ec56439d9af1679f314a7f98f206428a19ee8770
10
Commits
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ec56439d9a |
Take back the sixteen kilobytes the scratch map left behind
The assembler's buffers start at 0x8000, and the reason written beside them is that everything above its own data is free. That was true when it was written. The system kept below 0x1000 then; its data now reaches 0x1FFF, and the assembler's own moved from 0x1000 to 0x2000 with it when both halves of the memory map were doubled. The floor came up and the map stayed where it was, leaving sixteen kilobytes between the two that nothing touched at all. Starting at 0x4000 takes that back, with nearly four kilobytes of slack still in front of it and room for the assembler's own data to double before the two would meet. All of it went to the output image, because that is the buffer that is actually full. cosmos.bin is 13,245 bytes against the 13,312 it had, which is sixty seven bytes - the next thing added to the system would have made the machine unable to build it, and it would have shown up as a test going red rather than as anything explicable at the machine. The label table has room yet, so this is not the moment to share the space out evenly. This is the third time a limit here has gone unnoticed until something hit it, and the second where the cause was a number that stopped being true rather than one that was ever wrong. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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06bdbf7728 |
D5: move in, and give the assembler somewhere to look
The demo disk is three directories instead of thirty nine names in one list with cosmos.asm sitting between fileStream.asm and sbfs.asm: /Apps what you run /Source what you name to the assembler /Lib what those include The split is by ROLE rather than by which directory the host keeps a file in. Everything in /Lib is named by an #Include somewhere and by nothing else, which is what makes it a library rather than a source. THAT LAYOUT WAS NOT POSSIBLE UNTIL NOW, and finding out why is what this rung actually cost. An include on the machine was a bare name resolved where you stood, so every source that calls a service had to sit in the same directory as services.asm - which is every source worth having. The first arrangement of this disk put the examples in a directory of their own and none of them would assemble. So the native assembler has a search path: beside you, then /Lib. The same rule the shell already uses for a program it does not recognise, applied to the thing that reads source, and the same reasoning for it being two fixed places rather than a list - a list needs somewhere to live between one boot and the next, and there is no such place yet. It also brings the native assembler nearer the host one, which has searched -I directories since before there was a machine to run this on. The reader's per-file state grew from 293 bytes to 301, because the name it keeps is a path now and every block of a file is asked for by it. Six of those would no longer fit the room set aside, so the include list moved up a page. Both numbers are written down in two places on purpose and both were changed. dir said cosmos.asm was 17,460 bytes. It is 82,996. The size came out of the block count's LOW BYTE shifted up and the tail beneath it, which is sixteen bits, so anything from 256 blocks upward came back as itself less 65,536 - a plausible number, and wrong. Files that big say their size in blocks now. Printing the true figure wants decimal printing twenty four bits wide, which is a page of console.asm to say something nobody reads more precisely than "big". The Assembler Manual's line about SBFS being flat was the last thing in the repository still claiming it, and docs.sh now looks for that phrase and three like it in all four documents. Not a section that is wrong - one clause inside a paragraph that is otherwise right, which is the shape this kind of staleness takes. The duplicate puts are gone with the wildcard that caused them, so building the disk is quiet. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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588e02aff5 |
Double CosmOS's half of the machine, and check that it fits
