2b0aeeefd448d0481e777c90ffea703a80d9aae5
5
Commits
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2b0aeeefd4 |
Start a program by typing its name
A word the shell has no command for is now looked for on the disk as "<name>.sbx", and if it is there it is loaded and started exactly as load and run would do it. Whatever followed the word reaches the program through osArgument by the same route as whatever follows run, so "Say hello there" and "Type notes.txt" work without either program knowing how it was started. load and run are unchanged and both stay. load is how the monitor puts an arbitrary file in front of itself, which typing a name deliberately cannot do: the extension is added rather than assumed, so "notes.txt" looks for notes.txt.sbx and a text file is unreachable by name whatever is inside it. Three things this had to get right: The built-ins are tried first and always win. The search hangs off the end of the dispatch chain, so a file called dir.sbx cannot become dir, and the commands worth trusting when the disk is what you are doubting stay trustworthy. The invoke disk carries a working dir.sbx so that this is checked rather than asserted. A file that is found but is broken says so. "not a program" and "I do not know" are different answers, and giving the second about a file sitting on the disk would send somebody looking in the wrong place. loadProgram therefore hands back a status as well as a message, since only "no file of that name" can fairly be reported as anything other than a fault. doLoad became that subroutine rather than being copied. It ends in RET instead of a jump to the prompt, and each way of failing sets its number and its text together so a new one cannot leave half of the answer behind. cosmosBreak moves because Break prints the pointers it was handed and those are the shell's leftovers, which a CALL now puts back. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3d2ab34229 |
Streaming: read a file bigger than the machine's memory
osFileRead hands over a whole file, which settles anything under 64K and settles nothing above it. CosmOS's own source is above it - the sources together are 104K against 64K of Data Memory - so a machine that is going to assemble itself needs another way to ask. osFileInfo (0d26) says how many blocks a file occupies. osFileBlock (0d27) hands over one of them and says how many of its bytes belong to the file. Between them a program reads a file of any size through a buffer of 256. Blocks rather than bytes from osFileInfo is forced, not chosen: a file on a sixteen megabyte disk is up to twenty four bits long and a pointer holds sixteen. osFileBlock's count answers in DP3 for the same kind of reason - a whole block is 256 bytes, which does not fit in a register, and a count that reported it as zero would make every reader special-case the end. Nothing is kept open. Every call names the file, so there is no handle to leak and nothing left behind by a program that stops halfway. Taken at its word that means searching the directory once per block, so the system remembers where the last file it was asked about lives; every path that can change what a name means calls fileForget, including the shell's own delete and rename, which do not go through the services. Correctness never depends on the cache - a cache thrown away is indistinguishable from one never filled. Measured on a 329 block file: 7% of the run saved when the file is the first directory entry, 11% when it is the sixteenth. These two say WHY when the answer is no, which the others do not. Elsewhere the only useful response to a failure is to give up, so one value suffices. These are asked questions, and running off the end is how a reader learns it has finished, so it gets an answer of its own: 1 no disk, 2 no such file, 3 past the end, 4 the disk refused. Apps/Stream.asm reads an 84,000 byte file through 256 bytes. The check that matters is the second one: a small file read BOTH ways - whole with osFileRead and streamed - with the two checksums compared, so streaming is measured against the path already known to work rather than against a number someone wrote down. The checksum is Fletcher's rather than a sum, because a sum is the same whatever order the bytes arrived in and the order is exactly what streaming has to get right. Both checksums were also confirmed against the same arithmetic run on the host. The rest of the test is the cache: two files read alternately catch a memory that missed the name changing, and a rename catches one that missed the file moving - and that one would otherwise pass, since the blocks are still there holding the same bytes. The test file is generated rather than taken from the repository. The CosmOS sources would be a truer picture and would move the recorded checksum every time a line of CosmOS was edited, putting a real difference in a crowd of meaningless ones - the same trap the cycle counts used to set. cosmosBreak's recorded output moves by two bytes in two pointers: SbfsIndex added two bytes to the filesystem's data and Break prints the system addresses the registers happened to hold. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3b800a69e8 |
Monitor: a line assembler
a <address>, then instructions until a line that is just a dot. The syntax is the assembler's own: a selector rides on the mnemonic as LDA.0 or LDD.0.1, and leaving one off means Data Pointer 0 exactly as it does in a source file, so nothing learned at the monitor has to be unlearned when writing a program. Case is folded, since the assembler does not care either. Numbers are hexadecimal and bare. A source file writes 0x2000 or 0d16 because it has both and must say which; a monitor has one and says so once, in the manual, rather than on every line. It reads the same table the disassembler does, searched the other way round, which is the point of it being a table rather than two lists: what a writes, d reads back, and neither can drift from the other or from the assembler both were generated from. Instruction lengths come from the shared shape table too, so the cursor cannot get out of step with what was written. THE WHOLE LINE IS UNDERSTOOD BEFORE ANYTHING IS WRITTEN. Emitting the opcode first and discovering a missing operand afterwards leaves half an instruction in memory, which the next line usually covers up and the last line of a session does not. Written that way first and fixed. What cannot be written is a label, and that is the whole difference between this and the assembler proper: a label is a promise to fill an address in later, and later is what a line at a time does not have. The recorded test now types in a complete program - a string poked into Data Memory, instructions assembled into Program Memory, and the result run - and includes a lower case mnemonic, both selector forms, an instruction that does not exist and one missing its value, so the refusals sit beside the successes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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c23adb2836 |
Break: name the status register properly and show the Stack Pointer
The dump labelled the status register "S", which reads as Stack to anybody sensible - and the Stack Pointer was the one register it did not show, so there was nothing to contradict the guess. It is written "status" now, and followed by the bits that are up, because a dump that makes you look the number up is only half a dump. The Stack Pointer is not in the frame, since the frame is where the Stack Pointer is. What the program had is fourteen bytes above it, that being what entering an interrupt puts down, so it is worked out and shown. Apps/Break.asm takes its second stop inside a subroutine, so the recorded output shows the Stack Pointer at FFFF and then at FFF5: a difference of ten, which is the size of a CALL frame. That checks the value is derived rather than constant, which the previous version could not have told you. Reported by Anachronaut, who read the output and asked why a pointer was two digits long. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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5fd995aa62 |
Breakpoints: SWI osBreak, and s refuses a read only bank
A breakpoint that shows every register as the program had them, waits for a key, and carries on. NOTHING IS OVERWRITTEN, and that is the design rather than a shortcut. A breakpoint poked into a running program has to replace an instruction, and putting that instruction back in order to continue is the same act as disarming the breakpoint; firing a second time would mean stepping over the restored instruction and putting the breakpoint back behind it, and this machine cannot step a single instruction. SWI is two bytes, dispatches through a vector, and its frame already holds the address after it, so RETI resumes at the next instruction with nothing to restore and nothing to re-arm. It fires every time it is reached. The price is that a breakpoint is part of the program: a build with them in has different addresses from a build without. That is the bargain every machine with a break instruction makes. Every value shown comes out of the frame rather than the registers, because by the time the handler runs the registers are the handler's. Apps/Break.asm stops twice so that the second stop is checked as well as the first. Also here, found by the test that came with it: the monitor's s wrote into whichever bank was selected, and bank 2 is the controller's own table, published read only. Writing to it was refused, and a refusal nobody catches stops the machine - so selecting the bank table to look at it and then typing s killed the session. bankPresent now keeps the whole flags byte and s declines. The recorded output of cosmosMonitor had contained that crash, having been blessed without being read. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |