the native assembler handles so
far; strings.asm is the second because it has a subroutine and a label
used before it is defined, so it exercises a forward reference that
hello.asm does not.
The assembler builds from its own directory rather than from Apps/,
because it is not one file. Its pieces are found beside it without being
told, since an include is looked for next to the file that asked for it
before anywhere else; only services.asm needs the include path.
ALSO A CORRECTION. Asm.asm's header, its usage message and the Assembler
Manual all said 'run Asm.sbx hello.asm'. That is the convention we talked
about wanting later, not the one this shell has: load and run are separate
commands, so the whole rest of the run line is the argument and that form
asks for a file called "Asm.sbx hello.asm". All three now say load first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:
> run Asm.sbx hello.asm
wrote hello.bin: program 17, data 14, labels 2
THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.
hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.
TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.
The parts, each checked before anything was built on it:
source.asm characters out of a file of any size, with a line number
token.asm tokens out of characters, one character of lookahead
classify.asm what a token is, in the C assembler's order, which IS the
language: keyword, instruction, value, string, label
labels.asm names packed in an arena, four bytes of index each
numbers.asm sixteen bit arithmetic, since sbfs.asm's cannot be reached
table.asm the instruction set, generated by the same script the
monitor's copy is, and now BOTH are checked by docs.sh
readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.
WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.
Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
The quotes are gone by the time a token is classified, so checkIfKeyword's
test of token[0] == '#' matched the STRING "#Program" sitting in a program's
Data Segment. It was read as the directive: the segment silently changed in
the middle of the data, the string's nine bytes were charged to the Program
cursor instead of the Data one, and every label defined after it came out
nine bytes wrong - in a file that still had a valid header, a plausible
length, and nothing to say about any of it. The only symptom was a program
that jumped into the middle of an instruction.
This is the FOURTH of the family. A string spelling a mnemonic assembled as
that instruction; a string beginning with a zero was rejected as a malformed
literal; a string in the Program Segment was discarded in silence. The
instruction check and the literal check both carry a "not a STRING" guard
already. This one did not, so it has one now, and it lives inside
checkIfKeyword rather than at the call site so it cannot be left off again.
Nothing had ever triggered it, because nothing had ever needed a directive's
name as data. An assembler written FOR this machine necessarily does: it has
to compare tokens against "#Program" and "#Data". It was found by building
one and watching it fault on its second instruction.
Test stringKeyword puts every directive name in a program's data and prints
a label defined after them. Verified that it bites: without the fix the
assembler refuses the file outright.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
cosmos.img was 256 blocks and two directory blocks: 64K, sixteen files.
Ample for a disk that held nothing but programs, and not enough for the
thing that comes next. The native assembler reads SOURCE from this disk,
and the CosmOS sources alone are 104,142 bytes against the 65,536 a 256
block disk holds - so the machine could not hold its own source code.
2048 blocks and four directory blocks: 512K and room for 32 files.
Nothing was recorded that had to change, which is worth saying rather
than assuming: dir lists names and does not report free space, so no
golden file names a block count.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
osFileRead hands over a whole file, which settles anything under 64K and
settles nothing above it. CosmOS's own source is above it - the sources
together are 104K against 64K of Data Memory - so a machine that is going
to assemble itself needs another way to ask.
osFileInfo (0d26) says how many blocks a file occupies. osFileBlock (0d27)
hands over one of them and says how many of its bytes belong to the file.
Between them a program reads a file of any size through a buffer of 256.
Blocks rather than bytes from osFileInfo is forced, not chosen: a file on a
sixteen megabyte disk is up to twenty four bits long and a pointer holds
sixteen. osFileBlock's count answers in DP3 for the same kind of reason -
a whole block is 256 bytes, which does not fit in a register, and a count
that reported it as zero would make every reader special-case the end.
Nothing is kept open. Every call names the file, so there is no handle to
leak and nothing left behind by a program that stops halfway. Taken at its
word that means searching the directory once per block, so the system
remembers where the last file it was asked about lives; every path that can
change what a name means calls fileForget, including the shell's own delete
and rename, which do not go through the services. Correctness never depends
on the cache - a cache thrown away is indistinguishable from one never
filled. Measured on a 329 block file: 7% of the run saved when the file is
the first directory entry, 11% when it is the sixteenth.
These two say WHY when the answer is no, which the others do not. Elsewhere
the only useful response to a failure is to give up, so one value suffices.
These are asked questions, and running off the end is how a reader learns it
has finished, so it gets an answer of its own: 1 no disk, 2 no such file,
3 past the end, 4 the disk refused.
Apps/Stream.asm reads an 84,000 byte file through 256 bytes. The check that
matters is the second one: a small file read BOTH ways - whole with
osFileRead and streamed - with the two checksums compared, so streaming is
measured against the path already known to work rather than against a number
someone wrote down. The checksum is Fletcher's rather than a sum, because a
sum is the same whatever order the bytes arrived in and the order is exactly
what streaming has to get right. Both checksums were also confirmed against
the same arithmetic run on the host.
