stage two CosmOS > saved it read it back, 22 bytes: Stage one hands over to stage two out of a boot slot; stage two mounts the filesystem, finds /System/cosmos.bin, takes the image apart and places its code, its data and its vector table, and jumps to the entry point the vectors named. Nothing placed memory for it. What it loads is an ORDINARY BOOT IMAGE, the same SPBT file the emulator has always been handed. That was the user's call and it is the whole trick: a second stage that loads the machine's normal image format is not a boot-specific mechanism, so bare metal SplitBit stops being a special case. A program wanting no operating system under it is just an image, written under CosmOS like any other, and startable because it is a file. Three things in it worth knowing: - THE ENTRY POINT IS CAUGHT ON ITS WAY PAST. Program Memory cannot be read back, so the boot vector cannot be looked up after being installed; the vector loop notices the one addressed at 0xFC00 and keeps it. - A missing "VEC" is not a fault. An image written before vectors existed simply ends after its data, and then the entry point is zero, which is what every such image has always relied on. - Feature flags that are set mean an image asking for a machine this may not be, and the honest answer to a request that cannot be understood is to refuse rather than to run it anyway. The test records that the system WORKS afterwards rather than that it started. A loaded program running is what says the vector table arrived, because a program reaches the system through SWI and nothing else; the file written and the directory entered say the filesystem and the console came up with it. A second disk has a boot slot and nothing to start, and says so rather than jumping somewhere.
415 lines
24 KiB
Bash
Executable File
415 lines
24 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Builds the disk images the tests read from.
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#
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# These are made with SplitDisk, which is the other implementation of the same format.
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# That is the point of them: a SplitBit program reading one of these is being checked
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# against something written by different code from a written specification, rather than
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# against itself.
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#
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# Written by Anachronaut
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set -eu
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# Made absolute before anything else. This script cds into its own working directory part
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# of the way down, so a relative build path would be measured from the wrong place from
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# there on - and the way that failed was not an error but a disk quietly missing some of
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# the files it was supposed to have, which is a much worse thing to debug.
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mkdir -p "$1"
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BUILD="$(cd "$1" && pwd)"
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ROOT="$(cd "$(dirname "$0")/.." && pwd)"
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TOOL="$ROOT/SplitDisk"
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DISKS="$BUILD/disks"
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WORK="$BUILD/.diskwork"
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[ -x "$TOOL" ] || { echo "SplitDisk is not built."; exit 1; }
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mkdir -p "$DISKS" "$WORK"
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# Two directory blocks, so that a file can be put beyond the first one and the walk from
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# block to block gets exercised rather than assumed.
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"$TOOL" format "$DISKS/sbfs.img" 64 2 >/dev/null
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cd "$WORK"
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printf 'hello from a file' > greeting.txt
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# Eight files fill the first directory block exactly, so everything after this lands in
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# the second one.
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for i in 1 2 3 4 5 6 7 8; do printf 'filler %d' "$i" > "filler$i.txt"; done
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# Longer than a block, so reading it has to cross from one to the next. The pattern
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# repeats every twenty six bytes, which makes a misplaced block obvious to read.
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awk 'BEGIN { for (i = 0; i < 700; i++) printf "%c", 65 + (i % 26) }' > across.txt
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: > empty.txt
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printf 'exactly twenty two!!!!' > longname.txt
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"$TOOL" put "$DISKS/sbfs.img" greeting.txt >/dev/null
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for i in 1 2 3 4 5 6 7 8; do "$TOOL" put "$DISKS/sbfs.img" "filler$i.txt" >/dev/null; done
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"$TOOL" put "$DISKS/sbfs.img" across.txt >/dev/null
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"$TOOL" put "$DISKS/sbfs.img" empty.txt >/dev/null
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"$TOOL" put "$DISKS/sbfs.img" longname.txt aName22CharactersLong! >/dev/null
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# A disk with a loadable program on it. The program is assembled here rather than kept as
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# bytes, so that what gets loaded is always built from the source beside it.
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"$TOOL" format "$DISKS/load.img" 64 2 >/dev/null
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# The assembler writes a loadable program itself, because the source says where it goes.
