8fbbeb6ec9ac67a7e54d6c3c5d42b64e012c62a6
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8fbbeb6ec9 |
Make xfail compare the diagnostic, not just the failure
The Test Manual said an xfail test records the assembler's refusal message and so catches both an error that stops being detected and a message that changes without anybody meaning it to. It did not. run.sh checked only that the assembler exited non zero, printed the first line for a person to read, and compared nothing; --bless recorded nothing for these sixteen tests at all. So an xfail passed four different ways that look identical from outside: the intended error fired, an unrelated error fired, the message changed, or the assembler fell over on its way to the point. That is the documentation describing behaviour the code does not have, which is the exact failure Tests/docs.sh exists to prevent, in the manual that argues for knowing what your evidence is worth. The diagnostic is now stripped of colour, given the same [exit N] line every other recorded result carries, and compared through check() like anything else. Sixteen results recorded; every existing one is byte for byte unchanged. Verified the way the manual asks: one diagnostic was broken on purpose, its test failed with the changed line in the diff, and its neighbour passed. Found by ChatGPT reviewing the manual. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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999451e935 |
Ignore External, which is other people's repositories
soundThing and Hatchet-GPU are kept in the working tree to be read, not built: one is where the synthesizer comes from, the other is where the 8x8 font and the scroll register idea come from. Neither belongs to this repository. They carry their own .git directories, their own build outputs and three compiled binaries between them, and a plain 'git add -A' would have taken all of it. What this repository takes from them will be vendored deliberately, with a note in the file saying where it came from and what changed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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d6bc416698 |
Write the Test Manual, and make the suite check it
The test system had grown to seven scripts making five genuinely different kinds of claim, and nothing said which was which. A recorded transcript and a byte-for-byte comparison against a second implementation both print [ok ] and are worth wildly different amounts, so the fourth manual exists to say so: what each script can and cannot answer, why every determinism rule is there, how to add a test, and - the part written nowhere else - where the suite is blind. That last section is the reason for the document. Three buffer overruns into adjacent variables were all found by a person using the machine and none by the suite, the sanitizers cannot see them because emulated Data Memory is one legitimate host array, and there is no second opinion about the CPU at all. A document listing only strengths teaches the wrong lesson. The bullets describing each script move out of the README, so docs.sh now reads the manual for them, and five more numbers in it are settled from the source rather than trusted: the shape of the manifest, the xfail count, how many fixture disks makedisks.sh builds, how large the lint baseline is, and the tool count in either document. Each of the new checks was broken on purpose and watched to report before being kept, which is the discipline the manual itself argues for. Also drops the stale "70 instructions" from instructiontable.py's docstring. There are 72, and a number that carries no meaning is better removed than corrected. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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79727044b7 |
Reboot, and the machine device that makes it possible
Until now the only way to restart was to stop the emulator and run it again, which meant the one thing the machine could not do was the thing Once was written for. The loop now closes without leaving it: > Once /System/Boot/bare.bin next start: /System/Boot/bare.bin, once > Reboot starting again stage two just this once: /System/Boot/bare.bin bare metal: no system, just this Writing 1 to port 0x13 asks the machine to start over. A PORT RATHER THAN A SERVICE, because a reset has to work when the system does not: something only askable through SWI would be unavailable in exactly the case that wants it most, and a program that owns the whole machine has no system to ask. It is device class 0x04, in the range kept for the machine rather than among the peripherals, because it is not one - it is not attached to anything and cannot be unplugged. WHAT A RESET REPEATS IS HOW THE MACHINE STARTED. Named an image, the emulator places it again; named none, the ROM is shadowed again and reads the disk. Anything else would mean a reset changed what the machine IS, which is the one thing a reset must not do. Both are tested. Taken between instructions, because a device cannot restart the machine from inside the instruction that asked: the CPU is part way through a step and its state is not yet anything a reset could leave behind consistently. The disk stays attached and keeps everything written to it - that is what warm means. The vector table is cleared, which is the one deliberate departure from leaving memory alone: a vector points into whatever installed it, and after a reset that program is not running, so a handler left behind would aim an interrupt at an address belonging to something gone. It is the argument CosmOS already makes at exit, applied to the machine. Reboot is 45 bytes, most of them the word it prints. |
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7b28f48f52 |
Once: start something else on the next start, and only that one
A program that owns the whole machine had nowhere to run. It cannot be started from the shell, because starting it means there is no shell, and pointing boot.cfg at it means a machine that keeps starting it - which is a poor place to find a mistake in something written five minutes ago. Once writes /System/Boot/once.cfg, in the same format as boot.cfg and read with the same routines, because a second format for one setting would be a second format. The loader reads it before boot.cfg and DELETES IT BEFORE IT JUMPS, which is the only moment there is: after the jump the loader does not exist. Consumed by being read rather than by working, so a one shot that hangs cannot hang twice - the request is gone before the image ran, and the next start reads boot.cfg like any other. THE BOOT STATE IS NOT TOUCHED, and the first version got that wrong. It marked the start the way any other start is marked, and then every successful bare metal boot reported that it had never arrived - because a program with the whole machine has no filesystem to clear a mark with and is doing nothing wrong by not having one. Found by running it: the image printed its line and the next start still said the last one did not. Three disks, each a start further along, so none of the tests depends on another having run. The loop is closed on the machine now: write it in Edit, assemble it with Asm, ask for it with Once, restart, watch it own the machine, and the system comes back without being asked. |
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89c667848b |
Edit read a file into a buffer it never checked the size of
Opening hello.asm showed a thirty one line file as three, one of them cut short. Opening it again hung the machine: the emulator kept running and nothing ever answered. Entry is the buffer a line is read into, and it is followed in memory by TextHead and ArenaFree - the head of the document, and the pointer its line allocator hands out. The loop that splits a file into lines copied characters in WITH NO BOUND AT ALL, so a 94 character line wrote thirteen bytes over both of them. The list head then pointed into the middle of the text and the allocator handed out an address inside the file, which is why the second open walked a list that led back into itself for ever. Typing was always safe. osReadLine is told how much room there is, so a new document behaved perfectly and a source file did not - which is exactly how the user found it, and why it looked like a mystery rather than a bug. The bound is there now, and the buffer is 128 characters: what a line is everywhere else on this machine, the same number configuration files use, rather than a second answer to a question already answered. hello.asm fits. A file with a longer line is REFUSED rather than shortened. This is an editor - a line cut on the way in would be written back cut, and the file damaged by having been looked at. It says so and exits with a status of one, which it can do since this afternoon; the file is byte identical afterwards, and the test checks that. Opened twice in the test, because once is not enough to see it: the first open does the damage and the second is what never returns. This is the third time this shape has turned up: a buffer written past its end into the variables that happened to follow it. The prompt walked off CwdText into the shell's own command names; the assembler's output ran into its label table. Every one was found by a person using the machine. |
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87d819847e |
A program can say how it went
SWI osExit takes a status in A, and the shell keeps it. Fifty eight exits across twenty three programs now say deliberately whether they worked: 25 did what they were asked, 24 did not, 9 were asked wrongly. Compare is the exception and says so - one there means the files differ, which is a result rather than a failure, the way diff has always had it. IN A RATHER THAN Q, which is not a departure from the rule that a service answers in Q. This one takes an ARGUMENT, the way osPrintNumber takes A and B, and it never returns to answer anything. A is free precisely because a return would have put it back - and Q is the ALU's output, so a small number costs four instructions there against one in A. The shell does not print it. A program that failed has already said so in words and a number beside that is noise, so osLastStatus hands it back and Status is the program that shows it. That indirection is the point: the number exists for the thing that cannot read words. MARKING THE EXITS FOUND A DEFECT ON THE FIRST RUN. Type and More printed why they had failed and then fell through into the success exit, reporting that all was well. Nobody had noticed, because while the only reader was a person, the person could see both the complaint and the claim. Two smaller things. Snake sets the console to line mode and then exits with zero, and the linter flagged the second RSTA as redundant - an exit status and a console mode, equal by accident, which is the class that must never be collapsed. And the README still taught answering by writing into the frame, three months of habit that SRET replaced yesterday; that section is gone and the one describing SRET stands in its place. |
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b4206673a6 |
The clean install disk is one the machine can start itself from
make run-cosmos handed the emulator a boot image AND a disk, so it took the direct path every time: memory placed from outside, nothing on the disk consulted about it. The whole boot chain was built and tested and then not used by the one command that runs the system. The disk is formatted with a boot area now, stage two goes into slot zero as raw bytes, and the system is an ordinary file at /System/Boot/cosmos.bin - which is what boot.cfg would choose between if there were one. There is not: stage two falls back to that name when the file is missing, and a clean install with nothing to configure is the right default. run-cosmos names no image, so the machine starts itself. The old behaviour is run-cosmos-direct, which is worth keeping and worth naming honestly: it is what a debugger does, and it is what to use when the thing being debugged is the boot chain, since it skips the boot chain. /Source gains stage1.asm and stage2.asm, so the machine can rebuild what starts it. Everything stage two includes is already in /Lib, so Asm stage2.asm on the machine produces the bytes a boot slot takes. Stage one is the exception and always will be: it is the ROM, and the one part of this that a disk cannot replace. Second slot left empty, which is what makes replacing the first survivable. |
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f1cc2e56b2 |
The last handler that knew a frame offset
handleReadLine used DP1 for the frame and the conversion only looked for DP2, so it kept the whole dance - and the dance had become a no-op that looked like work: MVQA copied Q into A, A was written over the saved Q, and RETI restored it, which is where it started. readLine leaves the length in Q and SRET keeps Q, so the answer simply stands. No handler in CosmOS knows what an interrupt frame looks like now. The 0d02 and 0d05 offsets still in the file are structures - an SBEX header, an entry in the instruction table - and not frames. |
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61a80ae13d |
Put the manual's sections back in opcode order
The user's edit. Moving branches to 0x60 and subroutines to 0x70 left their sections sitting where they used to be numerically, between the ALU and the registers, so the manual read in an order the opcode map no longer did. The list has always been arranged by opcode sequence rather than by importance or by how often a thing is used - arbitrary, and now canon. |
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c8c9f0b363 |
SRET: a handler answers the way a subroutine does
CALL saves A, B and Data Pointers 0 to 2 and nothing else, which is exactly why Q and DP3 are how a subroutine hands something back. An interrupt saves all of it, so a service with an answer had to reach into its own frame and un-save two fields by hand: MVSD.2 DPUP.2 0d02 ; the saved Q, by an offset it had to know STA.2 RETI Thirty places in CosmOS did that. Every one knew the frame's layout by heart, and all thirty would have gone quietly wrong the day the frame gained a field - the same duplicated fact this project keeps being bitten by, except duplicated into thirty places AND into the CPU. SRET is 0x76, in the seat the block split left for it. It is RETI's frame with RET's rule applied: A, B and DP0 to DP2 come back, the saved Q and DP3 are dropped, and the Interrupt Flag is restored from the frame - only that bit, so carry survives a service the way it survives a call, and there is one rule rather than two. RETI stays exactly as it was: a hardware handler has nothing to say and must leave no trace. CosmOS is 10,969 bytes against 11,122, and no handler knows a frame offset. TWO MISTAKES WORTH RECORDING, both mine, both caught by tests. The first conversion matched STA.2 with a regular expression that did not allow a trailing comment, so it ran past the end of one handler and into the next. The second understood the pattern and still got it wrong: the old frame write carried the answer from A into the saved Q slot, so simply deleting the write left Q holding whatever it happened to hold. Services that answer by calling something were fine - Q already had it - and services that set A directly silently reported success for every failure. cosmosCwd is what noticed, by saying "cannot go there" about a directory that was there. Sixteen handlers move the answer into Q now. Seven MVQA went with it. They copied Q into A so the frame write could carry it; SRET puts A back, so they moved a value nobody would ever read. |
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cd5f548736 |
Move the opcode map: nothing in 0x0X, and room for a return variant
Three blocks move and nothing else changes. Branches take 0x60, subroutines take 0x70, and the ALU moves up into the 0x10 block the two of them used to share. Order within each block is preserved exactly - this relocates them, it does not rethink them. WHAT IT BUYS IS AN EMPTY 0x00 TO 0x0F. Program Memory that was never written, or a load that stopped part way and left zeroes in its tail, used to read as a long run of ADDs: the machine carried on through them, arrived somewhere unpredictable, and whatever broke there was a long way from the byte that caused it. Now it faults where it is met: Fault: 0x00 at Program Address 0x0004 is not an instruction. That is the address of the byte after the last real instruction, which is the difference between a diagnosis and a search. Reserving the whole nibble rather than just 0x00 means a run into blank memory faults wherever it starts rather than only when it lands on the right byte. runOffTest records it, and the block is left empty for whatever turns out to want it. The other half is room: branches and subroutines had filled 0x10 to 0x1F between them, so a service return that keeps Q and DP3 had nowhere to sit next to its family. It has 0x76 waiting now. Five places wrote an opcode down that the scripted remap did not reach, and four of them were found by tests rather than by looking: - secondPass.c lists which opcodes take an address, and firstPass.c knows SWI by number. Missing those made XOR read as a branch. - Asm.asm knows SWI by number too, being the other assembler. Missing it made the native and host assemblers disagree byte for byte, which is exactly the check that exists to catch a thing known in two places. - loaderTest.asm carries a hand written payload, and its RETI was 0x19. To the assembler those are numbers and to the program they are data, so nothing but running it could notice. It says so in a comment now. - The Assembler Manual prints the bytes hello.asm assembles to, and two of them were branches. The monitor's recorded disassembly moved by exactly the bytes it should: 18 became 72 wherever SWI appears, with SETD and INIB untouched and every disassembled line still reading the same. |
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ce2a2cd7e6 |
Settle is a program, and a machine with no fallback still starts
The boot state opened a loop that could not be closed from inside: the machine said "settle it to try again" and gave you no way to do so. Settle closes it, in 349 bytes. A PROGRAM RATHER THAN A SHELL WORD. The shell is for the things that cannot be done without it, and this is not one - it reaches the system through SWI like anything else, which means it can be replaced, left off a disk, or called by whatever comes to call programs in turn. That last one is the point: a shell word is not callable by anything. Two services for it. osBootState answers in Q, and a machine with no disk answers settled, because there is nothing there to be unsettled about. osBootSettle puts it back. SETTLING IS THE ONLY WRITE A PROGRAM GETS - marking a start as trying or fallen back is the loader's business, and a service that let a program claim either would let it lie about something the loader has no way to check. And a hole the tests walked into, which was mine rather than theirs. With no fallback configured, a failed start left the machine unable to start at all: the mark said do not use the system, and there was nothing else to use. That turns "the last start failed" into "no start is permitted", which is worse than the problem the mark was added to solve. With nothing to fall back to it now tries the configuration again and says so - a failure that was passing recovers, and one that is not leaves the machine exactly where it would have been without any of this, which is the most that can be promised when there is only one thing to start. docs.sh caught both new services having no row in the services table before anything else did. |
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dc74149321 |
B4: the disk remembers whether the last start arrived
