e3ef25e3b340f96946d57baf53025a05ff542864
28
Commits
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79727044b7 |
Reboot, and the machine device that makes it possible
Until now the only way to restart was to stop the emulator and run it again, which meant the one thing the machine could not do was the thing Once was written for. The loop now closes without leaving it: > Once /System/Boot/bare.bin next start: /System/Boot/bare.bin, once > Reboot starting again stage two just this once: /System/Boot/bare.bin bare metal: no system, just this Writing 1 to port 0x13 asks the machine to start over. A PORT RATHER THAN A SERVICE, because a reset has to work when the system does not: something only askable through SWI would be unavailable in exactly the case that wants it most, and a program that owns the whole machine has no system to ask. It is device class 0x04, in the range kept for the machine rather than among the peripherals, because it is not one - it is not attached to anything and cannot be unplugged. WHAT A RESET REPEATS IS HOW THE MACHINE STARTED. Named an image, the emulator places it again; named none, the ROM is shadowed again and reads the disk. Anything else would mean a reset changed what the machine IS, which is the one thing a reset must not do. Both are tested. Taken between instructions, because a device cannot restart the machine from inside the instruction that asked: the CPU is part way through a step and its state is not yet anything a reset could leave behind consistently. The disk stays attached and keeps everything written to it - that is what warm means. The vector table is cleared, which is the one deliberate departure from leaving memory alone: a vector points into whatever installed it, and after a reset that program is not running, so a handler left behind would aim an interrupt at an address belonging to something gone. It is the argument CosmOS already makes at exit, applied to the machine. Reboot is 45 bytes, most of them the word it prints. |
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7b28f48f52 |
Once: start something else on the next start, and only that one
A program that owns the whole machine had nowhere to run. It cannot be started from the shell, because starting it means there is no shell, and pointing boot.cfg at it means a machine that keeps starting it - which is a poor place to find a mistake in something written five minutes ago. Once writes /System/Boot/once.cfg, in the same format as boot.cfg and read with the same routines, because a second format for one setting would be a second format. The loader reads it before boot.cfg and DELETES IT BEFORE IT JUMPS, which is the only moment there is: after the jump the loader does not exist. Consumed by being read rather than by working, so a one shot that hangs cannot hang twice - the request is gone before the image ran, and the next start reads boot.cfg like any other. THE BOOT STATE IS NOT TOUCHED, and the first version got that wrong. It marked the start the way any other start is marked, and then every successful bare metal boot reported that it had never arrived - because a program with the whole machine has no filesystem to clear a mark with and is doing nothing wrong by not having one. Found by running it: the image printed its line and the next start still said the last one did not. Three disks, each a start further along, so none of the tests depends on another having run. The loop is closed on the machine now: write it in Edit, assemble it with Asm, ask for it with Once, restart, watch it own the machine, and the system comes back without being asked. |
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89c667848b |
Edit read a file into a buffer it never checked the size of
Opening hello.asm showed a thirty one line file as three, one of them cut short. Opening it again hung the machine: the emulator kept running and nothing ever answered. Entry is the buffer a line is read into, and it is followed in memory by TextHead and ArenaFree - the head of the document, and the pointer its line allocator hands out. The loop that splits a file into lines copied characters in WITH NO BOUND AT ALL, so a 94 character line wrote thirteen bytes over both of them. The list head then pointed into the middle of the text and the allocator handed out an address inside the file, which is why the second open walked a list that led back into itself for ever. Typing was always safe. osReadLine is told how much room there is, so a new document behaved perfectly and a source file did not - which is exactly how the user found it, and why it looked like a mystery rather than a bug. The bound is there now, and the buffer is 128 characters: what a line is everywhere else on this machine, the same number configuration files use, rather than a second answer to a question already answered. hello.asm fits. A file with a longer line is REFUSED rather than shortened. This is an editor - a line cut on the way in would be written back cut, and the file damaged by having been looked at. It says so and exits with a status of one, which it can do since this afternoon; the file is byte identical afterwards, and the test checks that. Opened twice in the test, because once is not enough to see it: the first open does the damage and the second is what never returns. This is the third time this shape has turned up: a buffer written past its end into the variables that happened to follow it. The prompt walked off CwdText into the shell's own command names; the assembler's output ran into its label table. Every one was found by a person using the machine. |
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87d819847e |