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"$ROOT/Assembler" "$ROOT/Programs/Loader/loadable.asm" -o "$WORK/hello.sbx" >/dev/null
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"$TOOL" put "$DISKS/load.img" "$WORK/hello.sbx" >/dev/null
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# A disk for CosmOS. greet.sbx asks the system for everything it does rather than talking
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# to the hardware itself, so loading and running it exercises the whole path: the loader,
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# the vector table, the service handlers, and giving the machine back at the end.
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#
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# hello.sbx is the opposite case, and that is why it is here: it is the original
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# hello.asm, written before any of this existed, and it still writes straight to port
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# 0x00 rather than calling osPrintString. A program is allowed to reach past the system
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# to the hardware, so something has to check that one still gives the machine back.
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#
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# notes.txt is there so that loading something that is not a program can be tried too.
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# 512K, and four directory blocks for 32 files. It was 64K and 16, which was ample for a
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# disk that held programs and nothing else - but the native assembler reads SOURCE from
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# here, and the CosmOS sources alone are 104,142 bytes against the 65,536 a 256 block disk
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# holds. A machine that is going to assemble itself has to be able to hold its own source.
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"$TOOL" format "$DISKS/cosmos.img" 2048 4 >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/greet.asm" -o "$WORK/greet.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/greet.sbx" >/dev/null
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# Assembled to a different working name so it cannot tread on load.img's hello.sbx above,
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# then put under the name the shell asks for.
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/hello.asm" -o "$WORK/appHello.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/appHello.sbx" hello.sbx >/dev/null
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# Life.sbx is the one that had to be taught to stop. It runs to a still life and returns
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# on its own, so the test needs no cycle limit: whether it ends is the thing being checked
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# and a limit would hide the answer by supplying one.
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"$ROOT/Assembler" -I "$ROOT/Programs/Libraries" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Life.asm" -o "$WORK/Life.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/Life.sbx" >/dev/null
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# Snake.sbx is the one that is played rather than watched. It reads the console a key at a
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# time without ever waiting for one, so a script of moves drives it a move to a frame, and
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# what is recorded is a whole game: turning, eating, growing, and running into a wall.
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"$ROOT/Assembler" -I "$ROOT/Programs/Libraries" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Snake.asm" -o "$WORK/Snake.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/Snake.sbx" >/dev/null
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# Keys.sbx brings a vector of its own, which is what the version two format exists for. It
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# is the only program here the system has to install anything for, so it is what says the
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# whole path works: written into the file, installed at run, taken back out at exit.
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"$ROOT/Assembler" -I "$ROOT/Programs/Libraries" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Keys.asm" -o "$WORK/Keys.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/Keys.sbx" >/dev/null
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# Say.sbx is the first program that can be told anything. Everything before it did the same
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# thing however it was started.
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Say.asm" -o "$WORK/Say.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/Say.sbx" >/dev/null
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# Break.sbx stops itself twice and shows what the registers were each time. It needs no disk
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# of its own: it only prints.
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Break.asm" -o "$WORK/Break.sbx" >/dev/null
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"$TOOL" put "$DISKS/cosmos.img" "$WORK/Break.sbx" >/dev/null
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printf 'this is not a program' > notes.txt
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"$TOOL" put "$DISKS/cosmos.img" notes.txt >/dev/null
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# A disk of its own for the writing test, with one file already on it so that what it
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# writes has to be placed somewhere that does not tread on what is there.
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"$TOOL" format "$DISKS/write.img" 32 1 >/dev/null
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printf 'already here' > here.txt
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"$TOOL" put "$DISKS/write.img" here.txt >/dev/null
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# A disk of its own for the editing test, which deletes and renames things and would
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# otherwise leave the writing test's disk looking nothing like the writing test expects.
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# It starts with one file on it so that a document written here has to be placed around
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# something, and so that the disk can be compared afterwards against one that never had
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# any of it: the metadata should come back exactly as it was.