The loader marks the superblock before it hands over and the system clears the mark when it reaches its prompt, so a system that crashes on the way there leaves it set. The loader finding it still set next time is how a machine that will not start says so to the only thing in a position to do anything about it. Without that, pointing boot.cfg at something that dies before the shell is a machine that can never be told anything again - the shell is the only way to change the file, and the file is what stops the shell from starting. Three states rather than two, and the third is the one worth having: 0 settled the last start arrived; use the configuration 1 trying handed over, and nothing came back to say it got there 2 fell back a try failed and the fallback was used, until settled With only 0 and 1 the machine alternates for ever: fall back, reach a prompt, clear the mark, retry the broken system, crash, fall back. State 2 stops that. A system known not to start is not tried again until somebody says the situation has changed. REACHING THE PROMPT IS A DELIBERATE THRESHOLD. It is not a claim that the system works - a shell can be reached by something broken in every other way. It is the point where a person can type, which is exactly what the fallback exists to give back: anything wrong past there is fixable from the prompt and nothing wrong before it is fixable at all. The routines live in sbfs.asm because both the loader and the system read and write this byte, and two pieces of code with their own idea of where a byte lives is what this format has two implementations and a byte for byte comparison to avoid. And the trap this system documents in its own manual caught me anyway: the first version handed the state back in A, which CALL restores, so every read got whatever the caller happened to be holding. It comes back in memory now, and the comment says why. Three disks differing only in the state on them, so the tests read as three consecutive starts of one machine while none depends on another running. |
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546f336823 |
Configuration files, and boot.cfg as the first of them
One setting to a line: a key, a space, the rest of the line is the value. A semicolon starts a comment. The format was noticed rather than designed - textSplit already cuts the first word off a line and leaves the rest, and textSame already insists two strings end together, so reading a setting is those two routines and a loop. It is also what the shell reads, which makes a configuration line a command line the machine reads instead of a person typing one. The format was chosen by asking what the BOOT LOADER could manage, because it is the worst case in every direction: a few kilobytes, no operating system to report to, and if it fails the machine does not start. Two formats would be worse than one and the loader cannot have the richer one. CONFIGURATION IS ADVICE. A missing file, a missing key, an unusable value, a line too long to read: all of them mean use the default and none is a failure. BUT QUIET IS NOT SILENT - a setting somebody meant, which did not take effect, says so. That was the user's addition and it is the better rule: the default alone leaves the only symptom being that the machine did not do what somebody asked. So two routines. cfgGet reads and says nothing, because reading three settings should not report one bad line three times. cfgCheck reads the file once and reports, and is handed the caller's list of keys - whether a key means anything is the only part of this a shared reader cannot judge. /System/Boot/ holds the boot files, and stage two reads boot.cfg for what to start, with a fallback to try if it does not work and a name compiled in for when the file says nothing. THE TEST FOUND A REAL BUG, and it is the interaction I would not have thought to look for. First-match-wins met an empty value: a file with system system /System/Boot/bare.bin matched the first line, handed back nothing, and the machine tried to start a file with no name while a good setting sat underneath. An unusable value is an absent one - which is what "configuration is advice" says, and this is where it earns its keep. cfgBare starts an image with no operating system in it at all, which is what loading an ordinary boot image buys: a program wanting the whole machine is a file like any other, chosen the same way the system is. Three disks differing ONLY in boot.cfg, so each is a test of the file rather than of the machinery under it. |
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54ff7196c9 |
Stage 0: the emulator carries the ROM, so a disk is enough
./SplitBit --disk system.img stage two CosmOS > No boot image named. The emulator shadows its built in stage one into Program Memory - boot vector included - and the CPU then does exactly what it has always done: reads the boot vector and starts where it points. NOTHING ABOUT THE CPU CHANGED to make a machine that starts itself, which is what picking shadowing over a mapped ROM bought. The ROM is generated from Programs/Boot/stage1.asm by the makefile rather than committed beside it, because a copy of a program kept next to the program is a copy that goes stale. That makes the assembler a real dependency of the emulator, which it always sort of was and now says so. od and awk rather than xxd, which is not everywhere, or python, which the README does not ask anybody to install in order to build this. loadROM is loadFile given bytes instead of a path: both go through one reader over an fmemopen stream, because a ROM is a boot image and there is no reason for the machine to have two ways of understanding one. Naming an image still works and is what every other test here does. That path is not a shortcut to apologise for - placing memory from outside is a real thing real machines allow, and it is a debugger. The help says so now. No image and no disk is the one case with nothing to run, and it says that rather than printing a usage message about a missing file. run.sh gained a "rom" mode which hands the emulator a disk and nothing else. The source column still names stage1.asm, because that is what is IN the ROM: assembling it there says the thing the emulator carries is a thing that still assembles. |
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c312853f8e |
The machine starts itself
stage two CosmOS > saved it read it back, 22 bytes: Stage one hands over to stage two out of a boot slot; stage two mounts the filesystem, finds /System/cosmos.bin, takes the image apart and places its code, its data and its vector table, and jumps to the entry point the vectors named. Nothing placed memory for it. What it loads is an ORDINARY BOOT IMAGE, the same SPBT file the emulator has always been handed. That was the user's call and it is the whole trick: a second stage that loads the machine's normal image format is not a boot-specific mechanism, so bare metal SplitBit stops being a special case. A program wanting no operating system under it is just an image, written under CosmOS like any other, and startable because it is a file. Three things in it worth knowing: - THE ENTRY POINT IS CAUGHT ON ITS WAY PAST. Program Memory cannot be read back, so the boot vector cannot be looked up after being installed; the vector loop notices the one addressed at 0xFC00 and keeps it. - A missing "VEC" is not a fault. An image written before vectors existed simply ends after its data, and then the entry point is zero, which is what every such image has always relied on. - Feature flags that are set mean an image asking for a machine this may not be, and the honest answer to a request that cannot be understood is to refuse rather than to run it anyway. The test records that the system WORKS afterwards rather than that it started. A loaded program running is what says the vector table arrived, because a program reaches the system through SWI and nothing else; the file written and the directory entered say the filesystem and the console came up with it. A second disk has a boot slot and nothing to start, and says so rather than jumping somewhere. |
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82adeeb193 |
A boot payload can arrange its own Data Segment
Stage one places Program Memory and nothing else, because knowing where a payload's data ends and its code begins would mean knowing a format, and knowing formats is what ROM must do as little of as possible. But the real second stage needs a Data Segment: sbfs.asm has variables and a string it compares against. The answer needs nothing new. A loadable image is written into the slot as code followed by data, so the data image is already in Program Memory just past the code - and the payload's first instructions blit it down to where it was assembled for. Proved by slotData.asm, which prints from a string it placed itself. The padding is the part worth recording. The blit needs a length and the assembler will not work out the difference between two labels, so the segment is padded to a round number and that number is what gets copied. The first draft padded to 257 and copied 256, and the byte that did not arrive was padding, so it worked by luck. It is exact now and says why. This is the shape the user asked for and it goes further than the mechanism: the second stage becomes a loader for the machine's ORDINARY image format rather than for anything boot-specific, so bare metal SplitBit stops being a special case. A program that wants no operating system is just an image, developed under CosmOS like any other, and selectable at boot because it is a file. |
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d07b23f90b |
Rung 2: the machine starts itself off a disk
Stage one exists and works. It is 330 bytes of program and everything it knows is a thing that will be true forever: which port the disk is on, that a SplitBit disk begins with its own name, and where two numbers sit in that first block. Not what a file is, not what a directory is, not that SBFS has versions. It reads the live boot slot into Program Memory, jumps to the first byte, and prints one character and halts if there is nothing there. It is an ordinary boot image for now, so the whole chain runs on machinery that already exists and the emulator has not been touched. Nothing about it changes when it moves into ROM except who puts it in memory. SplitDisk gained "boot" to write a slot and "bootslot" to choose one, kept apart on purpose: writing a slot and starting from it are different decisions, and joining them would make every write a commitment. A slot is always written WHOLE, because one still holding the tail of what was there before is one whose contents depend on its history, and stage one reads all of it without knowing where the file stopped. Three recorded tests, and the pair is the point: two disks differing only in which slot the superblock names, with payloads that say different things. One prints "booted" and the other does not, so this is a test of CHOOSING a slot rather than a test that some bytes were read. The third boots a disk with no boot area and gets the one character a ROM has room for. Eight more host checks, including that a slot is padded whole. Two things worth recording. The first draft used #Align to put the scratch buffer at 0x8000 and produced a 33K file - thirty two kilobytes of zeroes in something meant to be a ROM. It is an address, not storage, which is exactly what the assembler's own scratch map exists to say. And SplitLint caught the second in code written an hour after the baseline that catches it. In the blit set-up, RSTA writes a source address of zero and then RSTA writes a bank number of zero - two unrelated quantities that are equal by accident, in the most safety critical file in the repository. It is marked with a reason rather than removed. |
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612bd1b97c |
B1: a boot area on the disk, reserved by arithmetic that was already there
The first rung of booting from disk. A boot area is blocks between the superblock and the directory that the filesystem never allocates and never sees, and NOTHING WAS ADDED TO RESERVE THEM: both implementations work out the first usable block as directoryStart + directoryBlocks, and directoryStart has always been a field rather than a constant. Formatting with the directory moved up reserves everything below it. Neither allocator changed, on either side. Two new superblock fields in bytes that were reserved: bootBlocks at 14, per slot, and bootSlot at 16. A disk made before this has zero in both, which reads as "no boot area" - true, and the same shape as the version two parent field, where the value an older disk already held was the right answer without conversion. TWO SLOTS, ALWAYS. A boot slot is raw blocks with no entry to rename, so the write-a-temporary-and-rename ordering that protects every file cannot protect it, and a machine interrupted while updating its only slot would not boot at all - the one failure on this disk with no way back. Writing the slot that is not live and then moving one byte makes that a machine that boots what it had before. bootBlocks and directoryStart say the same thing from two sides, so a disk where they disagree is refused rather than guessed at, as is one naming a slot that does not exist. Checked where it matters: the HOST formats a disk with a boot area and the MACHINE fills it, then the reserved blocks are compared against zero. The machine's allocator is the one that had no idea any of this was happening, which is what makes that the check worth having. Six host checks besides, including both halves of the superblock disagreeing. |
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0a2965bc63 |
Name the rules, say when there is nothing to say, and hold a baseline
Four things SplitLint wanted, and they build on each other. EVERY WARNING NAMES ITS RULE, in brackets at the end the way a compiler names the flag that produced it. Twelve rules, listed by --help. That makes the other three possible: suppressions can name one rule and leave the line honest about the others, the harness can assert on a rule's identity rather than on the wording of its message, and --machine can print one tab separated line per warning - file, line, rule, message, help - so nothing downstream reads prose. This file's own output was parsed with regular expressions three times in one day before it had a shape to rely on. A CLEAN RUN SAYS SO: No style warnings: 121 files checked against 12 rules. It used to exit in silence, which does not tell you it found nothing - it tells you nothing at all, and from outside the two are identical. A MARKER THAT SILENCES NOTHING IS ITSELF REPORTED, as dead-suppression. An exception that outlived whatever made it necessary is the thing the required reason exists to prevent, and naming the wrong rule now gets you both the warning you meant to silence and a note that your suppression is doing nothing. AND THE CORPUS IS HELD TO A BASELINE. Sixty one warnings are left in it deliberately and nothing stopped a sixty second. Tests/lint-baseline.txt records how many of each rule each file should produce, so a new one fails make test while the sixty one stay quiet; confirmed by adding an INIA 0d0 to Say.asm and watching it name the file, the rule and the count. It counts per file and rule rather than recording line numbers, because line numbers would churn the whole baseline whenever anything was inserted above a warning - the same reason cycle counts are stripped from recorded output here. ./Tests/lint.sh --bless records it again. One thing to know for next time: the rule name was inserted before the line number at all twenty one call sites, and the signature was changed to match rather than the twenty one call sites being fixed. (path, rule, line) reads no worse than (path, line, rule) and one edit has fewer ways to go wrong than twenty one. |
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9c144469b4 |
Take the SplitLint findings that are one operation, leave the rest
Twenty four more sites, and the interesting part is which ones were left alone. A rule emerged while reading them and it held all the way through: apply where the repetition is INSIDE one operation, skip where the author's own structure says it is a new thought, and never where two equal values mean different things. Taken: - Five registers reassigned to a value they already held, where both are the same quantity: two masks in one expression in Snake, two spaces printed by the monitor, both halves of block zero in waitTest, and a RSTA in Pour that the very next instruction overwrote. - Eighteen SETDs that reload a pointer inside one operation - a store back into the variable just read, or an INCD stepping to the second byte of a two byte value. Those read correctly without the reload. - sbfsNext, which branched to the label on the line below it. Left, with reasons that are the useful part of this: - Eight registers where the same number means two different things. CosmOS and the loader set A to 1 for a blit command and then to 1 again for a bank number; Asm compares a type against 3 and then a status against 3. Removing those couples one quantity to another that is equal by accident and would part company silently. - Ten RSTAs that open the RSTA/RSTB/CCF/ADD "return zero" block. The redundancy is what makes that idiom self contained; taking it out makes the return value depend on the line above. - Eleven SETDs that begin an arm of a comparison chain. Each arm loads, compares and branches, and they get reordered - the repetition is the reason a new arm can be dropped in anywhere. - Twenty five SETDs separated from their pointer by a blank line or a comment, which is the author saying a new thought starts here. - Two CCFs before arithmetic, which this codebase writes unconditionally. - Three redundant branches in test programs whose recorded output includes addresses, where three fewer bytes moves what the test demonstrates. Nine recorded outputs moved and every one is a size in a listing or, for Life, five more generations inside the same cycle budget. Behaviour is unchanged everywhere: cosmosSnake and cosmosEdit pass byte for byte while Snake loses eight bytes and Edit twelve. CosmOS is 10,902 bytes of program against 10,937, and the native assembler 12,173 against 12,183. The CosmOS README's size for Edit moved twice in one sitting, and this morning's check caught it both times - which it could not have done before that claim was reworded to name what it was about. |
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e1273337c4 |
Two mechanical fixes SplitLint found: MVQA, and RSTA for zero
Twenty four places moved Q into A or B by pushing it and popping it back. That is four bus cycles and two bytes to do what MVQA does in one of each, and several of them are inside loops - Life, the calculator, int8. Nineteen more loaded zero with INIA 0d0 where RSTA says the same thing in one byte. Both are equivalent at the CPU rather than by assertion: RSTA and INIA both leave Status alone, and PSHQ followed by POPA nets to A = Q with the Stack Pointer where it started. The one difference is that the pair leaves a copy of Q in memory just below the Stack Pointer and MVQA does not, which nothing here reads. Five recorded outputs moved and every one of them says the change worked: - 16x16Life fits five more generations into the same cycle budget, the first 457 lines identical, because the loop got cheaper. - Life.sbx is 1409 bytes rather than 1411, in three tests that list it. - Edit.sbx is 1995 rather than 1996. That last one broke a check I added this morning, and the hole is worth recording: the CosmOS README's claim about Edit's size did not have the word "Edit" on the same line as the number, because the subject was in the sentence before, so the check that measures quoted sizes skipped it silently. The sentence now names what it is talking about, which makes it both checkable and clearer, and the check fails on a wrong number there. Comments on either half of a replaced pair are carried onto the instruction that replaces them, so nothing anybody wrote was lost. |
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c146d98588 |
Stop the linter recommending a change that a faster helper would break
