Commit Graph
25 Commits
Author SHA1 Message Date
AnachronautandClaude Opus 5 8ace20629b Say what the tests need, and count the tools correctly
Two nitpicks from review, and one of them was only half right, which is why
each was checked rather than swept.

THE TEST DEPENDENCIES were nowhere. The README said what building needs and
stopped, so somebody with a C compiler and nothing else would get through
'make' and fall over on 'make test'. It needs bash and Python 3 - two of the
checking scripts are Python, and one of those opens a pseudo-terminal - plus
stty, timeout and the usual text utilities.

"BOTH TOOLS" WAS WRONG IN TWO PLACES OUT OF SIX. 'make sanitize' builds the
default target, which is all three, so the README and the makefile both
undercounted what they rebuild.

The other four are right and were left alone. assembly.h says both tools
have to agree where the vector table begins, and bootstrap.c and cpu.c say
they share the boot image format and the vector layout - in all three cases
that is the emulator and the assembler, and SplitDisk has no opinion about
any of it. The makefile's POSIX comment is the same story: SplitDisk uses
not one POSIX interface, so it names the two that do rather than counting to
three.

Media/ is a home for the screenshot that is coming, with a note saying what
belongs in it and that docs.sh will catch a link to something removed from
it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 16:47:13 -04:00
AnachronautandClaude Opus 5 4e5710a1e6 Make the README's references clickable, and check that they land
The two manuals and the CosmOS README were named in prose and nothing else,
so reading about them and getting to them were separate acts. They are links
now, along with every directory in the repository map, which is the other
place somebody reading that page wants to click.

THE MANUALS HAVE SPACES IN THEIR NAMES, so the links carry %20. That detail
is why this is checked rather than eyeballed: a link with a raw space in it
points at a file that exists, so nothing about the filesystem is wrong -
the renderer just stops at the space and the link goes nowhere useful.

Tests/docs.sh now walks every relative link in every tracked markdown file
and complains about both failures: a target that is not there, and a target
with a space that should have been encoded.

Both verified by breaking them. The first attempt at that verification was
itself wrong - I removed the %20 and the check passed, because the file
really does exist under that name. That is what showed the two failures are
different things and both need catching.

13 links, all landing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 16:29:21 -04:00
AnachronautandClaude Opus 5 f4bc587d0a The C assembler names its output for the format, not always .bin
It always wrote .bin, whatever it had built. So assembling a loadable
program without -o produced Say.bin containing SBEX - a boot image name on a
file the machine cannot boot, in a repository whose whole convention is that
a .bin is started from and a .sbx is loaded.

    Successfully wrote SplitBit boot image to "hello.bin".
    Successfully wrote SplitBit loadable program to "Say.sbx".

programIsLoadable() already existed and is already what decides which
writer runs; the name now asks it too. Nothing in the build depended on the
old behaviour, because everything that assembles anything passes -o.

THE ASSEMBLER THAT RUNS ON SPLITBIT ALREADY DID IT THIS WAY. Two assemblers
naming their output differently from the same source is exactly the kind of
difference that wastes an afternoon, and the newer one was right.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 14:54:51 -04:00
AnachronautandClaude Opus 5 b6004bdcde Say "boot image" where that is what is meant
"Binary" was doing three jobs. It meant an SPBT file that the machine starts
from; it meant whatever the assembler happened to produce, which is now
either that or a loadable program; and it meant a compiled host tool. A word
that means three things means none of them, and the first of the three has a
name already - this project has been calling them boot images for a while
and the manuals had not caught up.

  Where it means an SPBT file       -> boot image
  Where it means either output      -> output
  Where it means a host executable  -> left alone
  Where it means base two           -> left alone

The user facing messages move with it:

  Error: No boot image specified.
  Usage: ./SplitBit [OPTIONS] <boot image>
  Error: This is not a SplitBit boot image.
  Error: This boot image is in format version 2, and this emulator reads 1.
  Successfully wrote SplitBit boot image to "hello.bin".

