19 lines
502 B
C
19 lines
502 B
C
// atlasDefinitions.h
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// This header file contians define statements linking the names of each texture in the atlas to its index.
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// I feel like there's probably a better way to link these things together, but this will work for now.'
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#ifndef ATLAS_DEFINITIONS_H
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#define ATLAS_DEFINITIONS_H
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#define TILE_STONE 0
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#define TILE_DIRT 1
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#define TILE_GRASS_TOP 2
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#define TILE_GRASS_SIDE 3
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#define TILE_SAND 4
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#define TILE_GRAVEL 5
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#define TILE_LOG_TOP 6
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#define TILE_LOG_SIDE 7
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#define TILE_LEAF 8
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#endif
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