SplitLint knew that CALL restores A, B and Data Pointers 0 to 2, so a pointer set before a call is still set after it. That is true, and it made the tool give advice that was correct today and unsafe to take. Of the 178 redundant SETDs it found across the corpus, 122 were redundant ONLY because of that restore - the shape is everywhere, because it is how a helper is given its arguments: SETD.0 SbfsBlock SETD.2 SbfsFileStart CALL sbfsSetWord SETD.0 SbfsBlock <- flagged Removing that last line is right until sbfsSetWord is reached with RCAL, which restores nothing - and that is not hypothetical, it is what RCAL was added to this machine for, measured at close to halving the assembler's memory traffic. The failure would also be silent from the linter's side: it forgets everything across an RCAL, so it would stop reporting while the removals stayed removed. So a claim now ends at any call, for pointers and for registers, the way a claim about carry already did. 257 warnings become 127, and the redundant SETDs 178 become 54 - which is exactly the number an independent count of "no CALL in between" had arrived at separately. The fixture gained a SETD and an INIA repeated across a CALL, which must stay quiet, and the harness fails with the old behaviour put back. Two mistakes worth recording: the new expectations first pointed at the LABEL above the repeats rather than the repeats, which passes for free because nothing ever warns about a label; and the block landed in the middle of another check's comment, leaving that comment describing the code below it instead of its own. |
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8f4cc5878d |
Repair a table cut in half, and measure the numbers that had drifted
The README's emulator options table was split by forty lines of prose: two rows, then the whole discussion of the cost model, then five more rows with no header above them. Markdown renders that second half as something other than a table, so three of the seven options were not being shown as options. The rows are back together and the prose follows them. Four numbers had gone stale, in three different ways, and none was noticed: - "Five more scripts run alongside it" - there are six, and lint.sh had no bullet saying what it was for. - "rebuild all three tools" - there are four. - Files.asm quoted at 645 bytes in two places; it is 665. - Edit quoted at 1,983; it is 1,996. The last two are the most quotable sentences in the CosmOS README and the least likely to be rechecked by hand: the programs kept being made better and the sentences about how small they are stayed where they were. So docs.sh measures all four now. It counts the scripts in Tests/ that are not the driver or the disk builder and checks the README says that many and explains each one; it counts what the makefile's all target builds and checks the tool count in both phrasings, which took two attempts because one sentence says "the four tools" and the other "all four tools"; and it assembles every app the CosmOS README quotes a size for and compares. Each check was confirmed by making the fact wrong and watching it fail. WAIT also added a second kind of cycle this morning and the cost model section still described only one. It now says what an idle cycle is, why the two are counted apart, and what that distinction is FOR - a machine that slept through a slow disk and one that spun on it take the same elapsed time and print the same characters, and only the split tells them apart. The duplicated sentence about pipelining is gone; it was said twice, eleven lines apart, in nearly the same words. |
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2b079324ae |
Add SplitLint, and let it be told when something is deliberate
SplitLint reports valid assembly that has a shorter direct expression: zero loads that could be RSTA or RSTB, Q moved through the stack where MVQA would do, self-cancelling push and pop pairs, assignments overwritten before use, unreachable fallthrough, one-byte pointer moves that could be INCD or DECD, a branch to the label directly below it, a SETD reloading an address the pointer already holds, and branches whose carry is known. Its model is deliberately local and conservative: every label and every directive forgets all known state, so a claim only ever lives inside a straight-line region. It knows the calling convention - CALL forgets DP3 and keeps the rest, RCAL and SWI forget everything - and it shares assembly.o with the assembler, so an added opcode cannot leave it holding a private copy of the instruction table. 260 warnings across the corpus, of which three were wrong in the way that matters: branchTest.asm and interruptFlagTest.asm exist to check that a branch whose carry is known behaves correctly, so a diagnostic saying the outcome is known is exactly right and exactly unwanted. A line whose comment says "splitlint: <reason>" is now not reported on. THE REASON IS REQUIRED and a bare marker is refused, because a suppression nobody explained outlives whatever made it necessary. Suppressed warnings are not counted, so --fatal-warnings does not fail on one, and the number of them is printed at the end so the claim is visible rather than silent. Tests/lint.sh checked a TOTAL: twenty three warnings expected, twenty three found. That number stays right while the thing behind it goes wrong - a rule that stopped firing while another fired twice would pass, and so would a rule reporting at the wrong line. It now checks which warning came out and at which line, that nothing else came out, and that the four lines meant to stay quiet did. Confirmed by breaking one rule's message and watching it name that rule: the old assertion passed the same sabotage, because the warning still fired and the count never moved. Written with the user while I was away; my part is the suppression mechanism, the harness rewrite, and the three marks in the test programs. |
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c216c83e12 |
The filesystem waits for the disk instead of asking it repeatedly
sbfsWaitDisk spun on the status port. Read ahead had already hidden about
three quarters of the latency, and what remained was still 11.5% of Type
over a 14K file on a ten thousand cycle disk - all of it memory traffic
spent finding out that nothing had happened yet.
It tests the port first and only waits if the disk is still busy, and that
order is the whole of what makes it safe: the disk raises its line when it
finishes, so a disk that finished in the gap between the test and the WAIT
has its line standing already and the WAIT does nothing rather than
sleeping through the answer. No handler and no vector - the shell keeps the
Interrupt Flag down, and a WAIT wakes on a line whether or not anybody
means to answer it.
Printing a 14K file, by where the cycles go:
cycles a block total bus waiting
0 922,570 922,570 0
2,000 946,474 922,702 23,772
10,000 1,042,474 922,702 119,772
The bus column stops moving. What the program costs in memory is now the
same whatever the disk does. On this emulator nothing observable changes;
on hardware it is a CPU standing out of the way of the memory controller
rather than competing with it for every one of those 119,772 cycles.
The first version cost 660 cycles more at latency zero because it read the
status port again on the way out. AND writes to Q and leaves A alone, so
the status was already there - which is what the original said in its own
comment, and what I stopped believing while rewriting around it.
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c3188ed657 |
Seventy becomes seventy one: a machine that can wait
HALT is terminal - stepCPU returns at once when the Halt Flag is up, so a halted machine does not execute, service devices, or take an interrupt - and that has to stay true, because every test ends with a halt and "halted" is how a program says it has finished. The consequence was that SplitBit had no way to wait at all. Every wait was a spin, and a spin is bus traffic: 11.5% of Type over a 14K file on a disk of ten thousand cycles, after read-ahead had already hidden three quarters of the latency. WAIT is 0xFE, one byte, no operands, sitting under HALT where the instruction that almost stops the machine belongs. Three decisions in it: - A line already standing means there is nothing to wait for, so WAIT does nothing. That is what makes test-then-wait race-free. - Any line ends the wait, masked or not, so a program can sleep on a device it has no handler for and read its status afterwards. Masking says who answers a request, not whether it happened. - A line that wakes the CPU without being dispatched is taken down by the WAIT. Left standing it would be found by the next WAIT, which would return at once - the program would spin exactly as before while looking as though it slept. Waiting is NOT a Status bit, and that is the trap avoided rather than a gap: Status rides into the interrupt frame and comes back out, so a machine interrupted mid-wait would return from its handler still waiting, and wait again for what it had already been given. An internal field instead. Idle cycles are counted apart from bus cycles and the halt line says so when there are any, which is what makes the difference observable at all - with the line-clearing removed the total moves by ONE cycle, 20,100 against 20,099, and only the idle half changes, halving to 9,976. A test on totals could never have seen it. Tests/terminal.sh asks that question, being the file for things a recorded output cannot see, and fails with the clear removed while "both reads finished" still passes. Three collisions, all found by building it: - 0xFE was the assembler's "not an instruction" sentinel. getOpcode now answers a negative NOT_AN_OPCODE, which is outside the range of every possible answer instead of inside the unused part of it. - 0xFE was also what faultTest and faultResumeTest executed to provoke a fault. They now use 0xFD and say why, because they did not fail when it became an instruction - they HUNG, having started sleeping instead. - Keys.asm has had a label called "wait" for a year, and mnemonics are matched uppercased. What that reported was "Branch without label" at the BRQ thirty lines away. The assembler now refuses a label that is already an instruction, at the label, by name; every instruction added takes a word out of the space of label names, so this will happen again. |
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6b41354f8f |
Delete a comment describing a design that was removed, and check the rest
Two comments in the native assembler survived the changes that made them false, and both are the kind that misleads rather than merely ages. Asm.asm still explained an eighteen kilobyte buffer that the whole output had to fit in "because a file is written in one call and there is nowhere to put half of one" - which stopped being true when the assembler learned to stream, and the variable it described, ImgRoom, does not exist any more. It was sitting in front of the comment that replaced it, so the paragraph a reader met first described the design that had been taken out. Replaced by what is actually there: no limit but the disk, one block at a time through a window in scratch. scratch.asm said the system keeps below 0x1000 twelve lines above the paragraph explaining that the system's half of Data Memory was doubled to 0x1FFF. A stale number next to its own correction is worse than a stale number alone, because which one a reader believes is a coin toss. docs.sh now checks both of the facts scratch.asm asserts about the machine around it: the floor it claims the system keeps below, against the CosmOS README, and the address its buffers start at, against where the assembler's own data actually ends. Neither is enforced by a line of code anywhere - the map is a comment, deliberately, because reserving the buffers would put 22K of zeroes in the file and the assembler could not load itself - so a check is the only thing that can hold them. Both fail when broken; the second reports the exact overlap. |
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c74075dc51 |
The review notes are all done, so the file that said to delete it goes
Six items, all fixed and all tested: the streamed commit bounded against its reservation, the memory map checked against itself, the save guarantee stated precisely, temporaries marked in the entry rather than by name, the path limits measured and left alone, and the directory bounded to what the parent field can name. The list of design strengths at the end went with it. It was a reader describing what the format gets right, which the README says in its own words and at more length; keeping a second copy in a file headed 'delete me' would only be a second copy to keep current. It is in the history if anybody wants to read it back. |
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ce0f18f4ef |
Refuse a directory whose last entries cannot be named as a parent
A parent is an entry index PLUS ONE in two bytes, so entry 65535 has no parent number: adding one wraps to zero, and zero is the root. Eight entries to a block, so 8192 directory blocks reaches it and SplitDisk formatted that happily. It does not fail by refusing, which is why it was worth chasing rather than reasoning about. Reproduced on a disk built for it: mkdir /deep/child, with /deep at entry 65535, printed 'Made "/deep/child" as entry 0' and put child in the ROOT. Listing /deep then showed nothing, because the search is for a parent of 65536 and the entry carries zero - so the same mkdir succeeded again, and again, and five entries called /child piled up in the root. Duplicate names in one directory are the one thing rename refuses outright, on the grounds that a search answers with whichever it meets first and the rest can never be reached; this manufactured them one per attempt. 8191 blocks is the most, giving 65528 entries. Refused when formatting and again when reading, in both implementations, because a disk claiming more was made by something that never checked. On the machine only the high byte of the count has to be looked at: anything from 0x20 up is too many. Three checks, all of which fail with their guard removed. The machine's disk claims the size rather than having it, so the test image is 64 blocks that lie rather than sixteen megabytes that do not - mounting is refused at the geometry, which is read out of block 0. |
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634650cab9 |
The path limits are settled: leave them, and say what they are
Measured rather than adjusted. The longest path on a full install is 21 characters against a native cap of about 117, so neither that nor SplitDisk's 512 binds anything, and both can be raised if that ever changes. Looking for the evidence turned up the limit that did bind - the prompt's 127 bytes, fixed in the commit before this one. |
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2b5506ee70 |
Stop the prompt writing off the front of its own buffer
The prompt is the working directory's path, worked out each time by walking the chain of parents up to the root. The names arrive deepest first, so they are written backwards from the end of a 127 byte buffer - and nothing bounded that walk. Nothing bounds the depth either. A path given to one operation is capped at 95 characters and a 22 character name, but "mkdir a" and "cd a" are each far inside that and can be repeated forever. Six directories of 22 characters is 132 characters of path, and at that point the walk wrote down past the front of CwdText and into what the assembler had laid out below it: the shell's own command names. ExitName sits five bytes under, so the word "exit" went first and the shell stopped recognising the command for leaving. Measured, not deduced: fine at five levels, gone at six. The walk now counts the room it has left, byte by byte, and stops. What is already written is the DEEP end of the path, which is the end worth showing, so it is cut at the front and three dots say so - out of three bytes held back from the count, so there is always somewhere to put them. Twenty levels deep the prompt shows the last five and every command still works. cosmosDeep records that, and records it by running help, cd and exit from down there rather than by looking at the prompt: a wrong prompt is cosmetic, and this was writing into other variables. It fails with the bound removed. The tree is built by SplitDisk because a path that long cannot be given to mkdir in one piece - which is the same fact that makes the depth unbounded. The three path limits are written down in the README now, including which one actually binds. The other two do not: the longest path on a full install is 21 characters. |
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0c240f7ad3 |
The temporary namespace is no longer a note
Two left: one path length both implementations agree on, and a bound on directory entries that keeps every one of them nameable as a parent. |
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ce8fb721fe |
Say a temporary is one in the entry, not in its name
Saving something that already exists writes a temporary, deletes the original and gives the temporary its name, so that nothing is lost if the writing fails. The temporary was told apart from a real file by being called sbfs.part or sbfs.out - and those are legal names. Starting a save deleted whatever answered to one as stale scratch, so saving anything at all in a directory destroyed your own file of that name there, silently. Flag bit 0x04 now says it. The property is not in the contents - the same bytes become the finished file the instant the rename lands - so it belongs in the entry, which is the thing the commit changes. sbfsCreateTempAt is the door temporaries come in by, the commit writes the flags flat along with the name, and cleanup wipes what it finds only if the entry says it is ours. Anything else stops the save instead. The bit is also the recovery. Both listings show an unfinished write rather than sizing it, because the size in the entry is the room that was asked for and not what was written: "<unfinished>" from dir, and a line from SplitDisk saying the blocks are held and a rename brings the data back. That was the gap in what the last commit documented - the data survived a crash and nothing would show you where it was. Four new agreement checks, three of which fail with the guards removed. The fourth needed rebuilding first: both tests started on one disk, and the first save ate the sbfs.part that was the second test's SOURCE, so the copy failed for want of a file, never opened a stream, and passed while reporting on nothing. A disk each. The fifth check forges the wreckage by setting the flag on a finished file, since nothing here can crash a save half way through. No version bump: a committed file never carries the bit, so a disk this writes is byte for byte the disk the old code wrote, which the whole-image comparisons confirm. Only the wreckage differs, and older code reads that as an ordinary file - which is what it did before. |
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d6cbbb5034 |
Strike the three review items that are now fixed
The streamed commit is bounded, the memory map is checked against itself, and the save guarantee says what it is. Three left: the temporary-file namespace, one path length both implementations agree on, and a bound on directory entries that keeps every one of them nameable as a parent. |
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9e2aa0122e |
Say what a safe save actually promises, and where it stops
Both sbfsSaveFile and sbfsStreamDone write a temporary, delete the original and rename the temporary onto its name, and the README explained why that order and not the obvious one. It never said what the resulting guarantee is, which invited the stronger reading: "safe save" sounds like it survives anything. It survives everything that goes wrong while it is running - no run long enough, no free blocks, a refused write, a name that turns out to be a directory, a writer that gives up - and in all of those the original is untouched. It does not survive the machine stopping, because the commit is two block writes with a gap between them: stop there and the old file is gone and the new one is still called sbfs.part. The bytes are all present and one rename by hand recovers them, but nothing does that on its own. Written down in the README beside the ordering it qualifies, and at both commit points in sbfs.asm, where a reader is when the question occurs to them. Closing the gap wants a journal or a second directory, which is a lot of disk for two writes; a boot-time consistency check is the cheaper answer if it ever matters, and it would want temporaries flagged in the entry rather than recognised by name. |
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aa7bdc6acd |