The assembler's own help was the interesting case. Its -o writes either
format, so "the binary" there was never right - it is "the output" now, and
the message that names the format is the one that says which it wrote.

No recorded output contained the word, so nothing needed re-blessing.
Checked before starting rather than after.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 14:50:03 -04:00
AnachronautandClaude Opus 5 fa3982dbd9 Move the CosmOS third of the Programming Manual to CosmOS
386 of the manual's 1,116 lines documented an operating system rather than
a machine. The split inside that file was never tutorial against reference;
it was the machine against the software that happens to run on it.

  What A Program May Ask The System For   129  -> CosmOS README
  Programs That Come With The System       111  -> CosmOS README
  Reading And Writing The Filesystem        64  -> CosmOS README
  Loading A Program From A Disk             52  -> Assembler Manual
  The Console Library                       25  -> CosmOS README

The services are the clearest case: a hundred and thirty lines describing
what CosmOS offers a program, in the manual for a CPU that has no operating
system of its own. A different system on the same machine would offer
different services and that section would be wrong for it.

The loadable program format goes to the Assembler Manual instead, because
SBEX is a thing the assembler WRITES. Nothing in the CPU knows what it is.

The Programming Manual is 716 lines and fourteen sections now, all of them
about the machine.

TWO DUPLICATE DESCRIPTIONS COLLAPSED INTO ONE EACH. The application list
existed in both documents in different words, and the CosmOS copy had gone
stale - no Break, no Stream, no assembler - because only the manual's copy
was checked. Moving the checked one in and deleting the other leaves one
list, and docs.sh follows it.

The second was made by this commit and caught while reading the seams: the
CosmOS README already had a service table, so the move briefly produced two.
That section now says what services are for and points at the one table.

Renaming a section as it moved: "Reading And Writing The Filesystem" is
"The Filesystem Library", which says what it is and reads beside "The
Console Library".

docs.sh follows all five, and each was verified by renaming the heading in
its new home and reading the complaint. The README and the CosmOS README
both described what the other manuals cover, and both were wrong the moment
this landed; they say the division out loud now, since it is the point.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 14:35:18 -04:00
AnachronautandClaude Opus 5 518be9cb17 Rewrite the README around what the system is now
It had become a geological record. The overview was the 2024 one - "load
and run binary programs created for SplitBit interactively from the command
line" - and the feature list had grown by accretion, so it opened with
Debug Mode, CLI Based and Modular Codebase and buried self-hosting at
bullet fourteen of seventeen. Three sections were called "Usage".

Now it opens with what the machine is and the one fact that makes it worth
looking at, with the transcript underneath. The features are grouped into
the machine and the software running on it, and the bullets that said
nothing are gone: "Binary File Support" and "CLI Based" describe every
emulator ever written.

The three tools have names in their headings rather than three identical
"Usage" ones, and their options are tables rather than bullet lists.

There is a map of the repository, which there was not before and which the
last two commits made worth having.

TWO THINGS IT WAS SAYING THAT WERE NO LONGER TRUE, and nothing checks the
README so nothing caught them:

  "it is still the only way to get a program onto a disk, since nothing
  running on the machine assembles anything yet" - SplitDisk has not been
  the only way for two days.

  "this is what a self-hosted assembler will stand on" - future tense about
  something that has since happened.

The Tests section also claimed five checking scripts and then listed
makedisks.sh among them, which builds fixtures rather than checking
anything. It is four checks and a runner.

Every command in it was run: assembling hello.asm and running the result,
and booting the disk to see Snake.sbx load. Three em dashes crept in and
were taken out - the whole tracked repository is plain ASCII again, which
is now verified rather than assumed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 13:46:59 -04:00
AnachronautandClaude Opus 5 ccf4b384e1 Give Programs/ one rule: a directory per kind, nothing loose
Five .asm files sat at the top of Programs/ beside six directories, with
nothing to say which a new file should join - and hello.asm, which is the
native assembler's first target and named in sixteen places, looked like a
stray.