A program can say how it went
SWI osExit takes a status in A, and the shell keeps it. Fifty eight exits across twenty three programs now say deliberately whether they worked: 25 did what they were asked, 24 did not, 9 were asked wrongly. Compare is the exception and says so - one there means the files differ, which is a result rather than a failure, the way diff has always had it. IN A RATHER THAN Q, which is not a departure from the rule that a service answers in Q. This one takes an ARGUMENT, the way osPrintNumber takes A and B, and it never returns to answer anything. A is free precisely because a return would have put it back - and Q is the ALU's output, so a small number costs four instructions there against one in A. The shell does not print it. A program that failed has already said so in words and a number beside that is noise, so osLastStatus hands it back and Status is the program that shows it. That indirection is the point: the number exists for the thing that cannot read words. MARKING THE EXITS FOUND A DEFECT ON THE FIRST RUN. Type and More printed why they had failed and then fell through into the success exit, reporting that all was well. Nobody had noticed, because while the only reader was a person, the person could see both the complaint and the claim. Two smaller things. Snake sets the console to line mode and then exits with zero, and the linter flagged the second RSTA as redundant - an exit status and a console mode, equal by accident, which is the class that must never be collapsed. And the README still taught answering by writing into the frame, three months of habit that SRET replaced yesterday; that section is gone and the one describing SRET stands in its place. |
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ce2a2cd7e6 |
Settle is a program, and a machine with no fallback still starts
The boot state opened a loop that could not be closed from inside: the machine said "settle it to try again" and gave you no way to do so. Settle closes it, in 349 bytes. A PROGRAM RATHER THAN A SHELL WORD. The shell is for the things that cannot be done without it, and this is not one - it reaches the system through SWI like anything else, which means it can be replaced, left off a disk, or called by whatever comes to call programs in turn. That last one is the point: a shell word is not callable by anything. Two services for it. osBootState answers in Q, and a machine with no disk answers settled, because there is nothing there to be unsettled about. osBootSettle puts it back. SETTLING IS THE ONLY WRITE A PROGRAM GETS - marking a start as trying or fallen back is the loader's business, and a service that let a program claim either would let it lie about something the loader has no way to check. And a hole the tests walked into, which was mine rather than theirs. With no fallback configured, a failed start left the machine unable to start at all: the mark said do not use the system, and there was nothing else to use. That turns "the last start failed" into "no start is permitted", which is worse than the problem the mark was added to solve. With nothing to fall back to it now tries the configuration again and says so - a failure that was passing recovers, and one that is not leaves the machine exactly where it would have been without any of this, which is the most that can be promised when there is only one thing to start. docs.sh caught both new services having no row in the services table before anything else did. |
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c312853f8e |
The machine starts itself
stage two CosmOS > saved it read it back, 22 bytes: Stage one hands over to stage two out of a boot slot; stage two mounts the filesystem, finds /System/cosmos.bin, takes the image apart and places its code, its data and its vector table, and jumps to the entry point the vectors named. Nothing placed memory for it. What it loads is an ORDINARY BOOT IMAGE, the same SPBT file the emulator has always been handed. That was the user's call and it is the whole trick: a second stage that loads the machine's normal image format is not a boot-specific mechanism, so bare metal SplitBit stops being a special case. A program wanting no operating system under it is just an image, written under CosmOS like any other, and startable because it is a file. Three things in it worth knowing: - THE ENTRY POINT IS CAUGHT ON ITS WAY PAST. Program Memory cannot be read back, so the boot vector cannot be looked up after being installed; the vector loop notices the one addressed at 0xFC00 and keeps it. - A missing "VEC" is not a fault. An image written before vectors existed simply ends after its data, and then the entry point is zero, which is what every such image has always relied on. - Feature flags that are set mean an image asking for a machine this may not be, and the honest answer to a request that cannot be understood is to refuse rather than to run it anyway. The test records that the system WORKS afterwards rather than that it started. A loaded program running is what says the vector table arrived, because a program reaches the system through SWI and nothing else; the file written and the directory entered say the filesystem and the console came up with it. A second disk has a boot slot and nothing to start, and says so rather than jumping somewhere. |
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ce0f18f4ef |
Refuse a directory whose last entries cannot be named as a parent