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"$TOOL" format "$DISKS/edit.img" 32 1 >/dev/null
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"$TOOL" put "$DISKS/edit.img" here.txt >/dev/null
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# A disk for the shell's delete and rename, which is its own because those change what is
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# on it. A fixture whose name has a directory in it is used as it stands rather than being
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# made fresh per test, so a test that writes to a shared one would quietly change what
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# every test after it sees.
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"$TOOL" format "$DISKS/files.img" 32 1 >/dev/null
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printf 'the first one' > one.txt
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printf 'the second one' > two.txt
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"$TOOL" put "$DISKS/files.img" one.txt >/dev/null
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"$TOOL" put "$DISKS/files.img" two.txt >/dev/null
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# A disk for the editor, holding nothing but the editor. Its own, because the whole point
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# of it is that it writes: a document made on a shared fixture would turn up in the file
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# listing of every test that came after it.
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"$TOOL" format "$DISKS/editor.img" 256 2 >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/Libraries" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Edit.asm" -o "$WORK/Edit.sbx" >/dev/null
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"$TOOL" put "$DISKS/editor.img" "$WORK/Edit.sbx" >/dev/null
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# A disk that has directories on it AND gets written to, which nothing else covers: every
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# other version two fixture is read only, and every fixture that is written to is flat.
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# Making a file runs the allocator over a directory entry, and a directory has no blocks,
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# so it must be in nobody's way while a run of free ones is looked for. Its own disk, for
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# the same reason the editor has one: what it writes would otherwise turn up in the
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# listing of every test that came after it.
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"$TOOL" format "$DISKS/treewrite.img" 256 2 >/dev/null
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"$TOOL" mkdir "$DISKS/treewrite.img" /Folder >/dev/null
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"$TOOL" mkdir "$DISKS/treewrite.img" /Folder/Inner >/dev/null
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"$TOOL" put "$DISKS/treewrite.img" "$WORK/Edit.sbx" >/dev/null
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# A disk for the file services, holding nothing but the program that exercises them. Its
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# own, because that program writes: it tidies up after itself, but a run that stopped part
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# way would leave a document behind on a fixture every later test reads.
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"$TOOL" format "$DISKS/services.img" 256 2 >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Files.asm" -o "$WORK/Files.sbx" >/dev/null
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"$TOOL" put "$DISKS/services.img" "$WORK/Files.sbx" >/dev/null
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# A disk for streaming, and the only one here that has to be big: the file on it is bigger
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# than the machine's Data Memory, which is the entire point of the services it checks.
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#
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# THE FILE IS GENERATED RATHER THAN TAKEN FROM THE REPOSITORY. Concatenating the CosmOS
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# sources would be a truer picture of what streaming is for, and would change the recorded
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# checksum every time a line of CosmOS was edited - so a real difference would arrive in a
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# crowd of meaningless ones, which is the same trap the cycle counts used to set. This is
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# 84000 bytes, which is 328 whole blocks and 32 bytes over, so the short block at the end
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# is exercised rather than assumed.
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"$TOOL" format "$DISKS/stream.img" 1024 2 >/dev/null
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awk 'BEGIN { for (i = 0; i < 4000; i++) printf "streaming line %05d\n", i }' > big.txt
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awk 'BEGIN { for (i = 0; i < 50; i++) printf "small %05d\n", i }' > small.txt
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"$TOOL" put "$DISKS/stream.img" big.txt >/dev/null
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"$TOOL" put "$DISKS/stream.img" small.txt >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Stream.asm" -o "$WORK/Stream.sbx" >/dev/null
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"$TOOL" put "$DISKS/stream.img" "$WORK/Stream.sbx" >/dev/null
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# A disk for Type. The first file crosses several blocks and deliberately has no zero byte
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# for the application to mistake for an end marker. The second proves that zero blocks is
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# a valid empty file rather than an error.