    Programs/
      Examples/     what you read to learn: hello, printHello, inputTest,
                    replCalculator, and Fibonacci, primeSieve and gameOfLife
                    as sets of their own
      Libraries/    included by name, no entry point of their own
      Loader/       loader.asm, and the loadable program it reads
      CosmOS/       the system, its applications and its assembler
      testPrograms/ what 'make test' drives

Loader/ is the one worth explaining. loader.asm is not a demonstration: it
reads a program off a disk, puts the two pieces where the header asks, and
jumps to the entry. CosmOS grew out of it and does the same thing as one of
its commands. It is kept because backward compatibility with the simplest
version of the system is a standing goal, and it was sitting loose next to
the demos as though it were one.

Programs/loadable/ was a directory holding one file called hello.asm - a
third thing of that name, and the name said nothing about why it was there.
It is Loader/loadable.asm now, beside the loader that reads it.

Every reference moved with them: the makefile's program list, twelve
manifest lines, makedisks.sh, native.sh, and four paths across the README
and both manuals. Verified by deleting both build directories and running
the whole suite from nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 13:38:47 -04:00
AnachronautandClaude Opus 5 fb335681d2 M4: SplitBit assembles SplitBit, and then assembles itself
> load Asm.sbx
    > run cosmos.asm
    wrote cosmos.bin: program 7036, data 2448, labels 475
    > run Asm.asm
    wrote Asm.sbx: program 7533, data 4099, labels 555

Both byte for byte identical to what the host assembler builds from the
same source. The machine now builds the operating system it is running on,
and builds the thing that built it.

THE CHECK THAT MATTERS MOST IS THE THIRD ONE. A binary that matches could
still have come from an assembler wrong in some way this particular source
happens not to exercise. So Tests/native.sh boots the CosmOS that CosmOS
built and has THAT assemble CosmOS again - and the second generation is
identical to the first, down to the cycle count. It is a fixed point: the
machinery has been through itself. After this the host is a convenience
rather than a necessity.

WHAT STOOD IN THE WAY was not the assembler. It loaded, faulted at 7,780
cycles, and the fault was in CosmOS: a loaded program is staged at 0x8000
before being blitted into place, so the whole FILE has to fit in the 32,768
bytes above it. The assembler's file was 33,983, and 22K of that was
zeroed scratch buffers - because #Reserve emits what it reserves.

None of that is initialised data. It is scratch, wanted only while the
assembler runs, and while it runs everything above its own data is free.
So the buffers are a MAP now rather than declarations - Assembler/scratch.asm
writes down six addresses and the file carries none of it. 33,983 bytes
became 11,648, and the assembler could load itself.

The map has a file of its own because the reader and the label table both
need addresses out of it while neither includes the other.

The sizes are cut to the largest thing it is asked to build, and that turns
out not to be the operating system: the assembler is 555 labels and 11,648
bytes of output against CosmOS's 475 and 9,564. The hardest thing this
assembles is itself.

Also: sizing it for CosmOS meant raising the label table, and raising the
label table is what pushed the file over the staging limit. The two facts
only met because the first one was tried.

Speed, measured rather than guessed: CosmOS takes 80,168,646 cycles, which
is eighty seconds of emulated time and under a second under --fast. Most of
it is a straight walk of 475 label names, several thousand times. Sorting
or bucketing that is easy and was deliberately not written before there was
something to measure.

make run-cosmos now puts every source file on the disk, so the whole thing
can be done rather than read about.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 12:03:31 -04:00
AnachronautandClaude Opus 5 20989c3439 M3: programs that bring their own vectors
> load Asm.sbx
    > run Keys.asm
    wrote Keys.sbx: program 558, data 85, labels 52
    > load Keys.sbx
    > run
    keys, by interrupt. q stops.
    ab
    the console has been handed back

The machine assembles a program carrying an interrupt handler, the loader
installs its vector, the console interrupts into it, and the shell takes the
vector back at exit. Byte for byte identical to the C assembler's, and
Tests/native.sh now checks a boot image and four loadable programs on every
run.