A parent is an entry index PLUS ONE in two bytes, so entry 65535 has no parent number: adding one wraps to zero, and zero is the root. Eight entries to a block, so 8192 directory blocks reaches it and SplitDisk formatted that happily. It does not fail by refusing, which is why it was worth chasing rather than reasoning about. Reproduced on a disk built for it: mkdir /deep/child, with /deep at entry 65535, printed 'Made "/deep/child" as entry 0' and put child in the ROOT. Listing /deep then showed nothing, because the search is for a parent of 65536 and the entry carries zero - so the same mkdir succeeded again, and again, and five entries called /child piled up in the root. Duplicate names in one directory are the one thing rename refuses outright, on the grounds that a search answers with whichever it meets first and the rest can never be reached; this manufactured them one per attempt. 8191 blocks is the most, giving 65528 entries. Refused when formatting and again when reading, in both implementations, because a disk claiming more was made by something that never checked. On the machine only the high byte of the count has to be looked at: anything from 0x20 up is too many. Three checks, all of which fail with their guard removed. The machine's disk claims the size rather than having it, so the test image is 64 blocks that lie rather than sixteen megabytes that do not - mounting is refused at the geometry, which is read out of block 0. |
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2b5506ee70 |
Stop the prompt writing off the front of its own buffer
The prompt is the working directory's path, worked out each time by walking the chain of parents up to the root. The names arrive deepest first, so they are written backwards from the end of a 127 byte buffer - and nothing bounded that walk. Nothing bounds the depth either. A path given to one operation is capped at 95 characters and a 22 character name, but "mkdir a" and "cd a" are each far inside that and can be repeated forever. Six directories of 22 characters is 132 characters of path, and at that point the walk wrote down past the front of CwdText and into what the assembler had laid out below it: the shell's own command names. ExitName sits five bytes under, so the word "exit" went first and the shell stopped recognising the command for leaving. Measured, not deduced: fine at five levels, gone at six. The walk now counts the room it has left, byte by byte, and stops. What is already written is the DEEP end of the path, which is the end worth showing, so it is cut at the front and three dots say so - out of three bytes held back from the count, so there is always somewhere to put them. Twenty levels deep the prompt shows the last five and every command still works. cosmosDeep records that, and records it by running help, cd and exit from down there rather than by looking at the prompt: a wrong prompt is cosmetic, and this was writing into other variables. It fails with the bound removed. The tree is built by SplitDisk because a path that long cannot be given to mkdir in one piece - which is the same fact that makes the depth unbounded. The three path limits are written down in the README now, including which one actually binds. The other two do not: the longest path on a full install is 21 characters. |
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d4cba36c5e |
Devices that take time, and a filesystem that waits for one
The disk's status has always had a bit meaning "still going", and the header beside it has always said to honour it. Nothing did, because nothing could: the host finished the transfer inside the instruction that asked for it, so the bit could never be seen up and asking about it was asking about something that cannot happen. --disk-cycles gives it a latency. The command is still checked at once, because a refusal is not work - a block that is not there fails before any head moves - but the transfer is remembered and done when the machine has run that far. Until then the buffer holds the block BEFORE this one. That last part is the point. A program that does not wait gets the wrong bytes rather than an error, which is the failure the bit exists to prevent and the one that would never have shown up. With a latency of two thousand, CosmOS could not even mount: sbfsMount reads block zero and looks straight at the buffer. deviceTick is the general shape rather than a disk feature. Called once per instruction with the machine's clock, it lets anything whose moment has come finish - which is what a display that refreshes, or a port that waits on the host, would want in exactly the same way. The filesystem watches the bit now, in one small routine reached with RCAL. That is not decoration: what it hands back is the settled status in A, and CALL puts A back the way it found it, so an ordinary call cannot carry the one thing this exists to carry. Two bytes of Stack rather than ten, in a routine that runs on every block the machine ever touches - the first place in the system where the new call is the right one rather than merely a cheaper one. The manifest takes a @N after a disk, the way it already takes :ro, so a test can ask for a slow one. cosmosSlowDisk lists a directory at two thousand cycles a block and gets the same listing as everything else, which is the whole assertion: a filesystem that did not wait would print nonsense rather than fail. Zero is the default and every other test runs at it. What waiting costs, on a directory heavy run: 229k cycles at zero, 275k at five hundred, 415k at two thousand, 1.16M at ten thousand. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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54f5cfe8a4 |
Add Copy and Compare, which stream in both directions at once