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"$TOOL" format "$DISKS/type.img" 64 2 >/dev/null
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printf 'first line\nsecond line\n' > readable.txt
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awk 'BEGIN { for (i = 0; i < 30; i++) printf "line %02d: ABCDEFGHIJKLMNOPQRSTUVWXYZ\n", i }' >> readable.txt
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: > empty.txt
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"$TOOL" put "$DISKS/type.img" readable.txt >/dev/null
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"$TOOL" put "$DISKS/type.img" empty.txt >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Type.asm" -o "$WORK/Type.sbx" >/dev/null
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"$TOOL" put "$DISKS/type.img" "$WORK/Type.sbx" >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/More.asm" -o "$WORK/More.sbx" >/dev/null
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"$TOOL" put "$DISKS/type.img" "$WORK/More.sbx" >/dev/null
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# A disk for Copy and Compare. The files mark all three shapes a streamed tool has to
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# distinguish: no blocks, an exact whole block, and a part block. The large pair says the
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# programs do not quietly depend on Data Memory being able to hold either input, and they
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# differ at one byte while keeping the same length so Compare has to inspect content rather
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# than stopping at the descriptor.
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"$TOOL" format "$DISKS/copycompare.img" 1024 4 >/dev/null
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"$TOOL" mkdir "$DISKS/copycompare.img" /Apps >/dev/null
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"$TOOL" mkdir "$DISKS/copycompare.img" /Input >/dev/null
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"$TOOL" mkdir "$DISKS/copycompare.img" /Output >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Copy.asm" -o "$WORK/Copy.sbx" >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Compare.asm" -o "$WORK/Compare.sbx" >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" "$WORK/Copy.sbx" /Apps/Copy.sbx >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" "$WORK/Compare.sbx" /Apps/Compare.sbx >/dev/null
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: > copy-empty.dat
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awk 'BEGIN { for (i = 0; i < 256; i++) printf "%c", 65 + (i % 26) }' > copy-exact.dat
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awk 'BEGIN { for (i = 0; i < 257; i++) printf "%c", 65 + (i % 26) }' > copy-tail.dat
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awk 'BEGIN { for (i = 0; i < 84000; i++) printf "%c", 65 + (i % 26) }' > copy-large.dat
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awk 'BEGIN { for (i = 0; i < 84000; i++) printf "%c", (i == 65535 ? 33 : 65 + (i % 26)) }' \
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> copy-different.dat
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"$TOOL" put "$DISKS/copycompare.img" copy-empty.dat /Input/empty.dat >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" copy-exact.dat /Input/exact.dat >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" copy-tail.dat /Input/tail.dat >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" copy-large.dat /Input/large.dat >/dev/null
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"$TOOL" put "$DISKS/copycompare.img" copy-different.dat /Input/different.dat >/dev/null
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# A disk with directories on it, which is the whole of what version two adds. Built by the
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# host tool, because at this rung the machine can read a tree and not yet make one - and
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# that split is the point: the two implementations are checked against each other rather
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# than each against itself.
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#
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# ONE NAME IS PUT DOWN TWICE, in two directories, because a name meaning something
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# different in each place is what directories are for and what a flat filesystem cannot do.
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#
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# The two are DIFFERENT PROGRAMS on purpose. Say echoes whatever it is given and hello
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# prints one fixed line, so which of them ran is written in the output. Two copies of one
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# program would have been the easier fixture and a useless one: resolving to the wrong
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# Say.sbx would have printed exactly what resolving to the right one prints, and the test
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# would have passed while the path walk was ignoring directories entirely.
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"$TOOL" format "$DISKS/tree.img" 256 4 >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Say.asm" -o "$WORK/Say.sbx" >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/hello.asm" -o "$WORK/treeHello.sbx" >/dev/null
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"$TOOL" mkdir "$DISKS/tree.img" /Apps >/dev/null
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"$TOOL" mkdir "$DISKS/tree.img" /Apps/Deep >/dev/null
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"$TOOL" put "$DISKS/tree.img" "$WORK/Say.sbx" /Apps/Say.sbx >/dev/null
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"$TOOL" put "$DISKS/tree.img" "$WORK/treeHello.sbx" /Apps/Deep/Say.sbx >/dev/null
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printf 'this is not a program' > rooted.txt
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"$TOOL" put "$DISKS/tree.img" rooted.txt >/dev/null
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# A disk for the program that tries to commit a file bigger than it reserved. Its own,
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# because what it leaves behind is a file whose size is the thing being checked.