The memory map gave CosmOS 0x0000 through 0x1FFF of Program Memory and applications 0x2000 and above. CosmOS is 8141 bytes at the previous commit, which is fifty one bytes short of the line, and the next thing added to it went over. GOING OVER DOES NOT FAIL WHERE IT HAPPENS. Nothing enforces the division: an application says where it goes with #Base and the loader puts it there, so a CosmOS that has grown past 0x1FFF simply has the next program loaded written over the end of it. What breaks is whichever part of the shell that program happened to cover, at whatever later moment somebody uses it. It turned up here as the monitor's assemble command answering "I do not know" to valid instructions, several commands into a session, on a machine that had booted perfectly well. Both halves are doubled: applications now start at 0x4000 in Program Memory and 0x2000 in Data Memory. That is 16K of code and 8K of data for the system, against the 8775 and 2948 it uses today. Both were on the same trajectory, and moving them together means the twenty files that say #Base are edited once rather than twice. The standalone loader's loadable.asm keeps its old base: it belongs to the loader CosmOS grew out of, not to CosmOS, and its addresses answer to a different program. The unbased-segment diagnostic keeps its old base too - it exists to produce an error message that names the address, and the message is what is recorded. Tests/docs.sh now reads the two limits out of the table in the README and measures both segments against them. It reads them rather than being told them because the table is the specification, and this is the second time in this project that the thing nobody checked is the thing that rotted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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4fd8bf7b3f |
Step a Data Pointer with INCD and DECD, not DPUP and DPDN by one
DPUP takes an immediate, so an offset of one is legal and does exactly the right thing. It is also three bytes where INCD is two, and reads as "offset the pointer up by one" where INCD reads as "step the pointer". 56 of them across 15 files: the system, the assembler, the editor, and eight test programs. CosmOS is 9,564 bytes to 9,537, the native assembler 11,648 to 11,635, and every program in the repository together 49 bytes lighter. The worst offender was numbers.asm, written this week, where every sixteen bit helper reaches the low byte and comes back the long way round. It is the file every other part of the assembler includes, so it is the first thing anybody reads when they go looking - and it was teaching them the long way. Pattern matched off sbfs.asm rather than off the instruction table I had just embedded in two programs. THIS IS NOT TWO WAYS TO DO ONE THING. DPUP takes an arbitrary number, so one is inevitably among them; INCD earns its place by making the common case a byte cheaper. The overlap is structural and the choice is a usage question, which is a linter's job rather than an ISA's - "DPUP.n 0d01: INCD.n does this in a byte less" is a mechanical rule with no judgement in it. Nothing needed re-recording, which was not a foregone conclusion: cosmosBreak prints the system addresses the registers happened to hold, and they did not move. Both assemblers still produce identical bytes and CosmOS still builds itself to a fixed point. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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b6004bdcde |
Say "boot image" where that is what is meant
"Binary" was doing three jobs. It meant an SPBT file that the machine starts from; it meant whatever the assembler happened to produce, which is now either that or a loadable program; and it meant a compiled host tool. A word that means three things means none of them, and the first of the three has a name already - this project has been calling them boot images for a while and the manuals had not caught up. Where it means an SPBT file -> boot image Where it means either output -> output Where it means a host executable -> left alone Where it means base two -> left alone The user facing messages move with it: Error: No boot image specified. Usage: ./SplitBit [OPTIONS] <boot image> Error: This is not a SplitBit boot image. Error: This boot image is in format version 2, and this emulator reads 1. Successfully wrote SplitBit boot image to "hello.bin". The assembler's own help was the interesting case. Its -o writes either format, so "the binary" there was never right - it is "the output" now, and the message that names the format is the one that says which it wrote. No recorded output contained the word, so nothing needed re-blessing. Checked before starting rather than after. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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fb335681d2 |
M4: SplitBit assembles SplitBit, and then assembles itself
> load Asm.sbx
> run cosmos.asm
wrote cosmos.bin: program 7036, data 2448, labels 475
> run Asm.asm
wrote Asm.sbx: program 7533, data 4099, labels 555
Both byte for byte identical to what the host assembler builds from the
same source. The machine now builds the operating system it is running on,
and builds the thing that built it.
THE CHECK THAT MATTERS MOST IS THE THIRD ONE. A binary that matches could
still have come from an assembler wrong in some way this particular source
happens not to exercise. So Tests/native.sh boots the CosmOS that CosmOS
built and has THAT assemble CosmOS again - and the second generation is
identical to the first, down to the cycle count. It is a fixed point: the
machinery has been through itself. After this the host is a convenience
rather than a necessity.
