2e9cb9af7e2bff55dc4e2f43fb725294e501f8ca
6
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
e20c9bac1f |
The label table is kept in order, and halved instead of walked
labFind walked the index from the front, so every use of every label cost a scan of every label defined so far, each with a string compare. The cost grew with the program being built, which is what made it hurt: assembling CosmOS on the machine took 1,833,691,267 cycles against the assembler assembling itself at 57,257,133 - three times the source for thirty two times the time. Sorted and halved, the same build is 886,498,996. THE WALK WAS 52 PER CENT OF THE WHOLE ASSEMBLY, which settles a suspicion this project has carried unverified for weeks and puts a number on it. Eleven comparisons against two thousand entries where a walk averaged six hundred and seventy. The search hands back where a name WOULD go, which is what adding one needs and what a walk could never have offered, so labAdd gets its insertion point for nothing. sameText was already an ordering and did not have to change: Q is the difference at the first character that differed, and the Carry Flag from that same subtraction survives the return because nothing puts the Status register back. A name that runs out while the other carries on borrows against the other's character, which sorts the shorter first. Small programs pay about a tenth more - 57.3M to 63.5M for the assembler on itself - because adding a label now moves the tail of the index up and a short table was never expensive to walk. That is the right way round for a trade to fall. numHalve and numBack are new: a rotate right on a CIRCULAR sixteen bit register brings bit nought back in at the top, so halving means taking that bit off again, and the low half has to go down first because the mask wants B. WHICH END THE TABLE IS SORTED FROM DOES NOT MATTER. labAdd takes its insertion point from labFind, so the comparison that decides the order is the same one that searches it - turn it round and the table is built backwards and read backwards and no output changes. Tests/break.sh says so, correctly, by not noticing. Verified by CosmOS builds CosmOS and second generation staying byte identical. An indexing bug cannot hide behind a fixed point. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
||
|
|
563bc20a75 |
Tab lists its matches in columns, and says what it can in colour
Tab's listing was six instructions: print the name, print two spaces. It was the crown of this shell for a while and looks plain next to ls. Columns cost NOTHING EXTRA. Tab already walks its candidates twice - once to find the answer, once to show the matches, and tabRunSources exists because those are the same walk asked two questions. The longest match is counted on the first, which already visits every one of them, so the listing needs no walk of its own to know how wide a column should be. Padding goes before a name rather than after, so a row ends on a name. Directories are blue and the shell's own commands are green. Both are free: Tab appends the separator itself, and a built-in is not a file at all - which is also the only way anybody could know it will run. A FILE IS NOT COLOURED, and that is a decision. Whether a file will run is a read of its first block, which is what ls does and what makes ls cost twice what it otherwise would. Here it would be worse than slow: candidates are offered from inside a directory walk, and looking a file up would overwrite the very fields holding the walk's own position. Doing it safely means holding every candidate name in memory, which is a buffer the shell would carry whether anybody pressed Tab or not - and ls is one keystroke away. A Tab press already costs about 200,000 cycles, so the read was not the objection. ---- And the machine could no longer build itself ---- Found by make test, not by reading. The native assembler ran out of room for label names on cosmos.asm: 16,758 bytes against 16,384. The index was 1,341 of 1,536 in the same breath. Which is scratch.asm's own warning happening a second time - "two ceilings a hundred bytes apart look like one ceiling until the first is lifted" - so both were raised, out of the seventeen kilobyte page that file deliberately left unclaimed against exactly this. Names to 26,624 and the index to 2,048, both left about a third clear, with 1,792 bytes still unclaimed for the same reason. A name is thirteen bytes on average and an index entry is four, so the arena will always be the one that speaks first. That is now written down where the two numbers are. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
||
|
|
7cd5e34347 |
Two ceilings a hundred bytes apart look like one ceiling
The sixteen kilobytes taken back a moment ago all went to the output image, because that was the wall: 13,245 bytes of cosmos.bin against 13,312. Lifting it moved the machine straight into the next one, a hundred and eleven bytes away - the label names, at 8,081 of 8,192 - and the index was a hundred and eighteen entries from the same place. So the room is shared out rather than given to the obvious one. Names and index both double, and the output takes what is left, which is still four and a half thousand bytes more than CosmOS needs. LabLimit and LabRoom in labels.asm have to agree with the map in scratch.asm and are now said to. Worth recording how this was found, because it is the good case. The assembler STOPPED and said "no room left for label names: Mode, at line 3598" - a limit it checks, names, and points at. Every other ceiling this project has hit went unnoticed until something downstream broke: a program loaded over the shell, a path silently cut short, a file reported as itself less 65,536. A limit that announces itself is worth the handful of instructions it costs. The output's eighteen kilobytes are temporary. They exist because the assembler holds a whole finished file in memory before writing it, and the file is produced in order, so it could be written as it is made. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
||
|
|
fb335681d2 |
M4: SplitBit assembles SplitBit, and then assembles itself
> load Asm.sbx
> run cosmos.asm
wrote cosmos.bin: program 7036, data 2448, labels 475
> run Asm.asm
wrote Asm.sbx: program 7533, data 4099, labels 555
Both byte for byte identical to what the host assembler builds from the
same source. The machine now builds the operating system it is running on,
and builds the thing that built it.