Copy joins the read and write streaming services: source and destination are both larger than Data Memory while the program owns one block. Compare reads two files through separate blocks and ignores the bytes past a short final block, which belong to neither file. Between them they exercise empty, exact-block, part-block and 84,000 byte files, and the host extracts the copy afterwards so that two native programs agreeing with each other is not the only oracle. Written by ChatGPT, as their headers record, along with the agree.sh section and the manifest entry that drive them. THIS SHOULD HAVE COME FIRST. The commit before it staged whole files rather than the hunks it meant, so its manifest already names these two programs while their source was still untracked - that commit will not build on its own. Left in place rather than rewritten, since the pair is right and only their order is wrong. NOTES.md is their review of the streaming work. The first item in it is fixed by the commit before this one; the rest are still open. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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a7d3e09d94 |
Refuse a streamed file that commits more than it reserved
osFileStart sets an extent aside and osFileWrite refuses a block index outside it, so writing off the end was already barred. Committing a larger size was not, and reaches the same neighbour by simply claiming it: a directory entry is the only record of what a file owns, so an entry claiming a block it was never given owns it, and so does whatever owned it before. Both files then look perfectly well formed. The free count went backwards past zero on the same path. Found by ChatGPT's review of the streaming work, in NOTES.md. I had bounded the index because writing off the end was the obvious way to reach a neighbour, and had not noticed that the other end of the same reservation was open. THE SIZE IS COMPARED, NOT THE ROOM IT TAKES UP. One block and a tail occupies exactly what two whole blocks occupy, so bounding the blocks alone would let a file reserve the first, commit the second, claim no block it was not given, and still report two hundred and forty six bytes that were never written to it - whatever the disk had there before. Checked before anything is touched, which is why the temporary is found twice. The old file is deleted a few lines down and a refusal after that point would have destroyed the thing it was protecting. AND IT CAUGHT A REAL ONE IMMEDIATELY. The assembler reserves the file plus room for its vectors, and asked for four bytes per vector DECLARED - which looks like a safe bound and is not, because a device is declared during the SECOND pass, in the line that implements it. A program with a device installs a vector that was not counted when the room was measured. CosmOS reserved 14,163 bytes and committed 14,167, writing four bytes past what it had been given on every build since S2. It landed inside the last block it owned, and would not have if the boundary had fallen four bytes earlier. It reserves against the vector table's LIMIT now, which cannot go stale whenever things are counted. Claim.asm is the program that tries it: reserve one block and a tail of ten, write them, then tell osFileDone the file came to two whole blocks. The refusal and the honest commit that follows are both recorded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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da91a36d92 |
D4: the machine makes directories too
mkdir and rmdir are the machine's own now, and a file goes where its path says rather than always in the root. A disk can be organised without the host tool touching it. Everything below the surface works in terms of a directory and a name rather than a path. sbfsWalkParent splits the last name off, walks the rest, and hands back the two - and the separator stays on the end of the head, which is what makes one rule cover every kind of path: "/x" leaves "/", which is the root; "x" leaves nothing, which is where the machine already is; and "A/x" leaves "A/", which is neither and needs no special case to say so. Saving works in those two as well, and had to. The careful order a save uses - make a temporary, write it, delete the original, rename the temporary - only works if the temporary is made in the SAME directory as the file, because the rename at the end changes a name and does not move anything. Renaming to a path naming a different directory is refused for that reason, rather than quietly being a lie the disk goes along with. Three things this cost, all found by running it: mkdir Apps/Deep made /Apps/Apps. The leaf was worked out into SbfsWanted and then the head was walked - and walking goes through sbfsPathNext, which puts every name it meets into SbfsWanted on the way past. The head's last name landed exactly where the leaf was. It has somewhere of its own now. rmdir took a directory with something still in it, which is the one failure the whole design is arranged to prevent. Looking for children clobbered DP2 and rebuilt it from the buffer and the entry count with the subtraction the wrong way round, so the pointer walked off the end of the block and found nothing. The comparison goes through a CALL now, like the two beside it, and DP2 comes back on the entry because a RET puts it there. SplitDisk's "in use but not reachable from the root" line is what caught it. Refusing a name longer than twenty two used to read the twenty third character of a shorter one, which is somebody else's string. It is measured now. Tests/agree.sh is new and is the gate this rung was for: the same disk built twice, once with SplitDisk and once with CosmOS, compared byte for byte. The two share no code and only a written specification, and every field one writes and the other only reads is checked there and nowhere else - which entry a thing lands in, which block, what a directory's unused fields hold, the version, the free count. It caught a wrong parent immediately when that was broken on purpose. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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36ce9f6ccf |
