• I'm not really much of a programmer, but sometimes I like to make computers do things.

  • Joined on 2024-04-15
jake pushed to main at jake/soundThing 2026-03-14 13:23:46 +00:00
801ea22d3e Mapped oscillator pulse width to modulation wheel.
jake pushed to main at jake/soundThing 2026-03-13 19:10:28 +00:00
48ee8c2c75 Initial commit of project.
jake created branch main in jake/soundThing 2026-03-13 19:10:27 +00:00
jake created repository jake/soundThing 2026-03-13 18:49:44 +00:00
jake pushed to main at jake/voxelThing 2025-06-04 01:49:02 +00:00
06b9a621ef Added player struct. Multiple chunks, and player interaction updates to support them.
jake pushed to main at jake/voxelThing 2025-05-31 00:40:53 +00:00
77cba9260a Added vertex color shading to improve readability.
jake pushed to main at jake/voxelThing 2025-05-30 14:59:07 +00:00
701c72a2a5 Better player encapsulation. World persistence. Cleaned up CPU and GPU memory leaks.
jake pushed to main at jake/voxelThing 2025-05-28 02:01:13 +00:00
585f72a4bd Minor quality of life updates, pause, adjustable window, ability to place all block types.
jake pushed to main at jake/voxelThing 2025-05-27 01:00:27 +00:00
f4cfde8cf9 first commit
jake created branch main in jake/voxelThing 2025-05-27 01:00:27 +00:00
jake created repository jake/voxelThing 2025-05-27 00:49:44 +00:00