Check the memory map against itself, not only against the code
The CosmOS README's Data row gave the system 0x0000-0x3FFF and a loaded application 0x2000 and above: two columns of one row that cannot both be true. Program was doubled to 0x3FFF when CosmOS outgrew its first map and that number was copied into the Data row as well, where the answer is 0x1FFF. docs.sh measured both segments against the CosmOS column and passed the table anyway, because it never read the column beside it. A number checked against the code and not against the number next to it is still unchecked, so it now reads both and compares them - and compares two further copies of the same fact that had gone stale on their own: the minimal application in the README, still based where applications lived before the doubling, and the map cosmos.asm opens with, which somebody reading the system reads before they read the README. Each of the three checks was confirmed by breaking the fact and watching it fail; the first reproduces exactly the text this commit removes. While in that header, the command list said five commands and CosmOS has eleven and a search path besides, and "dump is next" outlived the monitor. |
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db3d349da8 |
Read the next block while the program is busy with this one
A file is read front to back, so when something asks for a block, the one after it is almost certainly wanted next. sbfsReadOne asks the disk for it straight away and hands back the block that was wanted - so the transfer happens while the caller is busy, and the waiting is mostly over by the time it comes back. Printing a fourteen kilobyte file: 1,064,498 cycles at two thousand a block becomes 976,882, and 1,576,562 at ten thousand becomes 1,032,889. The second figure barely moves between those - seven per cent from an instant disk to a slow one, where without it the same change costs sixty eight. A machine that reads ahead stops caring very much how fast its disk is. NOT FOR DIRECTORY SEARCHES, and that was tried first and thrown away. A scan stops the moment it matches, so the block it would read ahead is one nobody will ever look at - a transfer to fetch and another wait to throw away. It was nineteen per cent SLOWER on a lookup at ten thousand cycles a block. Reading ahead is a bet that the next block is wanted, and a search is exactly the case that hopes it is not. The scan loop is untouched. Three per cent is what it costs when the disk is instant, which is the bookkeeping with nothing to hide behind it, and the default. The disk has one buffer, so the only way to know what is in it is to remember what was last asked for. Every read records that; a write clears it, because a write fills the buffer from memory and no read asked for what is in it. Getting that wrong would blit whatever happened to be there and call it the block somebody wanted. The read ahead is bounded by the file's own length, so reading the last block does not fetch whatever follows the file on the disk - which belongs to somebody else and would be paid for twice, once to fetch and once to discard. It cost one bug, and an instructive one: the next index was worked out by stepping SbfsIndex, which is the CALLER'S and is still wanted after the return - handleFileBlock compares it against the file's length to see whether this was the short last block. Every block reported the wrong number of bytes, and the output of Type skipped five lines in the middle. It has a place of its own now. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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d4cba36c5e |
Devices that take time, and a filesystem that waits for one
The disk's status has always had a bit meaning "still going", and the header beside it has always said to honour it. Nothing did, because nothing could: the host finished the transfer inside the instruction that asked for it, so the bit could never be seen up and asking about it was asking about something that cannot happen. --disk-cycles gives it a latency. The command is still checked at once, because a refusal is not work - a block that is not there fails before any head moves - but the transfer is remembered and done when the machine has run that far. Until then the buffer holds the block BEFORE this one. That last part is the point. A program that does not wait gets the wrong bytes rather than an error, which is the failure the bit exists to prevent and the one that would never have shown up. With a latency of two thousand, CosmOS could not even mount: sbfsMount reads block zero and looks straight at the buffer. deviceTick is the general shape rather than a disk feature. Called once per instruction with the machine's clock, it lets anything whose moment has come finish - which is what a display that refreshes, or a port that waits on the host, would want in exactly the same way. The filesystem watches the bit now, in one small routine reached with RCAL. That is not decoration: what it hands back is the settled status in A, and CALL puts A back the way it found it, so an ordinary call cannot carry the one thing this exists to carry. Two bytes of Stack rather than ten, in a routine that runs on every block the machine ever touches - the first place in the system where the new call is the right one rather than merely a cheaper one. The manifest takes a @N after a disk, the way it already takes :ro, so a test can ask for a slow one. cosmosSlowDisk lists a directory at two thousand cycles a block and gets the same listing as everything else, which is the whole assertion: a filesystem that did not wait would print nonsense rather than fail. Zero is the default and every other test runs at it. What waiting costs, on a directory heavy run: 229k cycles at zero, 275k at five hundred, 415k at two thousand, 1.16M at ten thousand. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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e0cf0a9a25 |
Charge the memory controller for the memory it moves
A blit cost ten cycles, which were the five port writes that set it up. The quarter of a kilobyte that moved cost nothing, and no hardware moves a quarter of a kilobyte for nothing. BANKS ARE SEPARATE MEMORIES, AND THAT IS WHAT SETS THE RATE. A move between two of them can overlap its read and its write - fetch the next byte while the last one is stored - so it settles at a byte a cycle. A move within one bank cannot, and costs two. A fill has nothing to read and costs one whatever the banks are. The odd cycle on each is the pipeline filling. That is not a modelling choice so much as a reading of the structure the machine already has: a Program to Data blit is inherently twice the rate of a Data to Data one, and it is legible why. Measured: 256 bytes is 297 cycles across banks and 518 within one, both including the instructions that ask for it. WHAT IT TAUGHT, which was not what I expected. Charging for movement costs the native assembler 0.4 per cent and costs directory work 13.4. The assembler reads a block and then thinks about it for a long time, so the move is amortised into nothing; the filesystem reads a block in order to look at it and does nothing else in between. So the case for a blitter that runs alongside the CPU is weaker than it sounds. Concurrency pays when there is other work to do during the transfer, and the place that spends its time moving memory is exactly the place with nothing else to do - it blits a block precisely so that it can read it. What that workload wants is a FASTER controller, not a concurrent one: a wider data path halves the wait, and the machine is waiting either way. Video is the case that would still want concurrency, since a frame can be moved while the next one is worked out. That is an argument about software nobody has written yet, and it is now an argument with numbers on the other side of it. The byte at a time port is charged too, for the byte it moves beyond reaching the port. Nothing polls CTRL_STATUS, so the transfer stalls whoever asked for it, which is the conservative reading and the one the software already assumes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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f1e5cc46f6 |
A cycle is an access to memory, not an instruction
cycleCount used to tick once per instruction, so RSTA cost what SETD cost and a CALL moving ten bytes of Stack cost what a branch cost. No machine anybody could build works that way, and the emulator's job is to be the thing the hardware is designed against. Every touch of memory now goes through one of four accessors that charge for it: fetching an opcode, fetching the bytes after it, reading or writing Data Memory, and reaching a device port. One access, one cycle, nothing overlapped. The accessors exist so the cost is counted where the access happens rather than in a table of per instruction costs kept somewhere else - a table like that is a second copy of what the code does, and the two drift. The run loop spends a budget of cycles instead of running a count of instructions, so the emulated rate means something: an instruction costs what it touches, and a batch ends when the cycles are gone. What the numbers say now: RSTA 1 and SETD 4, being one byte and four. LDA 3, DPUA 2. CALL and RET together 24, RCAL and RRET together 8, because the first pair moves twenty bytes of Stack and the second moves four. The average SplitBit instruction costs 3.72 of these, measured over the native assembler assembling a program. And the measurement that prompted all of this: converting the filesystem's hottest leaf routine to RCAL is 3.1 per cent cheaper on a directory heavy workload. The old model said 0.0, which is what a model that cannot see memory traffic must say about a change that is nothing else. Three tests moved. settle() strips the cycle count from recorded output, so nothing should have churned - but it was anchored to the start of a line and replCalculator's last output has no newline on it, which leaves the halt message mid line where the pattern never reached. Not anchored any more. The two Life programs are bounded by a cycle count because they never end, and that number was rescaled from 3,000,000 to 11,200,000 - the same amount of work at 3.72 cycles to the instruction. Nothing about either program changed. No limit reproduces the old output exactly, because the cut now lands elsewhere in a frame, so they are recorded again rather than tuned to match. Whether hardware overlaps a fetch with the end of the previous instruction is left open on purpose. This is the conservative model; pipelining is a decision to make while drawing the hardware, not one to inherit from an emulator. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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54f5cfe8a4 |
Add Copy and Compare, which stream in both directions at once
Copy joins the read and write streaming services: source and destination are both larger than Data Memory while the program owns one block. Compare reads two files through separate blocks and ignores the bytes past a short final block, which belong to neither file. Between them they exercise empty, exact-block, part-block and 84,000 byte files, and the host extracts the copy afterwards so that two native programs agreeing with each other is not the only oracle. Written by ChatGPT, as their headers record, along with the agree.sh section and the manifest entry that drive them. THIS SHOULD HAVE COME FIRST. The commit before it staged whole files rather than the hunks it meant, so its manifest already names these two programs while their source was still untracked - that commit will not build on its own. Left in place rather than rewritten, since the pair is right and only their order is wrong. NOTES.md is their review of the streaming work. The first item in it is fixed by the commit before this one; the rest are still open. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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a7d3e09d94 |
Refuse a streamed file that commits more than it reserved
osFileStart sets an extent aside and osFileWrite refuses a block index outside it, so writing off the end was already barred. Committing a larger size was not, and reaches the same neighbour by simply claiming it: a directory entry is the only record of what a file owns, so an entry claiming a block it was never given owns it, and so does whatever owned it before. Both files then look perfectly well formed. The free count went backwards past zero on the same path. Found by ChatGPT's review of the streaming work, in NOTES.md. I had bounded the index because writing off the end was the obvious way to reach a neighbour, and had not noticed that the other end of the same reservation was open. THE SIZE IS COMPARED, NOT THE ROOM IT TAKES UP. One block and a tail occupies exactly what two whole blocks occupy, so bounding the blocks alone would let a file reserve the first, commit the second, claim no block it was not given, and still report two hundred and forty six bytes that were never written to it - whatever the disk had there before. Checked before anything is touched, which is why the temporary is found twice. The old file is deleted a few lines down and a refusal after that point would have destroyed the thing it was protecting. AND IT CAUGHT A REAL ONE IMMEDIATELY. The assembler reserves the file plus room for its vectors, and asked for four bytes per vector DECLARED - which looks like a safe bound and is not, because a device is declared during the SECOND pass, in the line that implements it. A program with a device installs a vector that was not counted when the room was measured. CosmOS reserved 14,163 bytes and committed 14,167, writing four bytes past what it had been given on every build since S2. It landed inside the last block it owned, and would not have if the boundary had fallen four bytes earlier. It reserves against the vector table's LIMIT now, which cannot go stale whenever things are counted. Claim.asm is the program that tries it: reserve one block and a tail of ten, write them, then tell osFileDone the file came to two whole blocks. The refusal and the honest commit that follows are both recorded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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19ab36a201 |
The assembler can say where everything ended up
-S writes every label and the address it was given, in address order. Nothing else knows that. A program on the disk is bytes; the monitor can disassemble it but has no idea what any of it is called. So counting which addresses a program calls says a great deal and names nothing - the answer arrives as a column of numbers and somebody works out by hand which routine each one is inside. It was deferred when the native assembler was planned, as a listing and symbol dump nobody needed yet. Finding out where the assembler spends its time is what needed it: the top six call targets were addresses until this existed and are numStep, numCompare, tokGet, srcNext, numAddByte and clsSameName with it. Sorted by address rather than by name, because the question asked of it is always "what is at this address". Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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af0360128b |
Sixty four instructions becomes seventy
The six settled back on the twenty fourth, built now. RCAL and RRET are a call that puts nothing back. CALL restores A, B and Data Pointers 0 through 2, which costs ten bytes of Stack and is why a subroutine here can only hand anything back through Q, DP3 or memory. RCAL costs two and restores nothing, which is what a short leaf routine wants and is unsafe in exactly the way the name says. They are a pair because the frames are different sizes: returning from one through the other walks the Stack to somewhere that was never a return address. That was the user's correction to the original proposal, which had a raw call and no raw return. DPUA and DPDA offset a Data Pointer by A; DPUW and DPDW by A and B together, most significant first. DPUP and DPDN take a byte written into the program, so moving a pointer by something just worked out meant storing it and loading it back. Down as well as up on symmetry grounds, which was also the user's call - the argument against it came from counting uses in a corpus written under the constraint. The opcodes sit where they belong: 0x16 and 0x1E immediately below CALL and RET, and 0x4E through 0x51 at the end of the Data Pointer family. All six fit shapes that already existed, so instructiontable.py needed only set membership and both machine side copies of the table regenerated from it unchanged. Checked at every level it exists at: the emulator runs them, the host assembler encodes them, the monitor disassembles all six with the right lengths, and the assembler that runs on the machine builds a program using them byte for byte identically to the host - and that program runs. The recorded test measures what the two calls COST as well as what they put back, because an RCAL that quietly did what CALL does would still return to the right place. It does not survive that: returned through RRET, it hangs. docs.sh can read a two word number now. The count of instructions taking a Data Pointer went past twenty, and the pattern only allowed one word, so the check would have reported that the manual had stopped saying it rather than that the number was wrong. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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00d896e3e7 |
Break shows registers it chose, not ones it inherited
Break left DP1 and DP2 alone, so what a stop printed for them was whatever the shell happened to have left there - which is a CosmOS address, which moves whenever CosmOS is touched at all. The recorded output had to be taken again four times in one day's work, every time for a value that is not this program's and that nothing should ever depend on. It sets all three of the pointers it owns now, rotated between the two stops so that every one of them visibly changes, the way A and B already did. DP3 stays as the system left it: it is where the program was entered, which is the one thing worth seeing here that this program did not choose, and it is steady because it is this program's own base. A demonstration of what the registers were should show registers somebody chose. Then every line of the record is being asserted rather than merely observed, and a reader can tell which is which. Checked both ways: sixty four bytes added to CosmOS's data no longer moves it, and reading the frame at the wrong offset still fails it. cosmosRun and cosmosMonitor move because Break is sixteen bytes longer and both of them list the disk it sits on. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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fb7b224bbb |
S2: the assembler writes the file as it makes it
The output image is gone. It was eighteen kilobytes and it is now one block of window, because the file was always produced in order and only ever needed to be written that way. Everything works in FILE OFFSETS now. A cursor is a two byte number counting from the front of the file, and since a block is two hundred and fifty six bytes, the block it lands in is the offset's high byte and the place within that block is its low one - so there is no division anywhere, and ImgWalk, ProgPut and DataPut needed no change but where they start. ONE WINDOW RATHER THAN THREE. The plan said three: one per segment, and a third for the block where the program ends and the data begins, which belongs to both. Fetching a block back instead makes all of that one case. The header is patched after every byte is out, the boundary block is written by both cursors, and both are simply revisits - a revisit is what fetching handles. osFileFetch is the service that allows it, and is the read side of the write. A run of bytes in one segment costs nothing extra; a switch between segments costs two block operations, and a source file has a few dozen switches and several thousand bytes. Two bugs, both a pointer meaning two things: putAt took the cursor to advance in DP2 and then wanted DP2 for the window's address. A call puts DP2 back the way it was AT THE CALL, so the step at the end moved whatever the last call had left there - the window walked off across memory while the cursor stood still. It goes in memory now, like the block did in S1, and for the same reason. The size the file is created at could not be right. How many vectors are actually installed is not known until the second pass has resolved their handlers, and by then the file must already exist to be written into - so Keys, which brings one vector, came out four bytes short. Teaching the first pass to count them meant teaching it about devices, and about a Boot line in a loadable program not being installed at all, which is two ways to disagree with the second pass about what a file contains. So osFileDone is told the size instead. A writer asks for as much as the file could possibly come to - the whole of it plus four bytes for every vector DECLARED, which no file can exceed - and says what it really came to at the end. The blocks it did not use go back to the free count. Asking for too much costs a moment; asking for too little writes off the end of a file. That is a better service for it, not a workaround. A writer that cannot know its size until the last byte is the ordinary case, and it is exactly the case this whole rung exists for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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9f7dffdeca |
