Files
SplitBit-Emulator/Programs/makefile
T
AnachronautandClaude Opus 5 ca243895ca Grow the CosmOS disk to 512K, because it has to hold its own source
cosmos.img was 256 blocks and two directory blocks: 64K, sixteen files.
Ample for a disk that held nothing but programs, and not enough for the
thing that comes next. The native assembler reads SOURCE from this disk,
and the CosmOS sources alone are 104,142 bytes against the 65,536 a 256
block disk holds - so the machine could not hold its own source code.

2048 blocks and four directory blocks: 512K and room for 32 files.

Nothing was recorded that had to change, which is worth saying rather
than assuming: dir lists names and does not report free space, so no
golden file names a block count.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-20 21:42:57 -04:00

98 lines
3.2 KiB
Makefile

# SplitBit Programs Makefile
# Anachronaut
#
# Builds every SplitBit program into build/, and keeps track of which libraries
# each one includes so that editing a library reassembles whatever depends on it.
#
# make Assemble everything.
# make clean Throw away build/.
# make run-hello Assemble and run one program.
ASM ?= ../Assembler
EMU ?= ../SplitBit
BUILD ?= build
# Libraries are included by bare name, so the assembler is told where to find them.
# CosmOS owns the filesystem library and the service names, so it is a place to look too.
INCLUDES = -I Libraries -I CosmOS/Source
# The programs worth building. Files in Libraries/ are left out because they have no
# entry point of their own, and the ones in testPrograms/ are covered by 'make test'
# in the parent directory.
PROGRAMS = \
CosmOS/Source/cosmos.asm \
hello.asm \
printHello.asm \
inputTest.asm \
replCalculator.asm \
Fibonacci/8bitFibonacci.asm \
Fibonacci/16bitFibonacci.asm \
Fibonacci/32bitFibonacci.asm \
primeSieve/8bitSieve.asm \
primeSieve/16bitSegmentedSieve.asm \
primeSieve/16bitSegmentedSieveModern.asm \
gameOfLife/16x16Life.asm \
gameOfLife/16x16LifeModern.asm
BINARIES = $(PROGRAMS:%.asm=$(BUILD)/%.bin)
DEPENDENCIES = $(BINARIES:.bin=.d)
all: $(BINARIES)
# -M writes out which source files went into the binary, in the form of a make rule.
$(BUILD)/%.bin: %.asm
@mkdir -p $(@D)
$(ASM) $(INCLUDES) -M $(@:.bin=.d) -o $@ $<
# Assemble and run a single program, as in 'make run-hello'.
run-%: $(BUILD)/%.bin
$(EMU) $<
# ---- CosmOS ----
#
# make cosmos Assemble the system and everything it can load.
# make cosmos-disk ... and put the loadable programs on a disk image.
# make run-cosmos ... and boot the machine with that disk in the drive.
#
# Programs in Apps/ say where they live with #Base, so the assembler writes them out as
# loadable programs rather than as boot images. They are named .sbx to keep that
# difference visible: a .bin is something the machine boots, a .sbx is something a
# running system loads.
DISKTOOL ?= ../SplitDisk
COSMOS = $(BUILD)/CosmOS/Source/cosmos.bin
APPS = $(patsubst CosmOS/Apps/%.asm,$(BUILD)/CosmOS/Apps/%.sbx,$(wildcard CosmOS/Apps/*.asm))
COSMOS_DISK = $(BUILD)/cosmos.img
DEPENDENCIES += $(APPS:.sbx=.d)
$(BUILD)/CosmOS/Apps/%.sbx: CosmOS/Apps/%.asm
@mkdir -p $(@D)
$(ASM) $(INCLUDES) -M $(@:.sbx=.d) -o $@ $<
cosmos: $(COSMOS) $(APPS)
# Made from scratch every time, so that what is on it is what is in Apps/ now and not
# also whatever used to be.
$(COSMOS_DISK): $(APPS)
@mkdir -p $(@D)
rm -f $@
$(DISKTOOL) format $@ 2048 4
@for app in $(APPS); do $(DISKTOOL) put $@ $$app; done
# The system as well as the disk. Building only the image leaves whatever cosmos.bin was
# there before, or none at all, and then the disk is booted with a system that does not
# match the programs on it.
cosmos-disk: $(COSMOS) $(COSMOS_DISK)
run-cosmos: $(COSMOS) $(COSMOS_DISK)
$(EMU) --disk $(COSMOS_DISK) $(COSMOS)
clean:
rm -rf $(BUILD)
# Pull in the dependency rules written by -M above, so that touching a library
# reassembles every program that includes it.
-include $(DEPENDENCIES)
.PHONY: all clean cosmos cosmos-disk run-cosmos