The first customer for the player outside the program it was pulled out of, and the argument for doing it: a splash needs no resident player at all. Nothing else is happening while the logo is up, so Lander owns the timer and all four channels exactly as Play does. Music UNDER a running game is still deferred, and still the harder problem. It polls the timer rather than being interrupted by it. Lander has no vector segment and waits for the screen by reading port 0x30, so it waits for a beat by reading port 0x50 - the same shape, and it brings no handler that would have to be taken away before the game starts. The tune is read off the disk. A missing one means the logo and silence and the game starts anyway, the way a missing /lander.state means the defaults stand. FOUR THINGS THIS COST, each found by running it: A subroutine cannot answer in A. CALL saves and restores it, so splashSkip handed its caller back the A it already had - the channel number of the last stepVoice - and the splash ended on its first pass whatever anybody pressed. Q is what survives a RET, which nextRandom says twenty lines away and I did not read. Port 0x3D is how many window rows are SHOWN, and it is two once putGauge runs and nothing before. A line written to row eleven went somewhere real and was displayed nowhere. A nought is not a keypress. It is what a recorded keyboard file holds while nobody is typing, and a splash that took it for a key is one no test could ever watch. And skipping has to be free. Asked after blanking the window and reading the file, a skipped splash still cost a fifth of a second - enough to push the thruster test's early capture past the frame it looks at. Asked first, it costs a pad read. player.asm no longer asks a caller for Order0 to Order3: the voice records name NoOrder instead, so a program whose tune comes from a file does not have to define four order lists it never uses. That was the file case finding a wart in the contract. Every other Lander test now skips the splash with a space - a key the game itself ignores, since it answers to q, z and the arrows - so they go on testing what they tested. The one in sound.sh presses nothing, which is what makes it the one that hears the music. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
135 lines
3.3 KiB
Plaintext
135 lines
3.3 KiB
Plaintext
CosmOS
|
|
> monitor
|
|
x examine, d disassemble, a assemble, s set, b bank, g go, exit leaves
|
|
* b nonsense
|
|
b <program|data|number>
|
|
* b 9
|
|
there is no such bank
|
|
* load greet.sbx
|
|
loaded, starting at 5000
|
|
* b program
|
|
bank 00
|
|
* d 5000
|
|
5000 47 00 30 00 SETD.0 3000
|
|
5004 72 10 SWI 10
|
|
5006 47 00 30 44 SETD.0 3044
|
|
500A 72 10 SWI 10
|
|
500C 47 00 30 7A SETD.0 307A
|
|
5010 27 1F INIB 1F
|
|
5012 72 11 SWI 11
|
|
5014 47 00 30 5D SETD.0 305D
|
|
* x 5000
|
|
5000 47 00 30 00 72 10 47 00 30 44 72 10 47 00 30 7A G.0.r.G.0Dr.G.0z
|
|
5010 27 1F 72 11 47 00 30 5D 72 10 47 00 30 7A 72 10 '.r.G.0]r.G.0zr.
|
|
5020 47 00 30 65 72 10 20 72 12 00 00 00 00 00 00 00 G.0er. r........
|
|
5030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
|
|
* b data
|
|
bank 01
|
|
* x 3000
|
|
3000 61 20 70 72 6F 67 72 61 6D 2C 20 6C 6F 61 64 65 a program, loade
|
|
3010 64 20 6F 66 66 20 61 20 64 69 73 6B 2C 20 72 75 d off a disk, ru
|
|
3020 6E 6E 69 6E 67 20 6F 6E 20 74 68 65 20 73 79 73 nning on the sys
|
|
3030 74 65 6D 20 74 68 61 74 20 6C 6F 61 64 65 64 20 tem that loaded
|
|
* b 2
|
|
bank 02
|
|
* x 0
|
|
0000 01 FF 00 00 00 00 00 00 01 FF 00 00 00 00 00 00 ................
|
|
0010 03 FF 08 00 00 00 00 00 01 20 01 00 00 00 00 00 ......... ......
|
|
0020 00 FF 00 00 00 00 00 00 00 FF 00 00 00 00 00 00 ................
|
|
0030 00 FF 00 00 00 00 00 00 00 FF 00 00 00 00 00 00 ................
|
|
* s 0 FF
|
|
that bank will not be written
|
|
* b program
|
|
bank 00
|
|
* s 8000 26 48 D1 00 26 0A D1 00 18 12
|
|
* d 8000
|
|
8000 26 48 INIA 48
|
|
8002 D1 00 OUTA 00
|
|
8004 26 0A INIA 0A
|
|
8006 D1 00 OUTA 00
|
|
8008 18 SHR
|
|
8009 12 AND
|
|
800A 00 ?
|
|
800B 00 ?
|
|
* g 8000
|
|
H
|
|
that byte is not an instruction, at 800A
|
|
A 85 B 3F Q 05
|
|
the program was stopped
|
|
* d 8000
|
|
8000 26 48 INIA 48
|
|
8002 D1 00 OUTA 00
|
|
8004 26 0A INIA 0A
|
|
8006 D1 00 OUTA 00
|
|
8008 18 SHR
|
|
8009 12 AND
|
|
800A 00 ?
|
|
800B 00 ?
|
|
* b data
|
|
bank 01
|
|
* s 8100 68 65 6C 6C 6F 2C 20 74 79 70 65 64 0A 00
|
|
* b program
|
|
bank 00
|
|
* a 8200
|
|
8200: SETD.0 8100
|
|
8204: SWI 10
|
|
8206: lda.2
|
|
8208: LDD.0.1
|
|
820B: frobnicate
|
|
no such instruction
|
|
820B: INIA
|
|
that one needs a value after it
|
|
820B: SWI 12
|
|
820D: .
|
|
* d 8200
|
|
8200 47 00 81 00 SETD.0 8100
|
|
8204 72 10 SWI 10
|
|
8206 42 02 LDA.2
|
|
8208 4A 00 01 LDD.0.1
|
|
820B 72 12 SWI 12
|
|
820D 00 ?
|
|
820E 00 ?
|
|
820F 00 ?
|
|
* g 8200
|
|
hello, typed
|
|
finished
|
|
* exit
|
|
> dir
|
|
greet.sbx 211
|
|
hello.sbx 53
|
|
Life.sbx 1396
|
|
Snake.sbx 2164
|
|
Keys.sbx 664
|
|
Say.sbx 156
|
|
Break.sbx 149
|
|
Grid.sbx 571
|
|
Press.sbx 872
|
|
Mode.sbx 48
|
|
Flip.sbx 173
|
|
Sprite.sbx 442
|
|
Depth.sbx 672
|
|
Lander.sbx 11260
|
|
Pad.sbx 264
|
|
Crash.sbx 632
|
|
vars.script 50
|
|
blocks.script 343
|
|
loops.script 272
|
|
splash.tune 218
|
|
tune.sbx 318
|
|
Play.sbx 2526
|
|
notes.txt 21
|
|
Apps <dir>
|
|
hi.script 121
|
|
bad.script 45
|
|
plain.script 24
|
|
cross.script 280
|
|
nonl.script 38
|
|
outer.script 376
|
|
inner.script 44
|
|
loop.script 35
|
|
31 files, 1 directory
|
|
> exit
|
|
halted
|
|
Execution halted.
|
|
[exit 0]
|