S1: the write side learns to stream
osFileStart, osFileWrite and osFileDone are the mirror of osFileInfo and osFileBlock. A program can now write a file it never holds: Pour writes twelve blocks and a tail while keeping 256 bytes of it at a time, and the host tool reads all 3,112 bytes back with every block where it was put. ONE WRITE IS OPEN AT A TIME AND COSMOS HOLDS IT. Reading needs no state - a name and an index are the whole question - but writing safely does, because the new file has to exist before the old one is thrown away and something has to remember which temporary belongs to which name. Keeping that here means the careful order is written once instead of in every program that streams. Nothing already on the disk is touched until osFileDone, so a disk without room says so while the old file is still there. That is stronger than osFileSave can manage, where the size is only known once the caller has every byte in hand. osFileSave stays: Edit and Files hand over whole documents and have no reason to learn any of this. osFileWrite refuses an index past the end of the file, and that refusal is not politeness. Files are contiguous, so block nine of a three block file is a real block belonging to something else, and writing it would put one file's bytes inside another with nothing anywhere saying so. Checked both ways: the tail block is allowed and the one past it is not. Three bugs, all of them the same shape - a register or pointer used for two things at once: DP3 carried the block count in and was popped high byte first, which is the wrong way round from every reader in the system and made the count two hundred and fifty six times too big. sbfsStreamStart took the name in DP0 and then wanted DP0 for something else before it had read it, so it walked whatever it last pointed at and reported that it could find no room. sbfsStreamWrite kept the caller's block in DP3 across a find - DP3 being the pointer a return does not put back, which is exactly why the find uses it too. What went to the disk was whatever the scan last looked at. It goes in memory now, and the file is correct because every block says which block it is; a check on the length alone would have passed all three of these. Writing no longer finds the file for each block either. Nothing moves a file once it is made, so where it starts is settled when the temporary is created. That was not even slow - a scan stops the moment it matches - but it was a walk of the directory per block for an answer that cannot change, and it is 28 per cent of the cost of writing forty blocks. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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7cd5e34347 |
Two ceilings a hundred bytes apart look like one ceiling
The sixteen kilobytes taken back a moment ago all went to the output image, because that was the wall: 13,245 bytes of cosmos.bin against 13,312. Lifting it moved the machine straight into the next one, a hundred and eleven bytes away - the label names, at 8,081 of 8,192 - and the index was a hundred and eighteen entries from the same place. So the room is shared out rather than given to the obvious one. Names and index both double, and the output takes what is left, which is still four and a half thousand bytes more than CosmOS needs. LabLimit and LabRoom in labels.asm have to agree with the map in scratch.asm and are now said to. Worth recording how this was found, because it is the good case. The assembler STOPPED and said "no room left for label names: Mode, at line 3598" - a limit it checks, names, and points at. Every other ceiling this project has hit went unnoticed until something downstream broke: a program loaded over the shell, a path silently cut short, a file reported as itself less 65,536. A limit that announces itself is worth the handful of instructions it costs. The output's eighteen kilobytes are temporary. They exist because the assembler holds a whole finished file in memory before writing it, and the file is produced in order, so it could be written as it is made. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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ec56439d9a |
Take back the sixteen kilobytes the scratch map left behind
The assembler's buffers start at 0x8000, and the reason written beside them is that everything above its own data is free. That was true when it was written. The system kept below 0x1000 then; its data now reaches 0x1FFF, and the assembler's own moved from 0x1000 to 0x2000 with it when both halves of the memory map were doubled. The floor came up and the map stayed where it was, leaving sixteen kilobytes between the two that nothing touched at all. Starting at 0x4000 takes that back, with nearly four kilobytes of slack still in front of it and room for the assembler's own data to double before the two would meet. All of it went to the output image, because that is the buffer that is actually full. cosmos.bin is 13,245 bytes against the 13,312 it had, which is sixty seven bytes - the next thing added to the system would have made the machine unable to build it, and it would have shown up as a test going red rather than as anything explicable at the machine. The label table has room yet, so this is not the moment to share the space out evenly. This is the third time a limit here has gone unnoticed until something hit it, and the second where the cause was a number that stopped being true rather than one that was ever wrong. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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06bdbf7728 |
D5: move in, and give the assembler somewhere to look
The demo disk is three directories instead of thirty nine names in one list with cosmos.asm sitting between fileStream.asm and sbfs.asm: /Apps what you run /Source what you name to the assembler /Lib what those include The split is by ROLE rather than by which directory the host keeps a file in. Everything in /Lib is named by an #Include somewhere and by nothing else, which is what makes it a library rather than a source. THAT LAYOUT WAS NOT POSSIBLE UNTIL NOW, and finding out why is what this rung actually cost. An include on the machine was a bare name resolved where you stood, so every source that calls a service had to sit in the same directory as services.asm - which is every source worth having. The first arrangement of this disk put the examples in a directory of their own and none of them would assemble. So the native assembler has a search path: beside you, then /Lib. The same rule the shell already uses for a program it does not recognise, applied to the thing that reads source, and the same reasoning for it being two fixed places rather than a list - a list needs somewhere to live between one boot and the next, and there is no such place yet. It also brings the native assembler nearer the host one, which has searched -I directories since before there was a machine to run this on. The reader's per-file state grew from 293 bytes to 301, because the name it keeps is a path now and every block of a file is asked for by it. Six of those would no longer fit the room set aside, so the include list moved up a page. Both numbers are written down in two places on purpose and both were changed. dir said cosmos.asm was 17,460 bytes. It is 82,996. The size came out of the block count's LOW BYTE shifted up and the tail beneath it, which is sixteen bits, so anything from 256 blocks upward came back as itself less 65,536 - a plausible number, and wrong. Files that big say their size in blocks now. Printing the true figure wants decimal printing twenty four bits wide, which is a page of console.asm to say something nobody reads more precisely than "big". The Assembler Manual's line about SBFS being flat was the last thing in the repository still claiming it, and docs.sh now looks for that phrase and three like it in all four documents. Not a section that is wrong - one clause inside a paragraph that is otherwise right, which is the shape this kind of staleness takes. The duplicate puts are gone with the wildcard that caused them, so building the disk is quiet. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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da91a36d92 |
D4: the machine makes directories too
mkdir and rmdir are the machine's own now, and a file goes where its path says rather than always in the root. A disk can be organised without the host tool touching it. Everything below the surface works in terms of a directory and a name rather than a path. sbfsWalkParent splits the last name off, walks the rest, and hands back the two - and the separator stays on the end of the head, which is what makes one rule cover every kind of path: "/x" leaves "/", which is the root; "x" leaves nothing, which is where the machine already is; and "A/x" leaves "A/", which is neither and needs no special case to say so. Saving works in those two as well, and had to. The careful order a save uses - make a temporary, write it, delete the original, rename the temporary - only works if the temporary is made in the SAME directory as the file, because the rename at the end changes a name and does not move anything. Renaming to a path naming a different directory is refused for that reason, rather than quietly being a lie the disk goes along with. Three things this cost, all found by running it: mkdir Apps/Deep made /Apps/Apps. The leaf was worked out into SbfsWanted and then the head was walked - and walking goes through sbfsPathNext, which puts every name it meets into SbfsWanted on the way past. The head's last name landed exactly where the leaf was. It has somewhere of its own now. rmdir took a directory with something still in it, which is the one failure the whole design is arranged to prevent. Looking for children clobbered DP2 and rebuilt it from the buffer and the entry count with the subtraction the wrong way round, so the pointer walked off the end of the block and found nothing. The comparison goes through a CALL now, like the two beside it, and DP2 comes back on the entry because a RET puts it there. SplitDisk's "in use but not reachable from the root" line is what caught it. Refusing a name longer than twenty two used to read the twenty third character of a shorter one, which is somebody else's string. It is measured now. Tests/agree.sh is new and is the gate this rung was for: the same disk built twice, once with SplitDisk and once with CosmOS, compared byte for byte. The two share no code and only a written specification, and every field one writes and the other only reads is checked there and nowhere else - which entry a thing lands in, which block, what a directory's unused fields hold, the version, the free count. It caught a wrong parent immediately when that was broken on purpose. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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36ce9f6ccf |
D3: the machine knows where it is
cd moves it, dir lists the directory it is in, and the prompt says which one - but only when that is not the root, so a machine nobody has moved about on looks exactly as it always did and every recorded test that never says "cd" keeps its recorded prompt. A path beginning with a separator is measured from the root and anything else from where the machine is, so a bare name means a file in the current directory. NO PROGRAM HAD TO BE TOLD: the working directory lives in sbfs.asm beside the thing that resolves paths, because it is what a relative path MEANS. Keeping it in the shell would have meant either handing it down on every call or pasting it onto the front of every name, and the second of those is how a name that is already absolute gets ruined. Nothing stores the path. The working directory is an entry index and two bytes, and the text on the prompt is built each time by walking the chain of parents upward, writing names from the end of a buffer towards the front - which is the order they arrive in, and saves reversing them afterwards. sbfsFind splits into a walk and a check. "cd /" and "cd .." both end at the root quite legitimately, and had no way to say so through a routine whose only word for the root was "missing". Typing a program's name now tries two places in order: where you are, then /Apps. The first makes a program you are working on the one that runs; the second lets Snake work from anywhere. A word already beginning with a separator has said where to look, so only that place is tried. osChangeDir exists so that "a program may move about, and the shell puts the working directory back" is a thing that can happen rather than a promise about nothing. Both halves of that were unfalsifiable without it: with no way for a program to move, removing the restore changed no test. Wander is the program that moves - it goes where it is told and reads a file there by a bare name - and with it on the disk, removing the restore fails. The remembered file is dropped whenever what a relative path means changes: a cd, a program calling osChangeDir, a program exiting. Removing all of them fails the test and removing any one of them does not, because today every path into that cache belongs to a program that exits. It is kept in all three because the cost is a call and the failure is a file's blocks being handed out under another file's name. The cwd fixture holds two files called notes.txt saying different things, and a Say.sbx in /A that is really hello. Two copies of one program, or two copies of one file, would have passed with the whole of this deleted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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588e02aff5 |
Double CosmOS's half of the machine, and check that it fits
The memory map gave CosmOS 0x0000 through 0x1FFF of Program Memory and applications 0x2000 and above. CosmOS is 8141 bytes at the previous commit, which is fifty one bytes short of the line, and the next thing added to it went over. GOING OVER DOES NOT FAIL WHERE IT HAPPENS. Nothing enforces the division: an application says where it goes with #Base and the loader puts it there, so a CosmOS that has grown past 0x1FFF simply has the next program loaded written over the end of it. What breaks is whichever part of the shell that program happened to cover, at whatever later moment somebody uses it. It turned up here as the monitor's assemble command answering "I do not know" to valid instructions, several commands into a session, on a machine that had booted perfectly well. Both halves are doubled: applications now start at 0x4000 in Program Memory and 0x2000 in Data Memory. That is 16K of code and 8K of data for the system, against the 8775 and 2948 it uses today. Both were on the same trajectory, and moving them together means the twenty files that say #Base are edited once rather than twice. The standalone loader's loadable.asm keeps its old base: it belongs to the loader CosmOS grew out of, not to CosmOS, and its addresses answer to a different program. The unbased-segment diagnostic keeps its old base too - it exists to produce an error message that names the address, and the message is what is recorded. Tests/docs.sh now reads the two limits out of the table in the README and measures both segments against them. It reads them rather than being told them because the table is the specification, and this is the second time in this project that the thing nobody checked is the thing that rotted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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36a1b07b5b |
D2: the machine walks a path
sbfsFind takes a path where it used to take a name: names with '/' between them, walked from the root, with '.' and '..'. Each name is looked for among the entries whose parent is where the walk has got to. A bare name is a path of one name, so everything written before directories existed still works and still costs one walk of the directory. sbfsMount takes either version. On a version one disk every entry has zeroes where a parent goes and the walk starts at zero, so the comparison always agrees - which is how a flat disk reads correctly here with nothing done to it. PROGRAMS DID NOT HAVE TO BE TAUGHT ANY OF THIS. Resolution sits inside sbfsFind, below the services, so every osFile call keeps its signature and a path is simply a longer name. Type, More, Edit and the assembler gained subdirectories without a line changing in any of them. Four things this turned up, none of which was the path walk: load copied the path into a buffer sized for a NAME, so anything over 22 characters was cut short - and cut short into a path that often still resolved. "/Apps/Deep/../../Apps/Say.sbx" became "/Apps/Deep/../../Apps/" and reported that the program was a directory. That is the whole of what looked like a bug in '..', and it cost most of the time here. load on a directory SUCCEEDED. A directory has no blocks, so reading it reads nothing and leaves the staging area holding whatever was staged last - which, if that was a program, still says SBEX and still has a working entry address. It handed back the program before it. Refused outright now. delete and rename on a directory are refused, and save refuses one up front rather than failing at the rename and leaving a temporary behind. Deleting a directory frees an entry index, and a parent IS an index, so the next file created would take it and inherit the children. create writes the parent rather than leaving it zero by luck. It would be zero - delete wipes all thirty two bytes and a fresh entry never had any - but that is a fact about two other routines, and a file appearing inside a directory it was never put in is not a failure anybody would think to look for. dir marks directories and counts them apart from files, because at this point it was calling them files of no bytes. Two hazards written down in the design note turned out not to be real, and both were checked rather than argued about: The lookup cache holding 22 bytes of a longer path cannot hand back the wrong file - textSame wants both strings to end in the same place, so a cut down entry misses. It can never HIT either, though, so every path longer than a name went to the disk every time; it holds a whole path now. The allocator stepping over directories changes nothing any test can see. A directory has no start as well as no blocks, so its bounds are nought to nought and no candidate begins before it ends. The four instructions stay, with a comment saying they are not load bearing today and why they are there anyway. makedisks.sh resolves its build path before it cds. Given a relative one it carried on and quietly built disks missing some of their files, which is how the tree fixture lost a file and sent me looking for a bug in '..'. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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78e9eef472 |
D1: teach SplitDisk directories, without moving a byte