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"$TOOL" format "$DISKS/claim.img" 64 2 >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Claim.asm" -o "$WORK/Claim.sbx" >/dev/null
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"$TOOL" put "$DISKS/claim.img" "$WORK/Claim.sbx" >/dev/null
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# A blank disk for the machine to build a tree on itself. It starts as a version ONE disk
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# with nothing at all on it, because half of what this checks is that making the first
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# directory raises the version - the number says what is on a disk rather than what made
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# it, so a disk with no directories is flat whoever formatted it.
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"$TOOL" format "$DISKS/build.img" 128 2 >/dev/null
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# A disk for moving about on. Two directories hold a file of THE SAME NAME with different
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# text in it, which is the fixture the working directory needs: "notes.txt" has to mean a
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# different file from each of them, and the only way to see that it does is for the two to
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# say different things.
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#
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# It is also what checks the remembered file is dropped when the machine moves. That cache
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# is keyed on the path as somebody typed it, so "notes.txt" is the same key in both places
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# and nothing about the entry it remembers looks wrong - it is the kind of stale that is
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# believed rather than noticed.
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#
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# Type and Say go in /Apps, so that a program can be started from anywhere; hello goes in
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# /A under the name Say.sbx, so that where you are is visibly tried before /Apps.
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"$TOOL" format "$DISKS/cwd.img" 256 4 >/dev/null
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"$TOOL" mkdir "$DISKS/cwd.img" /Apps >/dev/null
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"$TOOL" mkdir "$DISKS/cwd.img" /A >/dev/null
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"$TOOL" mkdir "$DISKS/cwd.img" /B >/dev/null
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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"$ROOT/Programs/CosmOS/Apps/Type.asm" -o "$WORK/Type.sbx" >/dev/null
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"$TOOL" put "$DISKS/cwd.img" "$WORK/Type.sbx" /Apps/Type.sbx >/dev/null
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"$TOOL" put "$DISKS/cwd.img" "$WORK/Say.sbx" /Apps/Say.sbx >/dev/null
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"$TOOL" put "$DISKS/cwd.img" "$WORK/treeHello.sbx" /A/Say.sbx >/dev/null
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printf 'these are the notes in A\n' > notesA.txt
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printf 'and these are the very different notes in B\n' > notesB.txt
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"$TOOL" put "$DISKS/cwd.img" notesA.txt /A/notes.txt >/dev/null
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"$TOOL" put "$DISKS/cwd.img" notesB.txt /B/notes.txt >/dev/null
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# Wander is the only thing that can move the machine from inside a program, which makes it
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# the only thing that can check the shell puts the working directory back afterwards.
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"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
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|
"$ROOT/Programs/CosmOS/Apps/Wander.asm" -o "$WORK/Wander.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/cwd.img" "$WORK/Wander.sbx" /Apps/Wander.sbx >/dev/null
|
|
|
|
# A disk for invoking a program by typing its name. Four files, each there to say one
|
|
# thing about how a typed word turns into a file name.
|
|
#
|
|
# dir.sbx is a working program under the name of a built-in command, which is the only way
|
|
# to check that the built-ins really are tried first. If the search ever moved ahead of the
|
|
# dispatch chain, this disk would start answering "dir" with a program.
|
|
#
|
|
# notes.sbx is text under a program's name, so that a file that IS found and IS NOT a
|
|
# program can be told apart from a word that names nothing. notes.txt is the same text
|
|
# under its own name, which no typed word can reach: "notes.txt" looks for notes.txt.sbx.
|
|
"$TOOL" format "$DISKS/invoke.img" 64 2 >/dev/null
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
|
|
"$ROOT/Programs/CosmOS/Apps/Say.asm" -o "$WORK/Say.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/invoke.img" "$WORK/Say.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/invoke.img" "$WORK/Say.sbx" dir.sbx >/dev/null
