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Commits
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fb7b224bbb |
S2: the assembler writes the file as it makes it
The output image is gone. It was eighteen kilobytes and it is now one block of window, because the file was always produced in order and only ever needed to be written that way. Everything works in FILE OFFSETS now. A cursor is a two byte number counting from the front of the file, and since a block is two hundred and fifty six bytes, the block it lands in is the offset's high byte and the place within that block is its low one - so there is no division anywhere, and ImgWalk, ProgPut and DataPut needed no change but where they start. ONE WINDOW RATHER THAN THREE. The plan said three: one per segment, and a third for the block where the program ends and the data begins, which belongs to both. Fetching a block back instead makes all of that one case. The header is patched after every byte is out, the boundary block is written by both cursors, and both are simply revisits - a revisit is what fetching handles. osFileFetch is the service that allows it, and is the read side of the write. A run of bytes in one segment costs nothing extra; a switch between segments costs two block operations, and a source file has a few dozen switches and several thousand bytes. Two bugs, both a pointer meaning two things: putAt took the cursor to advance in DP2 and then wanted DP2 for the window's address. A call puts DP2 back the way it was AT THE CALL, so the step at the end moved whatever the last call had left there - the window walked off across memory while the cursor stood still. It goes in memory now, like the block did in S1, and for the same reason. The size the file is created at could not be right. How many vectors are actually installed is not known until the second pass has resolved their handlers, and by then the file must already exist to be written into - so Keys, which brings one vector, came out four bytes short. Teaching the first pass to count them meant teaching it about devices, and about a Boot line in a loadable program not being installed at all, which is two ways to disagree with the second pass about what a file contains. So osFileDone is told the size instead. A writer asks for as much as the file could possibly come to - the whole of it plus four bytes for every vector DECLARED, which no file can exceed - and says what it really came to at the end. The blocks it did not use go back to the free count. Asking for too much costs a moment; asking for too little writes off the end of a file. That is a better service for it, not a workaround. A writer that cannot know its size until the last byte is the ordinary case, and it is exactly the case this whole rung exists for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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9f7dffdeca |
S1: the write side learns to stream
osFileStart, osFileWrite and osFileDone are the mirror of osFileInfo and osFileBlock. A program can now write a file it never holds: Pour writes twelve blocks and a tail while keeping 256 bytes of it at a time, and the host tool reads all 3,112 bytes back with every block where it was put. ONE WRITE IS OPEN AT A TIME AND COSMOS HOLDS IT. Reading needs no state - a name and an index are the whole question - but writing safely does, because the new file has to exist before the old one is thrown away and something has to remember which temporary belongs to which name. Keeping that here means the careful order is written once instead of in every program that streams. Nothing already on the disk is touched until osFileDone, so a disk without room says so while the old file is still there. That is stronger than osFileSave can manage, where the size is only known once the caller has every byte in hand. osFileSave stays: Edit and Files hand over whole documents and have no reason to learn any of this. osFileWrite refuses an index past the end of the file, and that refusal is not politeness. Files are contiguous, so block nine of a three block file is a real block belonging to something else, and writing it would put one file's bytes inside another with nothing anywhere saying so. Checked both ways: the tail block is allowed and the one past it is not. Three bugs, all of them the same shape - a register or pointer used for two things at once: DP3 carried the block count in and was popped high byte first, which is the wrong way round from every reader in the system and made the count two hundred and fifty six times too big. sbfsStreamStart took the name in DP0 and then wanted DP0 for something else before it had read it, so it walked whatever it last pointed at and reported that it could find no room. sbfsStreamWrite kept the caller's block in DP3 across a find - DP3 being the pointer a return does not put back, which is exactly why the find uses it too. What went to the disk was whatever the scan last looked at. It goes in memory now, and the file is correct because every block says which block it is; a check on the length alone would have passed all three of these. Writing no longer finds the file for each block either. Nothing moves a file once it is made, so where it starts is settled when the temporary is created. That was not even slow - a scan stops the moment it matches - but it was a walk of the directory per block for an answer that cannot change, and it is 28 per cent of the cost of writing forty blocks. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |