Commit Graph
9 Commits
Author SHA1 Message Date
AnachronautandClaude Opus 5 323d7a0330 A listing says what is left of the disk, and what will fit
dir said what was there and nothing about what was left. SplitDisk has
printed the free figure since it was written, so the machine's own
listing was the poorer of the two implementations at describing the same
disk.

  43 files, 3 directories
  46 of 64 entries, 1893 blocks free

Entries first, because they are the ceiling nobody notices until they hit
it: a disk of small files runs out of directory slots long before it runs
out of blocks.

COUNTED RATHER THAN ASKED. The superblock keeps a free count and this
file calls it "a note rather than the truth" in three places. sbfsSpace
reads the whole directory table instead, which costs a read per directory
block and is the answer rather than a guess. SplitDisk goes on reading
the note and saying when it is stale, which is the right place for that
check - the host tool is what you audit a disk with.

---- And it is a fact about the disk, not about where you are ----

The first version added the blocks up as the LISTING walked past them,
which cost no extra read and was wrong: that walk stops only on entries
in the working directory, so the same disk came out as 1,996 blocks free
from the root and 2,025 from /Apps. Comparing against SplitDisk is what
said so, which is what having two implementations is for.

---- The longest run, which is what decides whether a file fits ----

  4 of 16 entries, 37 blocks free
  the longest run is 25

Files are laid down contiguously, so the free total does not say whether
a file will fit. Both implementations learn it, from one specification.

Said only when it differs from the free total. Deleting is what fragments
a contiguous store, and a disk that has only been appended to has one gap
at the end - so on a healthy disk this is silent, and a line that appears
only when something is wrong is a line somebody reads.

There is no sort on this machine and the entries are in no order, so a
candidate walks the disk: each pass finds the used extent nearest at or
after it, and anything the candidate stands inside pushes it to the far
end and starts the pass again. The same trick allocating uses. So it
costs a pass per gap rather than per file - nearly nothing on a disk with
one gap, more the more fragmented the disk is, which is the right way
round.

holes.img is six files with the second and fourth deleted, because no
other disk here can show any of this: none of them has ever had anything
deleted from it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-09-06 18:19:04 -04:00
AnachronautandClaude Opus 5 0852666e73 Mirror the source tree onto the system disk
A list of files in a makefile goes stale the moment somebody adds a program and forgets to
name it, and what they forgot is invisible until they go looking for it on the machine. So
SplitDisk gained a mirror command and the disk rule is one line: putting a file where the
others live is now the whole of putting it on the disk.

EVERY FILE GOES THROUGH put AND EVERY DIRECTORY THROUGH mkdir. That is the point of it -
mirror adds a walk and no filesystem code at all, so anything the format refuses here it
refuses everywhere, in the same words. What is new is the walk, and the walk is what the
six checks in Tests/disk.sh are about: that it goes all the way down, that it leaves dotfiles
and named directories behind, and that a name too long stops it.

REFUSED RATHER THAN SKIPPED, because a disk quietly missing a file is the exact failure a
mirror exists to prevent. Which meant four sources had to be renamed - a directory entry
holds 22 characters and they were 23, 23, 24 and 29:

  16bitSegmentedSieve.asm        -> 16bitSieve.asm
  16bitSegmentedSieveModern.asm  -> 16bitSieveModern.asm
  consoleInterruptTest.asm       -> consoleInterrupt.asm
  controllerWriteTest.asm        -> controllerWrite.asm

The test names in the manifest are unchanged, since those are identifiers and every recorded
result is filed under them. Only where the source lives has moved.

The entries are sorted before anything is written. readdir hands them back in whatever order
the host filesystem feels like, and a disk image that comes out different from one run to the
next is an image no test could compare against another.

The disk grew from one megabyte to four and from 192 directory entries to 1,024. The sources
are 2,850 blocks and the mirror filled the old directory on its first run, which is a thing
that should not need thinking about again.

The Tests fixture disk is deliberately NOT mirrored. It is a controlled fixture with known
contents, and the shipped disk is the one meant to be useful; they want different things.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-29 08:45:46 -04:00
Anachronaut dc74149321 B4: the disk remembers whether the last start arrived
The loader marks the superblock before it hands over and the system clears
the mark when it reaches its prompt, so a system that crashes on the way
there leaves it set. The loader finding it still set next time is how a
machine that will not start says so to the only thing in a position to do
anything about it. Without that, pointing boot.cfg at something that dies
before the shell is a machine that can never be told anything again - the
shell is the only way to change the file, and the file is what stops the
shell from starting.

Three states rather than two, and the third is the one worth having:

  0 settled    the last start arrived; use the configuration
  1 trying     handed over, and nothing came back to say it got there
  2 fell back  a try failed and the fallback was used, until settled

With only 0 and 1 the machine alternates for ever: fall back, reach a
prompt, clear the mark, retry the broken system, crash, fall back. State 2
stops that. A system known not to start is not tried again until somebody
says the situation has changed.

REACHING THE PROMPT IS A DELIBERATE THRESHOLD. It is not a claim that the
system works - a shell can be reached by something broken in every other
way. It is the point where a person can type, which is exactly what the
fallback exists to give back: anything wrong past there is fixable from the
prompt and nothing wrong before it is fixable at all.

The routines live in sbfs.asm because both the loader and the system read
and write this byte, and two pieces of code with their own idea of where a
byte lives is what this format has two implementations and a byte for byte
comparison to avoid.

And the trap this system documents in its own manual caught me anyway: the
first version handed the state back in A, which CALL restores, so every
read got whatever the caller happened to be holding. It comes back in
memory now, and the comment says why.

Three disks differing only in the state on them, so the tests read as three
consecutive starts of one machine while none depends on another running.
2026-08-27 16:51:39 -04:00
Anachronaut d07b23f90b Rung 2: the machine starts itself off a disk
Stage one exists and works. It is 330 bytes of program and everything it
knows is a thing that will be true forever: which port the disk is on, that
a SplitBit disk begins with its own name, and where two numbers sit in that
first block. Not what a file is, not what a directory is, not that SBFS has
versions. It reads the live boot slot into Program Memory, jumps to the
first byte, and prints one character and halts if there is nothing there.

It is an ordinary boot image for now, so the whole chain runs on machinery
that already exists and the emulator has not been touched. Nothing about it
changes when it moves into ROM except who puts it in memory.

SplitDisk gained "boot" to write a slot and "bootslot" to choose one, kept
apart on purpose: writing a slot and starting from it are different
decisions, and joining them would make every write a commitment. A slot is
always written WHOLE, because one still holding the tail of what was there
before is one whose contents depend on its history, and stage one reads all
of it without knowing where the file stopped.

Three recorded tests, and the pair is the point: two disks differing only
in which slot the superblock names, with payloads that say different
things. One prints "booted" and the other does not, so this is a test of
CHOOSING a slot rather than a test that some bytes were read. The third
boots a disk with no boot area and gets the one character a ROM has room
for. Eight more host checks, including that a slot is padded whole.

Two things worth recording. The first draft used #Align to put the scratch
buffer at 0x8000 and produced a 33K file - thirty two kilobytes of zeroes
in something meant to be a ROM. It is an address, not storage, which is
exactly what the assembler's own scratch map exists to say.

And SplitLint caught the second in code written an hour after the baseline
that catches it. In the blit set-up, RSTA writes a source address of zero
and then RSTA writes a bank number of zero - two unrelated quantities that
are equal by accident, in the most safety critical file in the repository.
It is marked with a reason rather than removed.
2026-08-26 23:31:04 -04:00
Anachronaut 612bd1b97c B1: a boot area on the disk, reserved by arithmetic that was already there
The first rung of booting from disk. A boot area is blocks between the
superblock and the directory that the filesystem never allocates and never
sees, and NOTHING WAS ADDED TO RESERVE THEM: both implementations work out
the first usable block as directoryStart + directoryBlocks, and
directoryStart has always been a field rather than a constant. Formatting
with the directory moved up reserves everything below it. Neither allocator
changed, on either side.

Two new superblock fields in bytes that were reserved: bootBlocks at 14,
per slot, and bootSlot at 16. A disk made before this has zero in both,
which reads as "no boot area" - true, and the same shape as the version two
parent field, where the value an older disk already held was the right
answer without conversion.

TWO SLOTS, ALWAYS. A boot slot is raw blocks with no entry to rename, so
the write-a-temporary-and-rename ordering that protects every file cannot
protect it, and a machine interrupted while updating its only slot would
not boot at all - the one failure on this disk with no way back. Writing
the slot that is not live and then moving one byte makes that a machine
that boots what it had before.

bootBlocks and directoryStart say the same thing from two sides, so a disk
where they disagree is refused rather than guessed at, as is one naming a
slot that does not exist.

Checked where it matters: the HOST formats a disk with a boot area and the
MACHINE fills it, then the reserved blocks are compared against zero. The
machine's allocator is the one that had no idea any of this was happening,
which is what makes that the check worth having. Six host checks besides,
including both halves of the superblock disagreeing.
2026-08-26 22:58:45 -04:00
Anachronaut ce0f18f4ef Refuse a directory whose last entries cannot be named as a parent
A parent is an entry index PLUS ONE in two bytes, so entry 65535 has no
parent number: adding one wraps to zero, and zero is the root. Eight
entries to a block, so 8192 directory blocks reaches it and SplitDisk
formatted that happily.