|
|
printf 'this is not a program' > notes.txt
|
|
"$TOOL" put "$DISKS/invoke.img" notes.txt >/dev/null
|
|
"$TOOL" put "$DISKS/invoke.img" notes.txt notes.sbx >/dev/null
|
|
|
|
# A disk for the assembler that runs on the machine. It holds a source file and the two
|
|
# programs that check the front end - the reader on its own and the tokenizer on its own -
|
|
# because a fault in either of those would otherwise turn up much later as a mysterious
|
|
# wrong byte in an output file.
|
|
#
|
|
# hello.asm is here rather than something written for the occasion because it is the
|
|
# oldest program in the repository: the first thing this machine ever ran is the first
|
|
# thing it assembles for itself.
|
|
"$TOOL" format "$DISKS/asm.img" 2048 4 >/dev/null
|
|
cp "$ROOT/Programs/Examples/hello.asm" hello.asm
|
|
"$TOOL" put "$DISKS/asm.img" hello.asm >/dev/null
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" -I "$ROOT/Programs/CosmOS/Assembler" \
|
|
"$ROOT/Programs/CosmOS/Assembler/readTest.asm" -o "$WORK/readTest.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/asm.img" "$WORK/readTest.sbx" >/dev/null
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" -I "$ROOT/Programs/CosmOS/Assembler" \
|
|
"$ROOT/Programs/CosmOS/Assembler/tokenTest.asm" -o "$WORK/tokenTest.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/asm.img" "$WORK/tokenTest.sbx" >/dev/null
|
|
|
|
# A tree deeper than the prompt can print, for the buffer that used to walk off the front
|
|
# of itself. Eight directories of twenty two characters is 184 characters of path, and the
|
|
# prompt is built backwards into 127 bytes - so before this was bounded, the walk wrote
|
|
# down past the start of the buffer and over the shell's own command names. The word
|
|
# "exit" was the first casualty, five bytes below.
|
|
#
|
|
# MADE HERE RATHER THAN BY THE TEST, because a path this long cannot be given to mkdir in
|
|
# one piece: naming it is capped well below what walking into it a level at a time can
|
|
# reach, which is exactly why the depth is unbounded in the first place.
|
|
"$TOOL" format "$DISKS/deep.img" 512 8 >/dev/null
|
|
DEEPPATH=""
|
|
for i in 1 2 3 4 5 6 7 8; do
|
|
DEEPPATH="$DEEPPATH/abcdefghijklmnopqrst0$i"
|
|
"$TOOL" mkdir "$DISKS/deep.img" "$DEEPPATH" >/dev/null
|
|
done
|
|
|
|
# A disk whose superblock claims a directory bigger than the parent field can name. Entry
|
|
# 65535 has no parent number - index plus one wraps to zero, which is the root - so
|
|
# anything created inside it lands in the root instead while the tool reports success.
|
|
#
|
|
# THE CLAIM IS ALL THAT IS NEEDED, so this is a small disk that lies rather than a sixteen
|
|
# megabyte one that tells the truth. Mounting reads block 0 and gets as far as the
|
|
# geometry, which is where it is refused. SplitDisk will not make one of these any more,
|
|
# so the superblock is written by hand.
|
|
"$TOOL" format "$DISKS/bigdir.img" 64 2 >/dev/null
|
|
printf '\x20\x00' | dd of="$DISKS/bigdir.img" bs=1 seek=10 conv=notrunc status=none
|
|
|
|
# A disk that can be started: stage one reads the live boot slot into Program Memory and
|
|
# jumps into it, and each slot holds a different payload so that choosing between them is
|
|
# visible rather than assumed.
|
|
#
|
|
# The payload is written RAW. A loadable program carries a sixteen byte header saying where
|
|
# its pieces go, and stage one does not read headers - it reads blocks, which is the whole
|
|
# point of keeping it small enough to put in a ROM.
|
|
"$TOOL" format "$DISKS/chain.img" 256 4 4 >/dev/null
|
|
"$ROOT/Assembler" "$ROOT/Programs/Boot/slotTest.asm" -o "$WORK/slotTest.sbx" >/dev/null
|
|
tail -c +17 "$WORK/slotTest.sbx" > "$WORK/slotTest.raw"