THE CHECK THAT MATTERS MOST IS THE THIRD ONE. A binary that matches could
still have come from an assembler wrong in some way this particular source
happens not to exercise. So Tests/native.sh boots the CosmOS that CosmOS
built and has THAT assemble CosmOS again - and the second generation is
identical to the first, down to the cycle count. It is a fixed point: the
machinery has been through itself. After this the host is a convenience
rather than a necessity.
WHAT STOOD IN THE WAY was not the assembler. It loaded, faulted at 7,780
cycles, and the fault was in CosmOS: a loaded program is staged at 0x8000
before being blitted into place, so the whole FILE has to fit in the 32,768
bytes above it. The assembler's file was 33,983, and 22K of that was
zeroed scratch buffers - because #Reserve emits what it reserves.
None of that is initialised data. It is scratch, wanted only while the
assembler runs, and while it runs everything above its own data is free.
So the buffers are a MAP now rather than declarations - Assembler/scratch.asm
writes down six addresses and the file carries none of it. 33,983 bytes
became 11,648, and the assembler could load itself.
The map has a file of its own because the reader and the label table both
need addresses out of it while neither includes the other.
The sizes are cut to the largest thing it is asked to build, and that turns
out not to be the operating system: the assembler is 555 labels and 11,648
bytes of output against CosmOS's 475 and 9,564. The hardest thing this
assembles is itself.
Also: sizing it for CosmOS meant raising the label table, and raising the
label table is what pushed the file over the staging limit. The two facts
only met because the first one was tried.
Speed, measured rather than guessed: CosmOS takes 80,168,646 cycles, which
is eighty seconds of emulated time and under a second under --fast. Most of
it is a straight walk of 475 label names, several thousand times. Sorting
or bucketing that is easy and was deliberately not written before there was
something to measure.
make run-cosmos now puts every source file on the disk, so the whole thing
can be done rather than read about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
|
||
|
|
c5e4ec3455 |
M2: the native assembler builds applications
> load Asm.sbx
> run Say.asm
wrote Say.sbx: program 46, data 93, labels 7
> load Say.sbx
> run built by the machine itself
it says: built by the machine itself
The machine assembles an application and then runs what it built. Say,
greet and Files all come out byte for byte identical to the C assembler's,
and Tests/native.sh checks all three on every run alongside the boot image
M1 already covered.
WHAT IT TOOK, and it was more than #Include and #Base:
#Include The reader is a stack of readers. The current file's whole
state goes aside - buffer and all, 292 bytes - the new one
opens, and the end of it pops the old one back. A file goes in
once; including it twice does nothing, which is what lets two
libraries depend on a third. The list is forgotten between the
passes, because the second has to walk the same tree.
#Base Cursors start there, so labels hold the addresses the program
will really have. A program that says where it goes gets the
SBEX header and a .sbx name; one that says nothing gets SPBT
and .bin. A program that bases one segment and leaves the
other unbased with content in it is refused.
#Reserve Runs of zeroes, moved over in the first pass and written in
#Align the second. How many an #Align comes to depends on where the
cursor has reached, which is why both passes keep a cursor.
#Vectors Names are read and numbered, pinned where the source pins
them, so SWI osPrintString resolves. Every application needs
this - a program that calls a service names a vector declared
in a file it includes.
THE TWO PASSES ARE NOW ONE LOOP, walked twice, with Emitting the only
difference. They have to agree about the length of every token, and the way
they stop agreeing is by being two pieces of code that drifted apart -
which is the exact shape of the bug this assembler found in the C one.
Sharing the body means there is nothing to drift. What is left is checked
anyway: the second pass compares its own totals against the first's and
refuses to write the file if they differ.
THE BUG WORTH RECORDING. The tokenizer holds one character of lookahead,
and at an #Include that character belongs to the file being put aside. It
was carried across and handed back on the way out, which is wrong: a file
runs out in the middle of whatever the tokenizer happens to be doing, so
the character arrives in the middle of a word. `start:` came back as `s`
and then `tart:` - and the result assembled into a perfectly plausible
file. The fix is to undo the read instead, so the character is simply still
there when the file is opened again and the question of when to hand it
back never arises.
Three smaller ones, all old friends: three places took the CONTENTS of a
buffer where they wanted its ADDRESS; vecTakeAuto returned its answer in A,
which a RET puts back; and pass two re-declared every vector because only
the label table was being skipped on the second walk.
sameText moved down into numbers.asm from the label table - four parts want
it now, and a reader test that includes neither labels nor tokens has to
build on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
|
||
|
|
dcb331c151 |
SplitBit assembles SplitBit: M1, a single file with no includes
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:
> run Asm.sbx hello.asm
wrote hello.bin: program 17, data 14, labels 2
THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.
hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.
TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.
The parts, each checked before anything was built on it:
source.asm characters out of a file of any size, with a line number
token.asm tokens out of characters, one character of lookahead
classify.asm what a token is, in the C assembler's order, which IS the
language: keyword, instruction, value, string, label
labels.asm names packed in an arena, four bytes of index each
numbers.asm sixteen bit arithmetic, since sbfs.asm's cannot be reached
table.asm the instruction set, generated by the same script the
monitor's copy is, and now BOTH are checked by docs.sh
readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.
WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.
Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
|