SBFS version two adds directories out of space each entry had already set aside: two of the four reserved bytes become a parent, and one of the seven spare flag bits says an entry is a directory. The entry is still thirty two bytes, so it still divides two hundred and fifty six and still never straddles a block, and nothing in the block layer knows anything happened. A directory is an entry with no blocks. That is what keeps the flat array of entries the whole allocation map, which is the property the format is built on: with files laid down contiguously, every block is inside some entry's range or it is not, and an entry with no range is in nobody's way. There is still no allocation table to consult and none to keep right. THE PARENT IS AN INDEX PLUS ONE, so zero means the root. A version one disk has zeroes in those bytes, and "in the root" is exactly where every file on a flat disk is - so a version one image is already a valid version two image, with nothing to convert and no tool to convert it with. A disk is at the lowest version that describes what is on it. format makes a version one disk and mkdir is what raises it, so everything built here stays readable by a reader that has never heard of a directory right up until it really does have one. That is what lets this land before the machine knows anything: the whole existing suite passes untouched. The tool gains mkdir and rmdir, and list, put, get and delete take paths. list also now reports entries used against entries available, because a disk has two ceilings and the entry one is the one nobody notices until it bites. rmdir refuses a directory with anything in it, and that is not politeness: parents are entry indices, a freed index gets handed out again, and the children of a removed directory would reappear inside whatever took its place. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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f4fb56606e |
Give the demo disk room for names, not just for bytes
The demo disk had eight directory blocks, which is sixty four names, and thirty nine of them were already spoken for. Its two ceilings were nowhere near each other: the average file on it is twenty six blocks, so sixty four names run out with the disk forty one per cent full. Names were going to be gone long before space was, and space is what a disk is usually short of. Twenty four blocks is one hundred and ninety two names. The difference costs sixteen blocks of four thousand and ninety six, three tenths of one per cent, and the superblock has carried this number per disk since the format was written - so nothing but the makefile line knows or cares what it is. This is provisioning and not format. Directories, when they arrive, will not relieve this pressure; under the settled design they add to it, because a directory spends an entry of its own. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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2b0aeeefd4 |
Start a program by typing its name
A word the shell has no command for is now looked for on the disk as "<name>.sbx", and if it is there it is loaded and started exactly as load and run would do it. Whatever followed the word reaches the program through osArgument by the same route as whatever follows run, so "Say hello there" and "Type notes.txt" work without either program knowing how it was started. load and run are unchanged and both stay. load is how the monitor puts an arbitrary file in front of itself, which typing a name deliberately cannot do: the extension is added rather than assumed, so "notes.txt" looks for notes.txt.sbx and a text file is unreachable by name whatever is inside it. Three things this had to get right: The built-ins are tried first and always win. The search hangs off the end of the dispatch chain, so a file called dir.sbx cannot become dir, and the commands worth trusting when the disk is what you are doubting stay trustworthy. The invoke disk carries a working dir.sbx so that this is checked rather than asserted. A file that is found but is broken says so. "not a program" and "I do not know" are different answers, and giving the second about a file sitting on the disk would send somebody looking in the wrong place. loadProgram therefore hands back a status as well as a message, since only "no file of that name" can fairly be reported as anything other than a fault. doLoad became that subroutine rather than being copied. It ends in RET instead of a jump to the prompt, and each way of failing sets its number and its text together so a new one cannot leave half of the answer behind. cosmosBreak moves because Break prints the pointers it was handed and those are the shell's leftovers, which a CALL now puts back. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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dbe58db660 |
Add Type and More, and the file stream they are built on
Two applications that read a file too big for Data Memory: Type prints one, More pages it. Both sit on fileStream.asm, which wraps osFileInfo and osFileBlock into open-and-next so an application walks a file's blocks without repeating the service calls. The disk fixture is deliberately awkward: readable.txt crosses several blocks and carries no zero byte to be mistaken for an end marker, and empty.txt says that zero blocks is a valid file rather than an error. These three files were written by ChatGPT, as their headers record. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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4fd8bf7b3f |
Step a Data Pointer with INCD and DECD, not DPUP and DPDN by one
DPUP takes an immediate, so an offset of one is legal and does exactly the right thing. It is also three bytes where INCD is two, and reads as "offset the pointer up by one" where INCD reads as "step the pointer". 56 of them across 15 files: the system, the assembler, the editor, and eight test programs. CosmOS is 9,564 bytes to 9,537, the native assembler 11,648 to 11,635, and every program in the repository together 49 bytes lighter. The worst offender was numbers.asm, written this week, where every sixteen bit helper reaches the low byte and comes back the long way round. It is the file every other part of the assembler includes, so it is the first thing anybody reads when they go looking - and it was teaching them the long way. Pattern matched off sbfs.asm rather than off the instruction table I had just embedded in two programs. THIS IS NOT TWO WAYS TO DO ONE THING. DPUP takes an arbitrary number, so one is inevitably among them; INCD earns its place by making the common case a byte cheaper. The overlap is structural and the choice is a usage question, which is a linter's job rather than an ISA's - "DPUP.n 0d01: INCD.n does this in a byte less" is a mechanical rule with no judgement in it. Nothing needed re-recording, which was not a foregone conclusion: cosmosBreak prints the system addresses the registers happened to hold, and they did not move. Both assemblers still produce identical bytes and CosmOS still builds itself to a fixed point. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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12cb489268 | Minor typo fix to assembler manual. | ||
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bd94059c08 |
Put the screenshot at the top of the README
The picture does what three paragraphs of prose were doing, and does it first. It has the whole loop in one frame: Asm.sbx assembles hello.asm into hello.sbx, the shell loads that and runs it, and then the monitor disassembles what is at 0x2000 - which is the program the machine wrote for itself at the top of the same screen. The caption points at that last part, because it is the thing an eye slides past. The disassembly is not of an example; it is of the output. Two notes on getting it right rather than nearly right. The file is Media/CosmOS.png and not the cosmos-screenshot.png it was described as, so the link would have been dead on arrival - checked by looking rather than by typing what I was told. And the caption first said the disassembled program was written "six lines earlier", which was wrong by about four; it now says "at the top of the screen", which cannot drift. docs.sh already covers it: the link check treats an image like any other relative link, and moving the file out makes the suite say so. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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9690ecf21f |
make sanitize runs the whole suite, not half of it
It built all three tools with the sanitizers and then ran run.sh and terminal.sh only. So SplitDisk was compiled sanitized and never once exercised, and native.sh - which drives the assembler and the emulator harder than anything else here, through two self-hosting builds and a fixed point - was skipped entirely. Those are precisely the places worth watching: block and tail arithmetic on disk images, and buffer indexing in two assemblers, one of which was written this week. disk.sh, native.sh and docs.sh now run under the sanitizers with the rest. Timed first rather than guessed at: 0.41s, 6.05s and 0.14s, against a whole sanitize run of 33 seconds. All three pass, which is worth knowing given none of them had ever been run this way. The README said sanitize ran "the suite", which was generous. Now it does. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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8ace20629b |
Say what the tests need, and count the tools correctly
Two nitpicks from review, and one of them was only half right, which is why each was checked rather than swept. THE TEST DEPENDENCIES were nowhere. The README said what building needs and stopped, so somebody with a C compiler and nothing else would get through 'make' and fall over on 'make test'. It needs bash and Python 3 - two of the checking scripts are Python, and one of those opens a pseudo-terminal - plus stty, timeout and the usual text utilities. "BOTH TOOLS" WAS WRONG IN TWO PLACES OUT OF SIX. 'make sanitize' builds the default target, which is all three, so the README and the makefile both undercounted what they rebuild. The other four are right and were left alone. assembly.h says both tools have to agree where the vector table begins, and bootstrap.c and cpu.c say they share the boot image format and the vector layout - in all three cases that is the emulator and the assembler, and SplitDisk has no opinion about any of it. The makefile's POSIX comment is the same story: SplitDisk uses not one POSIX interface, so it names the two that do rather than counting to three. Media/ is a home for the screenshot that is coming, with a note saying what belongs in it and that docs.sh will catch a link to something removed from it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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4e5710a1e6 |
Make the README's references clickable, and check that they land
The two manuals and the CosmOS README were named in prose and nothing else, so reading about them and getting to them were separate acts. They are links now, along with every directory in the repository map, which is the other place somebody reading that page wants to click. THE MANUALS HAVE SPACES IN THEIR NAMES, so the links carry %20. That detail is why this is checked rather than eyeballed: a link with a raw space in it points at a file that exists, so nothing about the filesystem is wrong - the renderer just stops at the space and the link goes nowhere useful. Tests/docs.sh now walks every relative link in every tracked markdown file and complains about both failures: a target that is not there, and a target with a space that should have been encoded. Both verified by breaking them. The first attempt at that verification was itself wrong - I removed the %20 and the check passed, because the file really does exist under that name. That is what showed the two failures are different things and both need catching. 13 links, all landing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3f95056eec |
Three papercuts a visitor would hit first
Found by a review, all three confirmed by trying them rather than by reading. 1. THE STRICT BUILD CLAIM WAS FALSE. The README says the sources build clean under -std=c11 -pedantic with -Wall -Wextra, and they did not: realpath is an XSI interface, and _POSIX_C_SOURCE=200809L does not reach it, so the assembler would not compile. The ordinary -Os build never saw it, because without -std=c11 the compiler's own default declares realpath anyway. _XOPEN_SOURCE=700 is POSIX.1-2008 plus XSI, and covers every file on its own. Narrowed by compiling each source with each candidate macro rather than by adding one and hoping. And 'make strict' now checks it, as part of 'make test'. The README makes a claim somebody may check by typing it, so the suite types it. Verified the check bites by putting the old macro back. 2. THE COSMOS README HAD NOT CAUGHT UP WITH THIS WEEK. It said there were no breakpoints and proposed writing a spare byte over an instruction - two commits after SWI osBreak was built, which does it without overwriting anything and is described correctly further down the same file. Its Current Scope said there was no native assembler and that self-hosting was the intended long-term milestone. And the streaming section spoke of a machine "one day going to assemble itself". All three now say what is true. Self-hosting is described as done, with what is left of it named: a linker, and an editor that knows what assembly is. 3. 'make run-hello' DID NOT WORK, and it is the one command the makefile's own header advertises. It was a pattern rule against $(BUILD)/%.bin, which worked while every program sat at the top of Programs/ and broke the moment they were filed into Examples/ - which I did, four commits ago, without trying it. The name is looked up among the programs now, so it is the program's name rather than its path, and an unknown one lists what there is instead of saying "No rule to make target". The same sweep was run across all four documents for other claims this week invalidated. The remaining "not yet" phrases are about faults that genuinely are not defined yet. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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7e8639489b |
Take the direction out of the last cross references
Includes two edits of Anachronaut's: dropping a "See the Assembler Manual" from text that is now IN the Assembler Manual, and tightening a sentence about when a vector number has to be agreed. The first of those was mine to have caught. Moving "Loading A Program From A Disk" into that manual turned a cross reference into a document telling you to go and read itself. I checked for dangling references before the move and found none, because I checked for references by SECTION NAME and not for references to the manuals themselves. Checked properly now, both directions: no other document refers to itself, and nothing that moved says "above" or "below" about something that ended up in a different file. The three remaining directional references are gone with them - two that were correct today and one, "See Numbers You Write Down below", pointing at a section twenty four lines further down that nothing guaranteed would stay there. A reference that carries a direction is a reference that goes wrong the next time anything moves, and this week moved a great deal. There are none left anywhere in the repository. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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f4bc587d0a |
The C assembler names its output for the format, not always .bin
It always wrote .bin, whatever it had built. So assembling a loadable
program without -o produced Say.bin containing SBEX - a boot image name on a
file the machine cannot boot, in a repository whose whole convention is that
a .bin is started from and a .sbx is loaded.
Successfully wrote SplitBit boot image to "hello.bin".
Successfully wrote SplitBit loadable program to "Say.sbx".
programIsLoadable() already existed and is already what decides which
writer runs; the name now asks it too. Nothing in the build depended on the
old behaviour, because everything that assembles anything passes -o.
THE ASSEMBLER THAT RUNS ON SPLITBIT ALREADY DID IT THIS WAY. Two assemblers
naming their output differently from the same source is exactly the kind of
difference that wastes an afternoon, and the newer one was right.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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b6004bdcde |
Say "boot image" where that is what is meant
"Binary" was doing three jobs. It meant an SPBT file that the machine starts from; it meant whatever the assembler happened to produce, which is now either that or a loadable program; and it meant a compiled host tool. A word that means three things means none of them, and the first of the three has a name already - this project has been calling them boot images for a while and the manuals had not caught up. Where it means an SPBT file -> boot image Where it means either output -> output Where it means a host executable -> left alone Where it means base two -> left alone The user facing messages move with it: Error: No boot image specified. Usage: ./SplitBit [OPTIONS] <boot image> Error: This is not a SplitBit boot image. Error: This boot image is in format version 2, and this emulator reads 1. Successfully wrote SplitBit boot image to "hello.bin". The assembler's own help was the interesting case. Its -o writes either format, so "the binary" there was never right - it is "the output" now, and the message that names the format is the one that says which it wrote. No recorded output contained the word, so nothing needed re-blessing. Checked before starting rather than after. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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306b4dce92 |
Give the Programming Manual a title, and send the boot image format away
Last of the four. What was left after the reorder was a document whose first heading was "General Description" doing a part title's job without being one, and a section called "Input and Output In the Emulator" that held two console ports, a worked program, and a file format. A title and an opening that says what this document is FOR, and what the other two are for, so a reader who wants the operating system or the language knows immediately they are in the wrong file. "General Description" is "The Machine", which matches the three part headings the reorder gave the rest. "Input and Output In the Emulator" is "Making It Print Something", which is what the section is: port 0, and the shortest program that uses it. THE BOOT IMAGE FORMAT MOVES TO THE ASSEMBLER MANUAL, beside the loadable program format, for the reason SBEX went there: it is a thing the assembler WRITES. It is fair that the emulator reads them too - both tools speak it, the way SplitDisk and sbfs.asm both speak the filesystem - but only one of them makes one. And it is called a boot image now, in the text as well as the heading. That is what this project has been calling these files for a while; the manual was still saying "binary", which now means either kind of output file and so means neither. A CHECK THAT GOT BETTER BY BEING SPLIT. The hello world program and the hex dump of it were both in the Programming Manual, and docs.sh compared them with each other and with the assembler. The program stays with the machine, where the reorder put it just after the instruction list; the dump goes with the format it demonstrates. So the check now settles THREE things against each other: what one manual prints, what the other prints, and what the assembler actually makes. Verified both ways - a wrong byte in the dump, and the anchor renamed. The manual is 692 lines and four parts. It was 1,116 lines and nineteen flat sections when this started. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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e594f44cce |
Reorder the Programming Manual so it can be read from the front
The order was the order things were written in. A newcomer read the register
list and the very next heading was the vector table - an interrupt
mechanism, before a single instruction had been shown. The list of
instructions was section eighteen of nineteen, and how to make the machine
print something was dead last.