D3: the machine knows where it is
cd moves it, dir lists the directory it is in, and the prompt says which one - but only when that is not the root, so a machine nobody has moved about on looks exactly as it always did and every recorded test that never says "cd" keeps its recorded prompt. A path beginning with a separator is measured from the root and anything else from where the machine is, so a bare name means a file in the current directory. NO PROGRAM HAD TO BE TOLD: the working directory lives in sbfs.asm beside the thing that resolves paths, because it is what a relative path MEANS. Keeping it in the shell would have meant either handing it down on every call or pasting it onto the front of every name, and the second of those is how a name that is already absolute gets ruined. Nothing stores the path. The working directory is an entry index and two bytes, and the text on the prompt is built each time by walking the chain of parents upward, writing names from the end of a buffer towards the front - which is the order they arrive in, and saves reversing them afterwards. sbfsFind splits into a walk and a check. "cd /" and "cd .." both end at the root quite legitimately, and had no way to say so through a routine whose only word for the root was "missing". Typing a program's name now tries two places in order: where you are, then /Apps. The first makes a program you are working on the one that runs; the second lets Snake work from anywhere. A word already beginning with a separator has said where to look, so only that place is tried. osChangeDir exists so that "a program may move about, and the shell puts the working directory back" is a thing that can happen rather than a promise about nothing. Both halves of that were unfalsifiable without it: with no way for a program to move, removing the restore changed no test. Wander is the program that moves - it goes where it is told and reads a file there by a bare name - and with it on the disk, removing the restore fails. The remembered file is dropped whenever what a relative path means changes: a cd, a program calling osChangeDir, a program exiting. Removing all of them fails the test and removing any one of them does not, because today every path into that cache belongs to a program that exits. It is kept in all three because the cost is a call and the failure is a file's blocks being handed out under another file's name. The cwd fixture holds two files called notes.txt saying different things, and a Say.sbx in /A that is really hello. Two copies of one program, or two copies of one file, would have passed with the whole of this deleted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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588e02aff5 |
Double CosmOS's half of the machine, and check that it fits
The memory map gave CosmOS 0x0000 through 0x1FFF of Program Memory and applications 0x2000 and above. CosmOS is 8141 bytes at the previous commit, which is fifty one bytes short of the line, and the next thing added to it went over. GOING OVER DOES NOT FAIL WHERE IT HAPPENS. Nothing enforces the division: an application says where it goes with #Base and the loader puts it there, so a CosmOS that has grown past 0x1FFF simply has the next program loaded written over the end of it. What breaks is whichever part of the shell that program happened to cover, at whatever later moment somebody uses it. It turned up here as the monitor's assemble command answering "I do not know" to valid instructions, several commands into a session, on a machine that had booted perfectly well. Both halves are doubled: applications now start at 0x4000 in Program Memory and 0x2000 in Data Memory. That is 16K of code and 8K of data for the system, against the 8775 and 2948 it uses today. Both were on the same trajectory, and moving them together means the twenty files that say #Base are edited once rather than twice. The standalone loader's loadable.asm keeps its old base: it belongs to the loader CosmOS grew out of, not to CosmOS, and its addresses answer to a different program. The unbased-segment diagnostic keeps its old base too - it exists to produce an error message that names the address, and the message is what is recorded. Tests/docs.sh now reads the two limits out of the table in the README and measures both segments against them. It reads them rather than being told them because the table is the specification, and this is the second time in this project that the thing nobody checked is the thing that rotted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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36a1b07b5b |
D2: the machine walks a path