WHAT IT TOOK:

  A declaration and an implementation are the SAME ENTRY. services.asm says
  a service is called osPrintString and has number 16; cosmos.asm says
  osPrintString is handled by handlePrintString. The name is met twice and
  the second time fills in the handler, which is what lets one shared file
  serve both the caller and the implementer.

  So the first pass declares and the second implements. That is forced: a
  handler is an address, and no address is known until every label has been
  placed.

  Boot in a loadable program fills the entry field rather than being
  installed - vector zero is where the whole machine starts, and a program
  loaded into a running system has no business saying anything about that.
  A boot image is the one thing that does, so there it is installed like any
  other, behind a "VEC" marker in the SPBT file.

  Device is named by the port, and Device with the five reserved names are
  matched without regard to case, the way mnemonics are: they are part of
  the language rather than names the programmer chose. Devices have no names
  of their own, so they are given one nothing can type.

TWO BUGS, both of a kind worth naming.

The first: "is this a loadable program" was written out as an OR of the two
segment bases in seven places, and the sense wanted is the opposite in most
of them. One of the seven had it backwards and put a version ONE header on a
file carrying vectors, which a loader is right to refuse. It is one flag
now, settled once and tested the same way everywhere.

The second: finding the entry to write a handler into means calling vecFind,
which reads the entry's fields out - including the handler it does not have
yet. An address resolved into VecHandler before the find was overwritten
with zero by the find itself, and the file came out with a vector pointing
at address zero: a slot that looked installed and went nowhere. The
resolved address has a variable of its own now.

Keys.asm and console.asm go on the CosmOS disk, so the whole path can be
watched rather than only tested.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-21 11:50:52 -04:00
AnachronautandClaude Opus 5 c5e4ec3455 M2: the native assembler builds applications
> load Asm.sbx
    > run Say.asm
    wrote Say.sbx: program 46, data 93, labels 7
    > load Say.sbx
    > run built by the machine itself
    it says: built by the machine itself

The machine assembles an application and then runs what it built. Say,
greet and Files all come out byte for byte identical to the C assembler's,
and Tests/native.sh checks all three on every run alongside the boot image
M1 already covered.

WHAT IT TOOK, and it was more than #Include and #Base:

  #Include   The reader is a stack of readers. The current file's whole
             state goes aside - buffer and all, 292 bytes - the new one
             opens, and the end of it pops the old one back. A file goes in
             once; including it twice does nothing, which is what lets two
             libraries depend on a third. The list is forgotten between the
             passes, because the second has to walk the same tree.
  #Base      Cursors start there, so labels hold the addresses the program
             will really have. A program that says where it goes gets the
             SBEX header and a .sbx name; one that says nothing gets SPBT
             and .bin. A program that bases one segment and leaves the
             other unbased with content in it is refused.
  #Reserve   Runs of zeroes, moved over in the first pass and written in
  #Align     the second. How many an #Align comes to depends on where the
             cursor has reached, which is why both passes keep a cursor.
  #Vectors   Names are read and numbered, pinned where the source pins
             them, so SWI osPrintString resolves. Every application needs
             this - a program that calls a service names a vector declared
             in a file it includes.

THE TWO PASSES ARE NOW ONE LOOP, walked twice, with Emitting the only
difference. They have to agree about the length of every token, and the way
they stop agreeing is by being two pieces of code that drifted apart -
which is the exact shape of the bug this assembler found in the C one.
Sharing the body means there is nothing to drift. What is left is checked
anyway: the second pass compares its own totals against the first's and
refuses to write the file if they differ.

THE BUG WORTH RECORDING. The tokenizer holds one character of lookahead,
and at an #Include that character belongs to the file being put aside. It
was carried across and handed back on the way out, which is wrong: a file
runs out in the middle of whatever the tokenizer happens to be doing, so
the character arrives in the middle of a word. `start:` came back as `s`
and then `tart:` - and the result assembled into a perfectly plausible
file. The fix is to undo the read instead, so the character is simply still
there when the file is opened again and the question of when to hand it
back never arises.