Four parts now, and each answers a question the one before it raises:
General Description the registers, the memories, the flags
Naming a Data Pointer
List of Instructions was 18th, and nothing before it could be read
without it
Making It Do Something
Input and Output was 19th and last. It carries the hello world
program, which now arrives on the heels of the
instruction list rather than after everything
The Console
The Stack Pointer, Set By Hand
When Something Else Wants Attention
Interrupts the mechanism before the table, which was the
The Vector Table other way round and made no sense that way
Hardware Interrupts
Faults
Refusing
What A Machine Is Made Of
Devices
Asking What Is There
The Memory Controller
Storage
Nothing is rewritten. Every section is the text it was, in a different
place, so the diff is a move and can be read as one.
CROSS REFERENCES NO LONGER SAY WHICH WAY TO LOOK. "See The Console below"
was true until this commit and false after it, and three of them flipped at
once. The name is enough to find a section with, and a reference that
carries a direction is a reference that goes wrong the next time anything
moves. There will be a next time.
Left for the last commit of the four: "General Description" is doing the
work of a part title without being one, and "Input and Output In the
Emulator" now holds a worked example and a file format as well as two
ports, so it wants a better name or a split.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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fa3982dbd9 |
Move the CosmOS third of the Programming Manual to CosmOS
386 of the manual's 1,116 lines documented an operating system rather than a machine. The split inside that file was never tutorial against reference; it was the machine against the software that happens to run on it. What A Program May Ask The System For 129 -> CosmOS README Programs That Come With The System 111 -> CosmOS README Reading And Writing The Filesystem 64 -> CosmOS README Loading A Program From A Disk 52 -> Assembler Manual The Console Library 25 -> CosmOS README The services are the clearest case: a hundred and thirty lines describing what CosmOS offers a program, in the manual for a CPU that has no operating system of its own. A different system on the same machine would offer different services and that section would be wrong for it. The loadable program format goes to the Assembler Manual instead, because SBEX is a thing the assembler WRITES. Nothing in the CPU knows what it is. The Programming Manual is 716 lines and fourteen sections now, all of them about the machine. TWO DUPLICATE DESCRIPTIONS COLLAPSED INTO ONE EACH. The application list existed in both documents in different words, and the CosmOS copy had gone stale - no Break, no Stream, no assembler - because only the manual's copy was checked. Moving the checked one in and deleting the other leaves one list, and docs.sh follows it. The second was made by this commit and caught while reading the seams: the CosmOS README already had a service table, so the move briefly produced two. That section now says what services are for and points at the one table. Renaming a section as it moved: "Reading And Writing The Filesystem" is "The Filesystem Library", which says what it is and reads beside "The Console Library". docs.sh follows all five, and each was verified by renaming the heading in its new home and reading the complaint. The README and the CosmOS README both described what the other manuals cover, and both were wrong the moment this landed; they say the division out loud now, since it is the point. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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460a687939 |
Make the manuals plain ASCII, and check that they stay that way
"All files must be plain ASCII, the user's tooling doesn't support Unicode" is a standing rule of this repository. Nothing enforced it, so it drifted: 39 em dashes and an ellipsis had collected in the two manuals, every one of them typed by something that helpfully substituted a nicer character. The spaced em dash becomes a spaced hyphen, which is what the source comments and both READMEs use for the same job. Tests/docs.sh now checks every tracked file and says which line and which character. Verified that it bites. THE CHECK READS git ls-files NUL SEPARATED, and that is the whole reason this went unnoticed. I ran the obvious shell version of this audit two commits ago - a loop over $(git ls-files) - and reported the repository clean. It splits on whitespace, so it looked for a file called "SplitBit", failed into /dev/null, and found nothing wrong with either manual because it never opened them. Both have spaces in their names. A check that cannot see the files with spaces in their names is worse than no check at all, because it answers. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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b2945e41c4 |
docs.sh: say which heading went missing, rather than raising IndexError
The manual checks find what they examine by splitting the file on an exact heading. Ten of the eleven anchors already say what they could not find - "the Programming Manual has lost its Devices table" and so on. Two did not: the worked hello world program and the hex dump beside it were reached with pm.split(anchor)[1] and nothing else, so renaming either produced a Python traceback and an IndexError. A traceback is a worse answer than a stale manual. It says a check broke without saying which heading moved, and it stops the rest of the run, so whatever else was wrong stays unreported. Both anchors are now tested before they are used, and both say which one is missing and what that means. Verified by renaming each and reading the message. This is the first of four commits restructuring the Programming Manual, and it comes first on purpose: the next three move headings around, and they should be watched by checks that would notice. IT ALSO CORRECTS THE PLAN. I had written that renaming a heading fails silently, and set out to fix all eleven. Probing them one at a time showed that was wrong - ten were already fine, and the job was one check rather than the whole file. The claim was worth testing before acting on it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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518be9cb17 |
Rewrite the README around what the system is now
It had become a geological record. The overview was the 2024 one - "load and run binary programs created for SplitBit interactively from the command line" - and the feature list had grown by accretion, so it opened with Debug Mode, CLI Based and Modular Codebase and buried self-hosting at bullet fourteen of seventeen. Three sections were called "Usage". Now it opens with what the machine is and the one fact that makes it worth looking at, with the transcript underneath. The features are grouped into the machine and the software running on it, and the bullets that said nothing are gone: "Binary File Support" and "CLI Based" describe every emulator ever written. The three tools have names in their headings rather than three identical "Usage" ones, and their options are tables rather than bullet lists. There is a map of the repository, which there was not before and which the last two commits made worth having. TWO THINGS IT WAS SAYING THAT WERE NO LONGER TRUE, and nothing checks the README so nothing caught them: "it is still the only way to get a program onto a disk, since nothing running on the machine assembles anything yet" - SplitDisk has not been the only way for two days. "this is what a self-hosted assembler will stand on" - future tense about something that has since happened. The Tests section also claimed five checking scripts and then listed makedisks.sh among them, which builds fixtures rather than checking anything. It is four checks and a runner. Every command in it was run: assembling hello.asm and running the result, and booting the disk to see Snake.sbx load. Three em dashes crept in and were taken out - the whole tracked repository is plain ASCII again, which is now verified rather than assumed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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ccf4b384e1 |
Give Programs/ one rule: a directory per kind, nothing loose
Five .asm files sat at the top of Programs/ beside six directories, with
nothing to say which a new file should join - and hello.asm, which is the
native assembler's first target and named in sixteen places, looked like a
stray.
Programs/
Examples/ what you read to learn: hello, printHello, inputTest,
replCalculator, and Fibonacci, primeSieve and gameOfLife
as sets of their own
Libraries/ included by name, no entry point of their own
Loader/ loader.asm, and the loadable program it reads
CosmOS/ the system, its applications and its assembler
testPrograms/ what 'make test' drives
Loader/ is the one worth explaining. loader.asm is not a demonstration: it
reads a program off a disk, puts the two pieces where the header asks, and
jumps to the entry. CosmOS grew out of it and does the same thing as one of
its commands. It is kept because backward compatibility with the simplest
version of the system is a standing goal, and it was sitting loose next to
the demos as though it were one.
Programs/loadable/ was a directory holding one file called hello.asm - a
third thing of that name, and the name said nothing about why it was there.
It is Loader/loadable.asm now, beside the loader that reads it.
Every reference moved with them: the makefile's program list, twelve
manifest lines, makedisks.sh, native.sh, and four paths across the README
and both manuals. Verified by deleting both build directories and running
the whole suite from nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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6dbb38b209 |
Stop committing assembled programs, nine of which had gone stale
Thirteen build artifacts were tracked: ten .bin files, a disk image, and the text file that had been put on it. Every one is produced by 'make' in Programs/ from a source file that is also tracked. NINE OF THE TEN BINARIES DISAGREED WITH THEIR OWN SOURCE, including Programs/CosmOS/Bin/cosmos.bin - the operating system. Only hello.bin still matched, and that by accident. That is worse than shipping no binary at all. A repository holding both a source file and a stale build of it has two answers to what a program does, and the wrong one is the one that runs. Somebody reads the source, runs the binary, and sees behaviour that is not in the code with nothing to tell them why. Nothing referenced any of them - not the makefiles, not the tests, not the manuals. Checked before removing, and checked after: the suite passes, and a clean clone with all of them gone builds both tools and assembles every program from source alone. .gitignore now covers *.bin, *.sbx and *.img, unanchored, because a build output may appear anywhere a source file lives. Programs/CosmOS/Bin/ held cosmos.bin, disk.img and a 17 byte hello.txt that existed only to be put on that image. It was a snapshot of a demo from before Tests/makedisks.sh built its own fixtures, and it goes with them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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fb335681d2 |
M4: SplitBit assembles SplitBit, and then assembles itself
> load Asm.sbx
> run cosmos.asm
wrote cosmos.bin: program 7036, data 2448, labels 475
> run Asm.asm
wrote Asm.sbx: program 7533, data 4099, labels 555
Both byte for byte identical to what the host assembler builds from the
same source. The machine now builds the operating system it is running on,
and builds the thing that built it.
THE CHECK THAT MATTERS MOST IS THE THIRD ONE. A binary that matches could
still have come from an assembler wrong in some way this particular source
happens not to exercise. So Tests/native.sh boots the CosmOS that CosmOS
built and has THAT assemble CosmOS again - and the second generation is
identical to the first, down to the cycle count. It is a fixed point: the
machinery has been through itself. After this the host is a convenience
rather than a necessity.
WHAT STOOD IN THE WAY was not the assembler. It loaded, faulted at 7,780
cycles, and the fault was in CosmOS: a loaded program is staged at 0x8000
before being blitted into place, so the whole FILE has to fit in the 32,768
bytes above it. The assembler's file was 33,983, and 22K of that was
zeroed scratch buffers - because #Reserve emits what it reserves.
None of that is initialised data. It is scratch, wanted only while the
assembler runs, and while it runs everything above its own data is free.
So the buffers are a MAP now rather than declarations - Assembler/scratch.asm
writes down six addresses and the file carries none of it. 33,983 bytes
became 11,648, and the assembler could load itself.
The map has a file of its own because the reader and the label table both
need addresses out of it while neither includes the other.
The sizes are cut to the largest thing it is asked to build, and that turns
out not to be the operating system: the assembler is 555 labels and 11,648
bytes of output against CosmOS's 475 and 9,564. The hardest thing this
assembles is itself.
Also: sizing it for CosmOS meant raising the label table, and raising the
label table is what pushed the file over the staging limit. The two facts
only met because the first one was tried.
Speed, measured rather than guessed: CosmOS takes 80,168,646 cycles, which
is eighty seconds of emulated time and under a second under --fast. Most of
it is a straight walk of 475 label names, several thousand times. Sorting
or bucketing that is easy and was deliberately not written before there was
something to measure.
make run-cosmos now puts every source file on the disk, so the whole thing
can be done rather than read about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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20989c3439 |
M3: programs that bring their own vectors
> load Asm.sbx
> run Keys.asm
wrote Keys.sbx: program 558, data 85, labels 52
> load Keys.sbx
> run
keys, by interrupt. q stops.
ab
the console has been handed back
The machine assembles a program carrying an interrupt handler, the loader
installs its vector, the console interrupts into it, and the shell takes the
vector back at exit. Byte for byte identical to the C assembler's, and
Tests/native.sh now checks a boot image and four loadable programs on every
run.
WHAT IT TOOK:
A declaration and an implementation are the SAME ENTRY. services.asm says
a service is called osPrintString and has number 16; cosmos.asm says
osPrintString is handled by handlePrintString. The name is met twice and
the second time fills in the handler, which is what lets one shared file
serve both the caller and the implementer.
So the first pass declares and the second implements. That is forced: a
handler is an address, and no address is known until every label has been
placed.
Boot in a loadable program fills the entry field rather than being
installed - vector zero is where the whole machine starts, and a program
loaded into a running system has no business saying anything about that.
A boot image is the one thing that does, so there it is installed like any
other, behind a "VEC" marker in the SPBT file.
Device is named by the port, and Device with the five reserved names are
matched without regard to case, the way mnemonics are: they are part of
the language rather than names the programmer chose. Devices have no names
of their own, so they are given one nothing can type.
TWO BUGS, both of a kind worth naming.
The first: "is this a loadable program" was written out as an OR of the two
segment bases in seven places, and the sense wanted is the opposite in most
of them. One of the seven had it backwards and put a version ONE header on a
file carrying vectors, which a loader is right to refuse. It is one flag
now, settled once and tested the same way everywhere.
The second: finding the entry to write a handler into means calling vecFind,
which reads the entry's fields out - including the handler it does not have
yet. An address resolved into VecHandler before the find was overwritten
with zero by the find itself, and the file came out with a vector pointing
at address zero: a slot that looked installed and went nowhere. The
resolved address has a variable of its own now.
Keys.asm and console.asm go on the CosmOS disk, so the whole path can be
watched rather than only tested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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04424a8917 |
Put the application hello.asm on the disk, not the bare metal one
Both are called hello.asm and they are different programs: Programs/hello.asm
is the 1978-style boot image that writes straight to port 0x00 and HALTs,
and CosmOS/Apps/hello.asm is the loadable one that ends with SWI osExit.
The disk had the first, which assembles to a .bin the shell cannot load, so
watching it work meant taking the file off the disk afterwards.
Now it has the second, and the whole thing is two commands:
> load Asm.sbx
> run hello.asm
wrote hello.sbx: program 22, data 14, labels 3
> load hello.sbx
> run
Hello, World!
It writes over the hello.sbx the host tool put there, so what runs is the
machine's own work. Byte for byte identical to the C assembler's, as ever.
strings.asm stays as it is, and now earns its place by being the odd one
out: no #Include and no #Base, so it assembles to a boot image rather than
a loadable program and the difference between the two is visible on one
disk.
Tests/native.sh still builds the bare metal hello.asm, and should: it is the
only thing that checks the SPBT path end to end, including running what came
out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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c5e4ec3455 |
M2: the native assembler builds applications
> load Asm.sbx
> run Say.asm
wrote Say.sbx: program 46, data 93, labels 7
> load Say.sbx
> run built by the machine itself
it says: built by the machine itself
The machine assembles an application and then runs what it built. Say,
greet and Files all come out byte for byte identical to the C assembler's,
and Tests/native.sh checks all three on every run alongside the boot image
M1 already covered.
WHAT IT TOOK, and it was more than #Include and #Base:
#Include The reader is a stack of readers. The current file's whole
state goes aside - buffer and all, 292 bytes - the new one
opens, and the end of it pops the old one back. A file goes in
once; including it twice does nothing, which is what lets two
libraries depend on a third. The list is forgotten between the
passes, because the second has to walk the same tree.