The rest of the test is the cache: two files read alternately catch a memory
that missed the name changing, and a rename catches one that missed the file
moving - and that one would otherwise pass, since the blocks are still there
holding the same bytes.
The test file is generated rather than taken from the repository. The CosmOS
sources would be a truer picture and would move the recorded checksum every
time a line of CosmOS was edited, putting a real difference in a crowd of
meaningless ones - the same trap the cycle counts used to set.
cosmosBreak's recorded output moves by two bytes in two pointers: SbfsIndex
added two bytes to the filesystem's data and Break prints the system
addresses the registers happened to hold.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
a <address>, then instructions until a line that is just a dot.
The syntax is the assembler's own: a selector rides on the mnemonic as LDA.0
or LDD.0.1, and leaving one off means Data Pointer 0 exactly as it does in a
source file, so nothing learned at the monitor has to be unlearned when
writing a program. Case is folded, since the assembler does not care either.
Numbers are hexadecimal and bare. A source file writes 0x2000 or 0d16 because
it has both and must say which; a monitor has one and says so once, in the
manual, rather than on every line.
It reads the same table the disassembler does, searched the other way round,
which is the point of it being a table rather than two lists: what a writes,
d reads back, and neither can drift from the other or from the assembler both
were generated from. Instruction lengths come from the shared shape table
too, so the cursor cannot get out of step with what was written.
THE WHOLE LINE IS UNDERSTOOD BEFORE ANYTHING IS WRITTEN. Emitting the opcode
first and discovering a missing operand afterwards leaves half an instruction
in memory, which the next line usually covers up and the last line of a
session does not. Written that way first and fixed.
What cannot be written is a label, and that is the whole difference between
this and the assembler proper: a label is a promise to fill an address in
later, and later is what a line at a time does not have.
The recorded test now types in a complete program - a string poked into Data
Memory, instructions assembled into Program Memory, and the result run - and
includes a lower case mnemonic, both selector forms, an instruction that does
not exist and one missing its value, so the refusals sit beside the successes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The dump labelled the status register "S", which reads as Stack to anybody
sensible - and the Stack Pointer was the one register it did not show, so
there was nothing to contradict the guess. It is written "status" now, and
followed by the bits that are up, because a dump that makes you look the
number up is only half a dump.
The Stack Pointer is not in the frame, since the frame is where the Stack
Pointer is. What the program had is fourteen bytes above it, that being what
entering an interrupt puts down, so it is worked out and shown.
Apps/Break.asm takes its second stop inside a subroutine, so the recorded
output shows the Stack Pointer at FFFF and then at FFF5: a difference of ten,
which is the size of a CALL frame. That checks the value is derived rather
than constant, which the previous version could not have told you.
Reported by Anachronaut, who read the output and asked why a pointer was two
digits long.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A breakpoint that shows every register as the program had them, waits for a
key, and carries on.
NOTHING IS OVERWRITTEN, and that is the design rather than a shortcut. A
breakpoint poked into a running program has to replace an instruction, and
putting that instruction back in order to continue is the same act as
disarming the breakpoint; firing a second time would mean stepping over the
restored instruction and putting the breakpoint back behind it, and this
machine cannot step a single instruction. SWI is two bytes, dispatches
through a vector, and its frame already holds the address after it, so RETI
resumes at the next instruction with nothing to restore and nothing to
re-arm. It fires every time it is reached.
The price is that a breakpoint is part of the program: a build with them in
has different addresses from a build without. That is the bargain every
machine with a break instruction makes.
Every value shown comes out of the frame rather than the registers, because
by the time the handler runs the registers are the handler's. Apps/Break.asm
stops twice so that the second stop is checked as well as the first.
Also here, found by the test that came with it: the monitor's s wrote into
whichever bank was selected, and bank 2 is the controller's own table,
published read only. Writing to it was refused, and a refusal nobody catches
stops the machine - so selecting the bank table to look at it and then typing
s killed the session. bankPresent now keeps the whole flags byte and s
declines. The recorded output of cosmosMonitor had contained that crash,
having been blessed without being read.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Written by Anachronaut and not previously committed. Three things in it had
gone stale between writing and now, and are corrected here rather than
committed knowingly wrong:
- the shell command table still described dump, which the monitor
supersedes, so it now describes monitor mode and its commands
- the service table listed four services, and there are nine
- the application list did not mention Files
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The editor included sbfs.asm and console.asm, which was 3235 of its 4941
bytes. Both come out: reading and writing a file, printing and reading a
line are services now, and sbfsMount goes entirely because the system has
already mounted the disk. Only text.asm remains, at 357 bytes, because
textSame and textNumber own nothing and touch no device - sharing those is
a linker's job rather than an operating system's.
4941 bytes to 1983, a little better than predicted because dropping the
mount and the blocks-and-tail arithmetic went with the library rather than
being translated.
ConsoleEndOfInput went with console.asm, so the end of input is now read
from the console status port. That is better than what it replaced: the
port is there whether or not the system is.