Three smaller ones, all old friends: three places took the CONTENTS of a
buffer where they wanted its ADDRESS; vecTakeAuto returned its answer in A,
which a RET puts back; and pass two re-declared every vector because only
the label table was being skipped on the second walk.

sameText moved down into numbers.asm from the label table - four parts want
it now, and a reader test that includes neither labels nor tokens has to
build on its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-20 22:50:39 -04:00
AnachronautandClaude Opus 5 dcb331c151 SplitBit assembles SplitBit: M1, a single file with no includes
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:

    > run Asm.sbx hello.asm
    wrote hello.bin: program 17, data 14, labels 2

THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.

hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.

TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.

The parts, each checked before anything was built on it:
  source.asm    characters out of a file of any size, with a line number
  token.asm     tokens out of characters, one character of lookahead
  classify.asm  what a token is, in the C assembler's order, which IS the
                language: keyword, instruction, value, string, label
  labels.asm    names packed in an arena, four bytes of index each
  numbers.asm   sixteen bit arithmetic, since sbfs.asm's cannot be reached
  table.asm     the instruction set, generated by the same script the
                monitor's copy is, and now BOTH are checked by docs.sh

readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.

WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.

Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-20 22:13:15 -04:00
AnachronautandClaude Opus 5 3d2ab34229 Streaming: read a file bigger than the machine's memory
osFileRead hands over a whole file, which settles anything under 64K and
settles nothing above it. CosmOS's own source is above it - the sources
together are 104K against 64K of Data Memory - so a machine that is going
to assemble itself needs another way to ask.

osFileInfo (0d26) says how many blocks a file occupies. osFileBlock (0d27)
hands over one of them and says how many of its bytes belong to the file.
Between them a program reads a file of any size through a buffer of 256.

Blocks rather than bytes from osFileInfo is forced, not chosen: a file on a
sixteen megabyte disk is up to twenty four bits long and a pointer holds
sixteen. osFileBlock's count answers in DP3 for the same kind of reason -
a whole block is 256 bytes, which does not fit in a register, and a count
that reported it as zero would make every reader special-case the end.

Nothing is kept open. Every call names the file, so there is no handle to
leak and nothing left behind by a program that stops halfway. Taken at its
word that means searching the directory once per block, so the system
remembers where the last file it was asked about lives; every path that can
change what a name means calls fileForget, including the shell's own delete
and rename, which do not go through the services. Correctness never depends
on the cache - a cache thrown away is indistinguishable from one never
filled. Measured on a 329 block file: 7% of the run saved when the file is
the first directory entry, 11% when it is the sixteenth.

These two say WHY when the answer is no, which the others do not. Elsewhere
the only useful response to a failure is to give up, so one value suffices.
These are asked questions, and running off the end is how a reader learns it
has finished, so it gets an answer of its own: 1 no disk, 2 no such file,
3 past the end, 4 the disk refused.

Apps/Stream.asm reads an 84,000 byte file through 256 bytes. The check that
matters is the second one: a small file read BOTH ways - whole with
osFileRead and streamed - with the two checksums compared, so streaming is
measured against the path already known to work rather than against a number
someone wrote down. The checksum is Fletcher's rather than a sum, because a
sum is the same whatever order the bytes arrived in and the order is exactly
what streaming has to get right. Both checksums were also confirmed against
the same arithmetic run on the host.

The rest of the test is the cache: two files read alternately catch a memory
that missed the name changing, and a rename catches one that missed the file
moving - and that one would otherwise pass, since the blocks are still there
holding the same bytes.