It does not fail by refusing, which is why it was worth chasing rather than
reasoning about. Reproduced on a disk built for it: mkdir /deep/child, with
/deep at entry 65535, printed 'Made "/deep/child" as entry 0' and put child
in the ROOT. Listing /deep then showed nothing, because the search is for a
parent of 65536 and the entry carries zero - so the same mkdir succeeded
again, and again, and five entries called /child piled up in the root.
Duplicate names in one directory are the one thing rename refuses outright,
on the grounds that a search answers with whichever it meets first and the
rest can never be reached; this manufactured them one per attempt.

8191 blocks is the most, giving 65528 entries. Refused when formatting and
again when reading, in both implementations, because a disk claiming more
was made by something that never checked. On the machine only the high byte
of the count has to be looked at: anything from 0x20 up is too many.

Three checks, all of which fail with their guard removed. The machine's
disk claims the size rather than having it, so the test image is 64 blocks
that lie rather than sixteen megabytes that do not - mounting is refused at
the geometry, which is read out of block 0.
2026-08-25 23:47:02 -04:00
Anachronaut ce8fb721fe Say a temporary is one in the entry, not in its name
Saving something that already exists writes a temporary, deletes the
original and gives the temporary its name, so that nothing is lost if the
writing fails. The temporary was told apart from a real file by being
called sbfs.part or sbfs.out - and those are legal names. Starting a save
deleted whatever answered to one as stale scratch, so saving anything at
all in a directory destroyed your own file of that name there, silently.

Flag bit 0x04 now says it. The property is not in the contents - the same
bytes become the finished file the instant the rename lands - so it belongs
in the entry, which is the thing the commit changes. sbfsCreateTempAt is
the door temporaries come in by, the commit writes the flags flat along
with the name, and cleanup wipes what it finds only if the entry says it is
ours. Anything else stops the save instead.

The bit is also the recovery. Both listings show an unfinished write rather
than sizing it, because the size in the entry is the room that was asked
for and not what was written: "<unfinished>" from dir, and a line from
SplitDisk saying the blocks are held and a rename brings the data back.
That was the gap in what the last commit documented - the data survived a
crash and nothing would show you where it was.

Four new agreement checks, three of which fail with the guards removed. The
fourth needed rebuilding first: both tests started on one disk, and the
first save ate the sbfs.part that was the second test's SOURCE, so the copy
failed for want of a file, never opened a stream, and passed while
reporting on nothing. A disk each. The fifth check forges the wreckage by
setting the flag on a finished file, since nothing here can crash a save
half way through.

No version bump: a committed file never carries the bit, so a disk this
writes is byte for byte the disk the old code wrote, which the whole-image
comparisons confirm. Only the wreckage differs, and older code reads that
as an ordinary file - which is what it did before.
2026-08-25 23:22:37 -04:00
AnachronautandClaude Opus 5 78e9eef472 D1: teach SplitDisk directories, without moving a byte
SBFS version two adds directories out of space each entry had already set
aside: two of the four reserved bytes become a parent, and one of the seven
spare flag bits says an entry is a directory. The entry is still thirty two
bytes, so it still divides two hundred and fifty six and still never straddles
a block, and nothing in the block layer knows anything happened.

A directory is an entry with no blocks. That is what keeps the flat array of
entries the whole allocation map, which is the property the format is built
on: with files laid down contiguously, every block is inside some entry's
range or it is not, and an entry with no range is in nobody's way. There is
still no allocation table to consult and none to keep right.

THE PARENT IS AN INDEX PLUS ONE, so zero means the root. A version one disk has
zeroes in those bytes, and "in the root" is exactly where every file on a flat
disk is - so a version one image is already a valid version two image, with
nothing to convert and no tool to convert it with.

A disk is at the lowest version that describes what is on it. format makes a
version one disk and mkdir is what raises it, so everything built here stays
readable by a reader that has never heard of a directory right up until it
really does have one. That is what lets this land before the machine knows
anything: the whole existing suite passes untouched.

The tool gains mkdir and rmdir, and list, put, get and delete take paths. list
also now reports entries used against entries available, because a disk has two
ceilings and the entry one is the one nobody notices until it bites.

rmdir refuses a directory with anything in it, and that is not politeness:
parents are entry indices, a freed index gets handed out again, and the
children of a removed directory would reappear inside whatever took its place.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-24 18:41:11 -04:00
Anachronaut eff6902bcf Block device peripheral and SBFS file system implemented. 2026-08-16 14:03:29 -04:00