sbfsFind takes a path where it used to take a name: names with '/' between them, walked from the root, with '.' and '..'. Each name is looked for among the entries whose parent is where the walk has got to. A bare name is a path of one name, so everything written before directories existed still works and still costs one walk of the directory. sbfsMount takes either version. On a version one disk every entry has zeroes where a parent goes and the walk starts at zero, so the comparison always agrees - which is how a flat disk reads correctly here with nothing done to it. PROGRAMS DID NOT HAVE TO BE TAUGHT ANY OF THIS. Resolution sits inside sbfsFind, below the services, so every osFile call keeps its signature and a path is simply a longer name. Type, More, Edit and the assembler gained subdirectories without a line changing in any of them. Four things this turned up, none of which was the path walk: load copied the path into a buffer sized for a NAME, so anything over 22 characters was cut short - and cut short into a path that often still resolved. "/Apps/Deep/../../Apps/Say.sbx" became "/Apps/Deep/../../Apps/" and reported that the program was a directory. That is the whole of what looked like a bug in '..', and it cost most of the time here. load on a directory SUCCEEDED. A directory has no blocks, so reading it reads nothing and leaves the staging area holding whatever was staged last - which, if that was a program, still says SBEX and still has a working entry address. It handed back the program before it. Refused outright now. delete and rename on a directory are refused, and save refuses one up front rather than failing at the rename and leaving a temporary behind. Deleting a directory frees an entry index, and a parent IS an index, so the next file created would take it and inherit the children. create writes the parent rather than leaving it zero by luck. It would be zero - delete wipes all thirty two bytes and a fresh entry never had any - but that is a fact about two other routines, and a file appearing inside a directory it was never put in is not a failure anybody would think to look for. dir marks directories and counts them apart from files, because at this point it was calling them files of no bytes. Two hazards written down in the design note turned out not to be real, and both were checked rather than argued about: The lookup cache holding 22 bytes of a longer path cannot hand back the wrong file - textSame wants both strings to end in the same place, so a cut down entry misses. It can never HIT either, though, so every path longer than a name went to the disk every time; it holds a whole path now. The allocator stepping over directories changes nothing any test can see. A directory has no start as well as no blocks, so its bounds are nought to nought and no candidate begins before it ends. The four instructions stay, with a comment saying they are not load bearing today and why they are there anyway. makedisks.sh resolves its build path before it cds. Given a relative one it carried on and quietly built disks missing some of their files, which is how the tree fixture lost a file and sent me looking for a bug in '..'. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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2b0aeeefd4 |
Start a program by typing its name
A word the shell has no command for is now looked for on the disk as "<name>.sbx", and if it is there it is loaded and started exactly as load and run would do it. Whatever followed the word reaches the program through osArgument by the same route as whatever follows run, so "Say hello there" and "Type notes.txt" work without either program knowing how it was started. load and run are unchanged and both stay. load is how the monitor puts an arbitrary file in front of itself, which typing a name deliberately cannot do: the extension is added rather than assumed, so "notes.txt" looks for notes.txt.sbx and a text file is unreachable by name whatever is inside it. Three things this had to get right: The built-ins are tried first and always win. The search hangs off the end of the dispatch chain, so a file called dir.sbx cannot become dir, and the commands worth trusting when the disk is what you are doubting stay trustworthy. The invoke disk carries a working dir.sbx so that this is checked rather than asserted. A file that is found but is broken says so. "not a program" and "I do not know" are different answers, and giving the second about a file sitting on the disk would send somebody looking in the wrong place. loadProgram therefore hands back a status as well as a message, since only "no file of that name" can fairly be reported as anything other than a fault. doLoad became that subroutine rather than being copied. It ends in RET instead of a jump to the prompt, and each way of failing sets its number and its text together so a new one cannot leave half of the answer behind. cosmosBreak moves because Break prints the pointers it was handed and those are the shell's leftovers, which a CALL now puts back. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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dbe58db660 |
Add Type and More, and the file stream they are built on
Two applications that read a file too big for Data Memory: Type prints one, More pages it. Both sit on fileStream.asm, which wraps osFileInfo and osFileBlock into open-and-next so an application walks a file's blocks without repeating the service calls. The disk fixture is deliberately awkward: readable.txt crosses several blocks and carries no zero byte to be mistaken for an end marker, and empty.txt says that zero blocks is a valid file rather than an error. These three files were written by ChatGPT, as their headers record. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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dcb331c151 |
SplitBit assembles SplitBit: M1, a single file with no includes
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:
> run Asm.sbx hello.asm
wrote hello.bin: program 17, data 14, labels 2
THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.
hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.
TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.
The parts, each checked before anything was built on it:
source.asm characters out of a file of any size, with a line number
token.asm tokens out of characters, one character of lookahead
classify.asm what a token is, in the C assembler's order, which IS the
language: keyword, instruction, value, string, label
labels.asm names packed in an arena, four bytes of index each
numbers.asm sixteen bit arithmetic, since sbfs.asm's cannot be reached
table.asm the instruction set, generated by the same script the
monitor's copy is, and now BOTH are checked by docs.sh
readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.
WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.
Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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3d2ab34229 |
Streaming: read a file bigger than the machine's memory
osFileRead hands over a whole file, which settles anything under 64K and settles nothing above it. CosmOS's own source is above it - the sources together are 104K against 64K of Data Memory - so a machine that is going to assemble itself needs another way to ask. osFileInfo (0d26) says how many blocks a file occupies. osFileBlock (0d27) hands over one of them and says how many of its bytes belong to the file. Between them a program reads a file of any size through a buffer of 256. Blocks rather than bytes from osFileInfo is forced, not chosen: a file on a sixteen megabyte disk is up to twenty four bits long and a pointer holds sixteen. osFileBlock's count answers in DP3 for the same kind of reason - a whole block is 256 bytes, which does not fit in a register, and a count that reported it as zero would make every reader special-case the end. Nothing is kept open. Every call names the file, so there is no handle to leak and nothing left behind by a program that stops halfway. Taken at its word that means searching the directory once per block, so the system remembers where the last file it was asked about lives; every path that can change what a name means calls fileForget, including the shell's own delete and rename, which do not go through the services. Correctness never depends on the cache - a cache thrown away is indistinguishable from one never filled. Measured on a 329 block file: 7% of the run saved when the file is the first directory entry, 11% when it is the sixteenth. These two say WHY when the answer is no, which the others do not. Elsewhere the only useful response to a failure is to give up, so one value suffices. These are asked questions, and running off the end is how a reader learns it has finished, so it gets an answer of its own: 1 no disk, 2 no such file, 3 past the end, 4 the disk refused. Apps/Stream.asm reads an 84,000 byte file through 256 bytes. The check that matters is the second one: a small file read BOTH ways - whole with osFileRead and streamed - with the two checksums compared, so streaming is measured against the path already known to work rather than against a number someone wrote down. The checksum is Fletcher's rather than a sum, because a sum is the same whatever order the bytes arrived in and the order is exactly what streaming has to get right. Both checksums were also confirmed against the same arithmetic run on the host. The rest of the test is the cache: two files read alternately catch a memory that missed the name changing, and a rename catches one that missed the file moving - and that one would otherwise pass, since the blocks are still there holding the same bytes. The test file is generated rather than taken from the repository. The CosmOS sources would be a truer picture and would move the recorded checksum every time a line of CosmOS was edited, putting a real difference in a crowd of meaningless ones - the same trap the cycle counts used to set. cosmosBreak's recorded output moves by two bytes in two pointers: SbfsIndex added two bytes to the filesystem's data and Break prints the system addresses the registers happened to hold. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3b800a69e8 |
Monitor: a line assembler
a <address>, then instructions until a line that is just a dot. The syntax is the assembler's own: a selector rides on the mnemonic as LDA.0 or LDD.0.1, and leaving one off means Data Pointer 0 exactly as it does in a source file, so nothing learned at the monitor has to be unlearned when writing a program. Case is folded, since the assembler does not care either. Numbers are hexadecimal and bare. A source file writes 0x2000 or 0d16 because it has both and must say which; a monitor has one and says so once, in the manual, rather than on every line. It reads the same table the disassembler does, searched the other way round, which is the point of it being a table rather than two lists: what a writes, d reads back, and neither can drift from the other or from the assembler both were generated from. Instruction lengths come from the shared shape table too, so the cursor cannot get out of step with what was written. THE WHOLE LINE IS UNDERSTOOD BEFORE ANYTHING IS WRITTEN. Emitting the opcode first and discovering a missing operand afterwards leaves half an instruction in memory, which the next line usually covers up and the last line of a session does not. Written that way first and fixed. What cannot be written is a label, and that is the whole difference between this and the assembler proper: a label is a promise to fill an address in later, and later is what a line at a time does not have. The recorded test now types in a complete program - a string poked into Data Memory, instructions assembled into Program Memory, and the result run - and includes a lower case mnemonic, both selector forms, an instruction that does not exist and one missing its value, so the refusals sit beside the successes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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5fd995aa62 |