The test file is generated rather than taken from the repository. The CosmOS
sources would be a truer picture and would move the recorded checksum every
time a line of CosmOS was edited, putting a real difference in a crowd of
meaningless ones - the same trap the cycle counts used to set.

cosmosBreak's recorded output moves by two bytes in two pointers: SbfsIndex
added two bytes to the filesystem's data and Break prints the system
addresses the registers happened to hold.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
2026-08-20 21:19:36 -04:00
AnachronautandClaude Opus 5 0b6d2be43f CosmOS: a service interface for the disk and console, and the monitor in the shell
Two changes that arrived together because both live in cosmos.asm.

THE SERVICES. A loaded program that wanted a file had to include the whole
filesystem, carrying two and a half kilobytes of a private copy of code the
system already had running, and then mount a disk that was already mounted.
Five services are added at pinned numbers 20 to 24: osFileRead, osFileSave,
osFileDelete, osFileRename and osPrintNumber.

The sizes fit the registers exactly in both directions. A file that can be
read into Data Memory is under 64K by definition, so its length is sixteen
bits: coming back it is DP3, going out it is A and B together, and neither
direction needs a record in memory whose shape both sides must agree on.

There is deliberately no service to mount a disk. The system mounts one
before its first prompt, and a program mounting it again was only ever a
consequence of owning a second copy of the library, so that call disappears
rather than moving. Apps/Files.asm writes, reads, renames and deletes a file
in 645 bytes and includes nothing but the service names.

THE MONITOR. Previously an application, now part of the shell, because an
application occupies the one region a loaded application is given: a monitor
that was an application could never examine another one, since loading the
thing to be inspected would replace the thing doing the inspecting.

"monitor" turns it on and the prompt becomes "*". It is a mode rather than a
sub-prompt, and it persists: because the mode is a variable the prompt reads
rather than a second loop, and every path back to the prompt goes through one
place including osExit, a program started with "g" that gives the machine back
arrives at the monitor prompt it was started from. Examining a program and
running it therefore do not interrupt each other. "exit" leaves whatever you
are in.

It supersedes dump, and adds disassembly, writing bytes, and jumping to an
address. Its instruction table is generated from the assembler's own list by
Tests/instructiontable.py rather than typed again, and Tests/docs.sh checks
both that the system's copy matches the generator and that the lengths that
table implies are the ones the manual's Bytes column prints. A disassembler
that disagreed about a length would not print one line wrong, it would lose
its place and print everything after it wrong.

Also here: b refuses a bank that is not registered, since asking the
controller for one is refused and a refusal nobody catches stops the machine;
g records the Stack the way run does, without which a program returning
through osExit restored whatever the last run had left; and make cosmos-disk
now depends on the system as well as the image.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 18:19:15 -04:00
Anachronaut e3100b4718 Fixed assembler bug that caused crash on IR array resize. Added line editor app. 2026-08-17 23:26:21 -04:00
Anachronaut eff6902bcf Block device peripheral and SBFS file system implemented. 2026-08-16 14:03:29 -04:00
Anachronaut 04dfcd707b Memory controller implemented. 2026-08-15 20:43:53 -04:00
Anachronaut 6d1966d500 Interrupt system implemented, some new programs. 2026-08-15 00:44:13 -04:00
Anachronaut 638b68b25c Long standing assembler bugs fixed, new path system. Make compatibility update. 2026-08-14 16:53:28 -04:00
Anachronaut c2440ae5fa Various bug fixes to assembler, added more data pointers. 2026-08-13 23:41:22 -04:00
Anachronaut 3809aed5eb Update README.md 2024-10-26 15:39:31 -04:00
Anachronaut 81b364394c Update README.md 2024-10-26 15:38:20 -04:00
Anachronaut dfa5ad2638 Assembler Completed
Added the Assembler.
Added instructions for the assembler to README.md
Added Assembler Manual
Modified Makefile to build the Assembler.
2024-10-26 15:31:24 -04:00
Anachronaut dae900eaf4 Update README.md 2024-10-16 23:21:10 -04:00
Anachronaut be90f8e500 Update README.md
Fixed typo.
2024-10-16 23:16:19 -04:00
Anachronaut f611177a66 Create README.md 2024-10-16 23:11:08 -04:00