|
|
"$TOOL" boot "$DISKS/chain.img" "$WORK/slotTest.raw" 0 >/dev/null
|
|
|
|
# The other slot says something else, so a test that reads "booted" is reading slot zero
|
|
# rather than reading whatever happens to be in Program Memory.
|
|
sed 's/INIA 0x62 ; "b"/INIA 0x6F ; "o"/; s/INIA 0x74 ; "t"/INIA 0x68 ; "h"/' \
|
|
"$ROOT/Programs/Boot/slotTest.asm" > "$WORK/otherSlot.asm"
|
|
"$ROOT/Assembler" "$WORK/otherSlot.asm" -o "$WORK/otherSlot.sbx" >/dev/null
|
|
tail -c +17 "$WORK/otherSlot.sbx" > "$WORK/otherSlot.raw"
|
|
"$TOOL" boot "$DISKS/chain.img" "$WORK/otherSlot.raw" 1 >/dev/null
|
|
|
|
# And the same disk with the other slot chosen, so both are exercised.
|
|
cp "$DISKS/chain.img" "$DISKS/chainAlt.img"
|
|
"$TOOL" bootslot "$DISKS/chainAlt.img" 1 >/dev/null
|
|
|
|
# And a slot whose payload has a Data Segment of its own. Stage one places Program Memory
|
|
# and nothing else, so the payload copies its data down from just past its own code - which
|
|
# is the mechanism the real second stage will need, since sbfs.asm has variables and a
|
|
# string it compares against.
|
|
"$TOOL" format "$DISKS/chainData.img" 256 4 4 >/dev/null
|
|
"$ROOT/Assembler" "$ROOT/Programs/Boot/slotData.asm" -o "$WORK/slotData.sbx" >/dev/null
|
|
tail -c +17 "$WORK/slotData.sbx" > "$WORK/slotData.raw"
|
|
"$TOOL" boot "$DISKS/chainData.img" "$WORK/slotData.raw" 0 >/dev/null
|
|
|
|
# ---- A disk the machine can start itself from ----
|
|
#
|
|
# Stage one in the emulator's hands, stage two in a boot slot, and the system as an
|
|
# ordinary file. Nothing here is a boot-specific format: /System/cosmos.bin is the same
|
|
# SPBT image the emulator has always been handed directly, which is what makes a program
|
|
# that wants no operating system startable the same way.
|
|
"$TOOL" format "$DISKS/selfboot.img" 512 4 32 >/dev/null
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
|
|
"$ROOT/Programs/Boot/stage2.asm" -o "$WORK/stage2.sbx" >/dev/null
|
|
tail -c +17 "$WORK/stage2.sbx" > "$WORK/stage2.raw"
|
|
"$TOOL" boot "$DISKS/selfboot.img" "$WORK/stage2.raw" 0 >/dev/null
|
|
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/Libraries" -I "$ROOT/Programs/CosmOS/Source" \
|
|
"$ROOT/Programs/CosmOS/Source/cosmos.asm" -o "$WORK/bootCosmos.bin" >/dev/null
|
|
"$TOOL" mkdir "$DISKS/selfboot.img" /System >/dev/null
|
|
"$TOOL" put "$DISKS/selfboot.img" "$WORK/bootCosmos.bin" /System/cosmos.bin >/dev/null
|
|
"$TOOL" mkdir "$DISKS/selfboot.img" /Apps >/dev/null
|
|
"$ROOT/Assembler" -I "$ROOT/Programs/CosmOS/Source" \
|
|
"$ROOT/Programs/CosmOS/Apps/Files.asm" -o "$WORK/bootFiles.sbx" >/dev/null
|
|
"$TOOL" put "$DISKS/selfboot.img" "$WORK/bootFiles.sbx" /Apps/Files.sbx >/dev/null
|
|
|
|
# And one with no system on it, so that a second stage which cannot find what to start
|
|
# says so rather than jumping somewhere.
|
|
"$TOOL" format "$DISKS/nosystem.img" 512 4 32 >/dev/null
|
|
"$TOOL" boot "$DISKS/nosystem.img" "$WORK/stage2.raw" 0 >/dev/null
|