Breakpoints: SWI osBreak, and s refuses a read only bank
A breakpoint that shows every register as the program had them, waits for a key, and carries on. NOTHING IS OVERWRITTEN, and that is the design rather than a shortcut. A breakpoint poked into a running program has to replace an instruction, and putting that instruction back in order to continue is the same act as disarming the breakpoint; firing a second time would mean stepping over the restored instruction and putting the breakpoint back behind it, and this machine cannot step a single instruction. SWI is two bytes, dispatches through a vector, and its frame already holds the address after it, so RETI resumes at the next instruction with nothing to restore and nothing to re-arm. It fires every time it is reached. The price is that a breakpoint is part of the program: a build with them in has different addresses from a build without. That is the bargain every machine with a break instruction makes. Every value shown comes out of the frame rather than the registers, because by the time the handler runs the registers are the handler's. Apps/Break.asm stops twice so that the second stop is checked as well as the first. Also here, found by the test that came with it: the monitor's s wrote into whichever bank was selected, and bank 2 is the controller's own table, published read only. Writing to it was refused, and a refusal nobody catches stops the machine - so selecting the bank table to look at it and then typing s killed the session. bankPresent now keeps the whole flags byte and s declines. The recorded output of cosmosMonitor had contained that crash, having been blessed without being read. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0b6d2be43f |
CosmOS: a service interface for the disk and console, and the monitor in the shell
Two changes that arrived together because both live in cosmos.asm. THE SERVICES. A loaded program that wanted a file had to include the whole filesystem, carrying two and a half kilobytes of a private copy of code the system already had running, and then mount a disk that was already mounted. Five services are added at pinned numbers 20 to 24: osFileRead, osFileSave, osFileDelete, osFileRename and osPrintNumber. The sizes fit the registers exactly in both directions. A file that can be read into Data Memory is under 64K by definition, so its length is sixteen bits: coming back it is DP3, going out it is A and B together, and neither direction needs a record in memory whose shape both sides must agree on. There is deliberately no service to mount a disk. The system mounts one before its first prompt, and a program mounting it again was only ever a consequence of owning a second copy of the library, so that call disappears rather than moving. Apps/Files.asm writes, reads, renames and deletes a file in 645 bytes and includes nothing but the service names. THE MONITOR. Previously an application, now part of the shell, because an application occupies the one region a loaded application is given: a monitor that was an application could never examine another one, since loading the thing to be inspected would replace the thing doing the inspecting. "monitor" turns it on and the prompt becomes "*". It is a mode rather than a sub-prompt, and it persists: because the mode is a variable the prompt reads rather than a second loop, and every path back to the prompt goes through one place including osExit, a program started with "g" that gives the machine back arrives at the monitor prompt it was started from. Examining a program and running it therefore do not interrupt each other. "exit" leaves whatever you are in. It supersedes dump, and adds disassembly, writing bytes, and jumping to an address. Its instruction table is generated from the assembler's own list by Tests/instructiontable.py rather than typed again, and Tests/docs.sh checks both that the system's copy matches the generator and that the lengths that table implies are the ones the manual's Bytes column prints. A disassembler that disagreed about a length would not print one line wrong, it would lose its place and print everything after it wrong. Also here: b refuses a bank that is not registered, since asking the controller for one is refused and a refusal nobody catches stops the machine; g records the Stack the way run does, without which a program returning through osExit restored whatever the last run had left; and make cosmos-disk now depends on the system as well as the image. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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e3100b4718 | Fixed assembler bug that caused crash on IR array resize. Added line editor app. | ||
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1d1a14318c | Programs can now list and share vectors. | ||
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9e3425d34b | Programs can now pin specific routines to specific vectors in SplitBit assembly. Added snake game. | ||
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08624925fe | Interrupt on keypress mode | ||
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91c9d49d1b | CosmOS pre-alpha and launchable application versions of old programs. | ||
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c2440ae5fa | Various bug fixes to assembler, added more data pointers. |