Nothing it does changed, and that is checked rather than asserted. The
recorded output of the cosmosEdit test does not move by a single byte
across this commit - a test written days before the rewrite, checking a
property rather than an output, and therefore able to verify a change it
knew nothing about.
One thing is lost and worth naming: there is no way to ask whether a disk
is present, so the editor's "there is no disk" message is gone. On a
diskless machine it now opens an empty document and fails at w instead. The
shell already refuses to load without a disk, so the editor cannot normally
be reached that way.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two changes that arrived together because both live in cosmos.asm.
THE SERVICES. A loaded program that wanted a file had to include the whole
filesystem, carrying two and a half kilobytes of a private copy of code the
system already had running, and then mount a disk that was already mounted.
Five services are added at pinned numbers 20 to 24: osFileRead, osFileSave,
osFileDelete, osFileRename and osPrintNumber.
The sizes fit the registers exactly in both directions. A file that can be
read into Data Memory is under 64K by definition, so its length is sixteen
bits: coming back it is DP3, going out it is A and B together, and neither
direction needs a record in memory whose shape both sides must agree on.
There is deliberately no service to mount a disk. The system mounts one
before its first prompt, and a program mounting it again was only ever a
consequence of owning a second copy of the library, so that call disappears
rather than moving. Apps/Files.asm writes, reads, renames and deletes a file
in 645 bytes and includes nothing but the service names.
THE MONITOR. Previously an application, now part of the shell, because an
application occupies the one region a loaded application is given: a monitor
that was an application could never examine another one, since loading the
thing to be inspected would replace the thing doing the inspecting.
"monitor" turns it on and the prompt becomes "*". It is a mode rather than a
sub-prompt, and it persists: because the mode is a variable the prompt reads
rather than a second loop, and every path back to the prompt goes through one
place including osExit, a program started with "g" that gives the machine back
arrives at the monitor prompt it was started from. Examining a program and
running it therefore do not interrupt each other. "exit" leaves whatever you
are in.
It supersedes dump, and adds disassembly, writing bytes, and jumping to an
address. Its instruction table is generated from the assembler's own list by
Tests/instructiontable.py rather than typed again, and Tests/docs.sh checks
both that the system's copy matches the generator and that the lengths that
table implies are the ones the manual's Bytes column prints. A disassembler
that disagreed about a length would not print one line wrong, it would lose
its place and print everything after it wrong.
Also here: b refuses a bank that is not registered, since asking the
controller for one is refused and a refusal nobody catches stops the machine;
g records the Stack the way run does, without which a program returning
through osExit restored whatever the last run had left; and make cosmos-disk
now depends on the system as well as the image.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
sbfsFind counts a block's eight entries in SbfsCount and calls
sbfsMatchEntry for each one, and sbfsMatchEntry used the same variable for
its own twenty two byte comparison. A name differing at its first byte
returned without decrementing, leaving 22 in the entry counter, so the
search then walked twenty two entries through a buffer holding eight: off
the end of it, into whatever data happened to follow, matching against
rubbish and reporting a file that is not there as found.
It had always been there. What decided whether it looked like it worked
was the bytes after SbfsBuffer, so it stayed hidden until unrelated data
was added and changed them. It showed up as "dir" followed by any failed
"load" reporting that the file could not be read rather than that it does
not exist.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A token is classified after its quotes have been stripped, so a string
literal reading "ADD" looked exactly like the ADD instruction and was
assembled as one. It failed with "attempting to assemble outside the
Program Segment", a message about a mistake nobody had made.
The literal and label checks were already guarded against strings and the
instruction check was not. Mnemonics match without regard to case, so
"or" and "and" were caught by this too, and those are ordinary enough
words to want in a message.
Third of its family, after a string beginning with '0' being read as a
malformed number and a string in the Program Segment being silently
discarded. All three have the same root.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The loadable program format's header has been in the working tree since
the loader was written and has never been in the repository: the gitignore
rules matched Source/Assembler as a directory, so it was silently
untracked. Anything cloning this repository could not build it, because
secondPass.c includes this file.
This is the failure the previous commit describes, having already happened
once without being noticed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Without a leading slash a pattern matches at any depth, so the rules for
the three built binaries also matched directories: "Assembler" ignored
Source/Assembler. The files already in it stayed tracked, which is why
nothing had gone wrong yet, but a new source file added there would have
been silently untracked and left out of a commit.
Found by git refusing to stage a change to Source/Assembler/firstPass.c.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Overflowing/Underflowing A or B with increment or decrement instructions now sets the Carry Flag.
An increment or decrement of A or B that doesn't result in an overflow/underflow now clears the Carry Flag.
Q is no longer saved and restored in subroutine calls, allowing it to be used to return a one byte result.
Documentation updated with more detail.
Added DPUP and DPDN, which take a one byte operand specifying how far up or down to offset the Data Pointer.
Three Fibonacci generators using the print.asm library.
- 8 bit values printing in decimal representation.
- 16 bit values printing in hexadecimal representation.
- 32 bit values printing in hexadecimal representation.