WHAT STOOD IN THE WAY was not the assembler. It loaded, faulted at 7,780
cycles, and the fault was in CosmOS: a loaded program is staged at 0x8000
before being blitted into place, so the whole FILE has to fit in the 32,768
bytes above it. The assembler's file was 33,983, and 22K of that was
zeroed scratch buffers - because #Reserve emits what it reserves.
None of that is initialised data. It is scratch, wanted only while the
assembler runs, and while it runs everything above its own data is free.
So the buffers are a MAP now rather than declarations - Assembler/scratch.asm
writes down six addresses and the file carries none of it. 33,983 bytes
became 11,648, and the assembler could load itself.
The map has a file of its own because the reader and the label table both
need addresses out of it while neither includes the other.
The sizes are cut to the largest thing it is asked to build, and that turns
out not to be the operating system: the assembler is 555 labels and 11,648
bytes of output against CosmOS's 475 and 9,564. The hardest thing this
assembles is itself.
Also: sizing it for CosmOS meant raising the label table, and raising the
label table is what pushed the file over the staging limit. The two facts
only met because the first one was tried.
Speed, measured rather than guessed: CosmOS takes 80,168,646 cycles, which
is eighty seconds of emulated time and under a second under --fast. Most of
it is a straight walk of 475 label names, several thousand times. Sorting
or bucketing that is easy and was deliberately not written before there was
something to measure.
make run-cosmos now puts every source file on the disk, so the whole thing
can be done rather than read about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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20989c3439 |
M3: programs that bring their own vectors
> load Asm.sbx
> run Keys.asm
wrote Keys.sbx: program 558, data 85, labels 52
> load Keys.sbx
> run
keys, by interrupt. q stops.
ab
the console has been handed back
The machine assembles a program carrying an interrupt handler, the loader
installs its vector, the console interrupts into it, and the shell takes the
vector back at exit. Byte for byte identical to the C assembler's, and
Tests/native.sh now checks a boot image and four loadable programs on every
run.
WHAT IT TOOK:
A declaration and an implementation are the SAME ENTRY. services.asm says
a service is called osPrintString and has number 16; cosmos.asm says
osPrintString is handled by handlePrintString. The name is met twice and
the second time fills in the handler, which is what lets one shared file
serve both the caller and the implementer.
So the first pass declares and the second implements. That is forced: a
handler is an address, and no address is known until every label has been
placed.
Boot in a loadable program fills the entry field rather than being
installed - vector zero is where the whole machine starts, and a program
loaded into a running system has no business saying anything about that.
A boot image is the one thing that does, so there it is installed like any
other, behind a "VEC" marker in the SPBT file.
Device is named by the port, and Device with the five reserved names are
matched without regard to case, the way mnemonics are: they are part of
the language rather than names the programmer chose. Devices have no names
of their own, so they are given one nothing can type.
TWO BUGS, both of a kind worth naming.
The first: "is this a loadable program" was written out as an OR of the two
segment bases in seven places, and the sense wanted is the opposite in most
of them. One of the seven had it backwards and put a version ONE header on a
file carrying vectors, which a loader is right to refuse. It is one flag
now, settled once and tested the same way everywhere.
The second: finding the entry to write a handler into means calling vecFind,
which reads the entry's fields out - including the handler it does not have
yet. An address resolved into VecHandler before the find was overwritten
with zero by the find itself, and the file came out with a vector pointing
at address zero: a slot that looked installed and went nowhere. The
resolved address has a variable of its own now.
Keys.asm and console.asm go on the CosmOS disk, so the whole path can be
watched rather than only tested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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c5e4ec3455 |
M2: the native assembler builds applications
> load Asm.sbx
> run Say.asm
wrote Say.sbx: program 46, data 93, labels 7
> load Say.sbx
> run built by the machine itself
it says: built by the machine itself
The machine assembles an application and then runs what it built. Say,
greet and Files all come out byte for byte identical to the C assembler's,
and Tests/native.sh checks all three on every run alongside the boot image
M1 already covered.
WHAT IT TOOK, and it was more than #Include and #Base:
#Include The reader is a stack of readers. The current file's whole
state goes aside - buffer and all, 292 bytes - the new one
opens, and the end of it pops the old one back. A file goes in
once; including it twice does nothing, which is what lets two
libraries depend on a third. The list is forgotten between the
passes, because the second has to walk the same tree.
#Base Cursors start there, so labels hold the addresses the program
will really have. A program that says where it goes gets the
SBEX header and a .sbx name; one that says nothing gets SPBT
and .bin. A program that bases one segment and leaves the
other unbased with content in it is refused.
#Reserve Runs of zeroes, moved over in the first pass and written in
#Align the second. How many an #Align comes to depends on where the
cursor has reached, which is why both passes keep a cursor.
#Vectors Names are read and numbered, pinned where the source pins
them, so SWI osPrintString resolves. Every application needs
this - a program that calls a service names a vector declared
in a file it includes.
THE TWO PASSES ARE NOW ONE LOOP, walked twice, with Emitting the only
difference. They have to agree about the length of every token, and the way
they stop agreeing is by being two pieces of code that drifted apart -
which is the exact shape of the bug this assembler found in the C one.
Sharing the body means there is nothing to drift. What is left is checked
anyway: the second pass compares its own totals against the first's and
refuses to write the file if they differ.
THE BUG WORTH RECORDING. The tokenizer holds one character of lookahead,
and at an #Include that character belongs to the file being put aside. It
was carried across and handed back on the way out, which is wrong: a file
runs out in the middle of whatever the tokenizer happens to be doing, so
the character arrives in the middle of a word. `start:` came back as `s`
and then `tart:` - and the result assembled into a perfectly plausible
file. The fix is to undo the read instead, so the character is simply still
there when the file is opened again and the question of when to hand it
back never arises.
Three smaller ones, all old friends: three places took the CONTENTS of a
buffer where they wanted its ADDRESS; vecTakeAuto returned its answer in A,
which a RET puts back; and pass two re-declared every vector because only
the label table was being skipped on the second walk.
sameText moved down into numbers.asm from the label table - four parts want
it now, and a reader test that includes neither labels nor tokens has to
build on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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affe9d09ea |
Put the assembler and some source on the CosmOS disk
'make run-cosmos' now boots a machine with Asm.sbx on the disk and two
source files to point it at, so the thing can be watched working rather
than only tested:
> load Asm.sbx
> run hello.asm
wrote hello.bin: program 17, data 14, labels 2
> run strings.asm
wrote strings.bin: program 62, data 88, labels 4
Both come out byte for byte identical to the C assembler's, and both run.
hello.asm and testPrograms/stringKeyword.asm are the two single-file
programs with no #Include, which is what the native assembler handles so
far; strings.asm is the second because it has a subroutine and a label
used before it is defined, so it exercises a forward reference that
hello.asm does not.
The assembler builds from its own directory rather than from Apps/,
because it is not one file. Its pieces are found beside it without being
told, since an include is looked for next to the file that asked for it
before anywhere else; only services.asm needs the include path.
ALSO A CORRECTION. Asm.asm's header, its usage message and the Assembler
Manual all said 'run Asm.sbx hello.asm'. That is the convention we talked
about wanting later, not the one this shell has: load and run are separate
commands, so the whole rest of the run line is the argument and that form
asks for a file called "Asm.sbx hello.asm". All three now say load first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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dcb331c151 |
SplitBit assembles SplitBit: M1, a single file with no includes
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:
> run Asm.sbx hello.asm
wrote hello.bin: program 17, data 14, labels 2
THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.
hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.
TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.
The parts, each checked before anything was built on it:
source.asm characters out of a file of any size, with a line number
token.asm tokens out of characters, one character of lookahead
classify.asm what a token is, in the C assembler's order, which IS the
language: keyword, instruction, value, string, label
labels.asm names packed in an arena, four bytes of index each
numbers.asm sixteen bit arithmetic, since sbfs.asm's cannot be reached
table.asm the instruction set, generated by the same script the
monitor's copy is, and now BOTH are checked by docs.sh
readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.
WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.
Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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