#Base Cursors start there, so labels hold the addresses the program
will really have. A program that says where it goes gets the
SBEX header and a .sbx name; one that says nothing gets SPBT
and .bin. A program that bases one segment and leaves the
other unbased with content in it is refused.
#Reserve Runs of zeroes, moved over in the first pass and written in
#Align the second. How many an #Align comes to depends on where the
cursor has reached, which is why both passes keep a cursor.
#Vectors Names are read and numbered, pinned where the source pins
them, so SWI osPrintString resolves. Every application needs
this - a program that calls a service names a vector declared
in a file it includes.
THE TWO PASSES ARE NOW ONE LOOP, walked twice, with Emitting the only
difference. They have to agree about the length of every token, and the way
they stop agreeing is by being two pieces of code that drifted apart -
which is the exact shape of the bug this assembler found in the C one.
Sharing the body means there is nothing to drift. What is left is checked
anyway: the second pass compares its own totals against the first's and
refuses to write the file if they differ.
THE BUG WORTH RECORDING. The tokenizer holds one character of lookahead,
and at an #Include that character belongs to the file being put aside. It
was carried across and handed back on the way out, which is wrong: a file
runs out in the middle of whatever the tokenizer happens to be doing, so
the character arrives in the middle of a word. `start:` came back as `s`
and then `tart:` - and the result assembled into a perfectly plausible
file. The fix is to undo the read instead, so the character is simply still
there when the file is opened again and the question of when to hand it
back never arises.
Three smaller ones, all old friends: three places took the CONTENTS of a
buffer where they wanted its ADDRESS; vecTakeAuto returned its answer in A,
which a RET puts back; and pass two re-declared every vector because only
the label table was being skipped on the second walk.
sameText moved down into numbers.asm from the label table - four parts want
it now, and a reader test that includes neither labels nor tokens has to
build on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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affe9d09ea |
Put the assembler and some source on the CosmOS disk
'make run-cosmos' now boots a machine with Asm.sbx on the disk and two
source files to point it at, so the thing can be watched working rather
than only tested:
> load Asm.sbx
> run hello.asm
wrote hello.bin: program 17, data 14, labels 2
> run strings.asm
wrote strings.bin: program 62, data 88, labels 4
Both come out byte for byte identical to the C assembler's, and both run.
hello.asm and testPrograms/stringKeyword.asm are the two single-file
programs with no #Include, which is what the native assembler handles so
far; strings.asm is the second because it has a subroutine and a label
used before it is defined, so it exercises a forward reference that
hello.asm does not.
The assembler builds from its own directory rather than from Apps/,
because it is not one file. Its pieces are found beside it without being
told, since an include is looked for next to the file that asked for it
before anywhere else; only services.asm needs the include path.
ALSO A CORRECTION. Asm.asm's header, its usage message and the Assembler
Manual all said 'run Asm.sbx hello.asm'. That is the convention we talked
about wanting later, not the one this shell has: load and run are separate
commands, so the whole rest of the run line is the argument and that form
asks for a file called "Asm.sbx hello.asm". All three now say load first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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dcb331c151 |
SplitBit assembles SplitBit: M1, a single file with no includes
Programs/CosmOS/Assembler/ is an assembler written in SplitBit assembly. It
runs under CosmOS, reads source off a SplitBit disk, and writes a binary back
to it with no host involved anywhere:
> run Asm.sbx hello.asm
wrote hello.bin: program 17, data 14, labels 2
THE ACCEPTANCE TEST IS THE BYTES. Tests/native.sh assembles Programs/hello.asm
both ways and compares the two files byte for byte, then runs the one the
machine built. "It ran" and "the sizes look right" both pass for a binary with
a label one byte out, which is a program that jumps into the middle of an
instruction - so the only honest test is the one SplitDisk and sbfs.asm
already work under: two implementations of one written specification, each
checking the other. The files are identical and the result prints Hello,
World! in 70 cycles.
hello.asm is the target because it is the oldest program in the repository.
The first thing this machine ever ran is now the first thing it assembles for
itself.
TWO PASSES OVER STREAMED SOURCE. The C assembler reads every token of every
file into one array; that cannot port, because cosmos.asm alone is 56,047
bytes against 64K of Data Memory. The native one streams through a 256 byte
window, twice, and keeps only the label table between the passes. Two passes
suffice because every length is known without resolving anything - an
instruction's from its shape, a value's is one, a string's is its characters
and a zero - so the first pass fixes every address and the second never needs
a fixup list. A forward reference stops being a special case and becomes the
reason there are two passes at all.
The parts, each checked before anything was built on it:
source.asm characters out of a file of any size, with a line number
token.asm tokens out of characters, one character of lookahead
classify.asm what a token is, in the C assembler's order, which IS the
language: keyword, instruction, value, string, label
labels.asm names packed in an arena, four bytes of index each
numbers.asm sixteen bit arithmetic, since sbfs.asm's cannot be reached
table.asm the instruction set, generated by the same script the
monitor's copy is, and now BOTH are checked by docs.sh
readTest.asm and tokenTest.asm check the reader and the tokenizer on their
own, recorded as cosmosSource and cosmosTokens. A wrong classification does
not produce a wrong byte somewhere obvious; it produces a right looking
program of the wrong length, so it is worth catching where it happens.
WHAT IT REFUSES: #Include, #Base, #Align, #Reserve and #Vectors are refused
by name rather than ignored. Skipping a directive would produce a file that
looked right and was the wrong length, which is the worst thing an assembler
can do.
Two traps worth recording, both already known to this project and both hit
again: CALL restores A, B and DP0-DP2, so three routines returning an answer
in A had it undone by their own return; and numStep works on DP0, so three
sites that set DP1 left a pointer that never advanced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW
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a131a90c67 |
A string that spells a directive is a string, not a directive
The quotes are gone by the time a token is classified, so checkIfKeyword's test of token[0] == '#' matched the STRING "#Program" sitting in a program's Data Segment. It was read as the directive: the segment silently changed in the middle of the data, the string's nine bytes were charged to the Program cursor instead of the Data one, and every label defined after it came out nine bytes wrong - in a file that still had a valid header, a plausible length, and nothing to say about any of it. The only symptom was a program that jumped into the middle of an instruction. This is the FOURTH of the family. A string spelling a mnemonic assembled as that instruction; a string beginning with a zero was rejected as a malformed literal; a string in the Program Segment was discarded in silence. The instruction check and the literal check both carry a "not a STRING" guard already. This one did not, so it has one now, and it lives inside checkIfKeyword rather than at the call site so it cannot be left off again. Nothing had ever triggered it, because nothing had ever needed a directive's name as data. An assembler written FOR this machine necessarily does: it has to compare tokens against "#Program" and "#Data". It was found by building one and watching it fault on its second instruction. Test stringKeyword puts every directive name in a program's data and prints a label defined after them. Verified that it bites: without the fix the assembler refuses the file outright. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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ca243895ca |
Grow the CosmOS disk to 512K, because it has to hold its own source
cosmos.img was 256 blocks and two directory blocks: 64K, sixteen files. Ample for a disk that held nothing but programs, and not enough for the thing that comes next. The native assembler reads SOURCE from this disk, and the CosmOS sources alone are 104,142 bytes against the 65,536 a 256 block disk holds - so the machine could not hold its own source code. 2048 blocks and four directory blocks: 512K and room for 32 files. Nothing was recorded that had to change, which is worth saying rather than assuming: dir lists names and does not report free space, so no golden file names a block count. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3d2ab34229 |
Streaming: read a file bigger than the machine's memory
osFileRead hands over a whole file, which settles anything under 64K and settles nothing above it. CosmOS's own source is above it - the sources together are 104K against 64K of Data Memory - so a machine that is going to assemble itself needs another way to ask. osFileInfo (0d26) says how many blocks a file occupies. osFileBlock (0d27) hands over one of them and says how many of its bytes belong to the file. Between them a program reads a file of any size through a buffer of 256. Blocks rather than bytes from osFileInfo is forced, not chosen: a file on a sixteen megabyte disk is up to twenty four bits long and a pointer holds sixteen. osFileBlock's count answers in DP3 for the same kind of reason - a whole block is 256 bytes, which does not fit in a register, and a count that reported it as zero would make every reader special-case the end. Nothing is kept open. Every call names the file, so there is no handle to leak and nothing left behind by a program that stops halfway. Taken at its word that means searching the directory once per block, so the system remembers where the last file it was asked about lives; every path that can change what a name means calls fileForget, including the shell's own delete and rename, which do not go through the services. Correctness never depends on the cache - a cache thrown away is indistinguishable from one never filled. Measured on a 329 block file: 7% of the run saved when the file is the first directory entry, 11% when it is the sixteenth. These two say WHY when the answer is no, which the others do not. Elsewhere the only useful response to a failure is to give up, so one value suffices. These are asked questions, and running off the end is how a reader learns it has finished, so it gets an answer of its own: 1 no disk, 2 no such file, 3 past the end, 4 the disk refused. Apps/Stream.asm reads an 84,000 byte file through 256 bytes. The check that matters is the second one: a small file read BOTH ways - whole with osFileRead and streamed - with the two checksums compared, so streaming is measured against the path already known to work rather than against a number someone wrote down. The checksum is Fletcher's rather than a sum, because a sum is the same whatever order the bytes arrived in and the order is exactly what streaming has to get right. Both checksums were also confirmed against the same arithmetic run on the host. The rest of the test is the cache: two files read alternately catch a memory that missed the name changing, and a rename catches one that missed the file moving - and that one would otherwise pass, since the blocks are still there holding the same bytes. The test file is generated rather than taken from the repository. The CosmOS sources would be a truer picture and would move the recorded checksum every time a line of CosmOS was edited, putting a real difference in a crowd of meaningless ones - the same trap the cycle counts used to set. cosmosBreak's recorded output moves by two bytes in two pointers: SbfsIndex added two bytes to the filesystem's data and Break prints the system addresses the registers happened to hold. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E2JrLzFvuFX9fgi1LDRjrW |
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3b800a69e8 |
Monitor: a line assembler
a <address>, then instructions until a line that is just a dot. The syntax is the assembler's own: a selector rides on the mnemonic as LDA.0 or LDD.0.1, and leaving one off means Data Pointer 0 exactly as it does in a source file, so nothing learned at the monitor has to be unlearned when writing a program. Case is folded, since the assembler does not care either. Numbers are hexadecimal and bare. A source file writes 0x2000 or 0d16 because it has both and must say which; a monitor has one and says so once, in the manual, rather than on every line. It reads the same table the disassembler does, searched the other way round, which is the point of it being a table rather than two lists: what a writes, d reads back, and neither can drift from the other or from the assembler both were generated from. Instruction lengths come from the shared shape table too, so the cursor cannot get out of step with what was written. THE WHOLE LINE IS UNDERSTOOD BEFORE ANYTHING IS WRITTEN. Emitting the opcode first and discovering a missing operand afterwards leaves half an instruction in memory, which the next line usually covers up and the last line of a session does not. Written that way first and fixed. What cannot be written is a label, and that is the whole difference between this and the assembler proper: a label is a promise to fill an address in later, and later is what a line at a time does not have. The recorded test now types in a complete program - a string poked into Data Memory, instructions assembled into Program Memory, and the result run - and includes a lower case mnemonic, both selector forms, an instruction that does not exist and one missing its value, so the refusals sit beside the successes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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c23adb2836 |
Break: name the status register properly and show the Stack Pointer
The dump labelled the status register "S", which reads as Stack to anybody sensible - and the Stack Pointer was the one register it did not show, so there was nothing to contradict the guess. It is written "status" now, and followed by the bits that are up, because a dump that makes you look the number up is only half a dump. The Stack Pointer is not in the frame, since the frame is where the Stack Pointer is. What the program had is fourteen bytes above it, that being what entering an interrupt puts down, so it is worked out and shown. Apps/Break.asm takes its second stop inside a subroutine, so the recorded output shows the Stack Pointer at FFFF and then at FFF5: a difference of ten, which is the size of a CALL frame. That checks the value is derived rather than constant, which the previous version could not have told you. Reported by Anachronaut, who read the output and asked why a pointer was two digits long. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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5fd995aa62 |
Breakpoints: SWI osBreak, and s refuses a read only bank
A breakpoint that shows every register as the program had them, waits for a key, and carries on. NOTHING IS OVERWRITTEN, and that is the design rather than a shortcut. A breakpoint poked into a running program has to replace an instruction, and putting that instruction back in order to continue is the same act as disarming the breakpoint; firing a second time would mean stepping over the restored instruction and putting the breakpoint back behind it, and this machine cannot step a single instruction. SWI is two bytes, dispatches through a vector, and its frame already holds the address after it, so RETI resumes at the next instruction with nothing to restore and nothing to re-arm. It fires every time it is reached. The price is that a breakpoint is part of the program: a build with them in has different addresses from a build without. That is the bargain every machine with a break instruction makes. Every value shown comes out of the frame rather than the registers, because by the time the handler runs the registers are the handler's. Apps/Break.asm stops twice so that the second stop is checked as well as the first. Also here, found by the test that came with it: the monitor's s wrote into whichever bank was selected, and bank 2 is the controller's own table, published read only. Writing to it was refused, and a refusal nobody catches stops the machine - so selecting the bank table to look at it and then typing s killed the session. bankPresent now keeps the whole flags byte and s declines. The recorded output of cosmosMonitor had contained that crash, having been blessed without being read. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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b36d438132 |
Add the CosmOS README, brought up to date with today's changes
Written by Anachronaut and not previously committed. Three things in it had
gone stale between writing and now, and are corrected here rather than
committed knowingly wrong:
- the shell command table still described dump, which the monitor
supersedes, so it now describes monitor mode and its commands
- the service table listed four services, and there are nine
- the application list did not mention Files
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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3e87a67809 |
Edit: use the system's services instead of carrying the filesystem
The editor included sbfs.asm and console.asm, which was 3235 of its 4941 bytes. Both come out: reading and writing a file, printing and reading a line are services now, and sbfsMount goes entirely because the system has already mounted the disk. Only text.asm remains, at 357 bytes, because textSame and textNumber own nothing and touch no device - sharing those is a linker's job rather than an operating system's. 4941 bytes to 1983, a little better than predicted because dropping the mount and the blocks-and-tail arithmetic went with the library rather than being translated. ConsoleEndOfInput went with console.asm, so the end of input is now read from the console status port. That is better than what it replaced: the port is there whether or not the system is. Nothing it does changed, and that is checked rather than asserted. The recorded output of the cosmosEdit test does not move by a single byte across this commit - a test written days before the rewrite, checking a property rather than an output, and therefore able to verify a change it knew nothing about. One thing is lost and worth naming: there is no way to ask whether a disk is present, so the editor's "there is no disk" message is gone. On a diskless machine it now opens an empty document and fails at w instead. The shell already refuses to load without a disk, so the editor cannot normally be reached that way. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0b6d2be43f |
CosmOS: a service interface for the disk and console, and the monitor in the shell
Two changes that arrived together because both live in cosmos.asm. THE SERVICES. A loaded program that wanted a file had to include the whole filesystem, carrying two and a half kilobytes of a private copy of code the system already had running, and then mount a disk that was already mounted. Five services are added at pinned numbers 20 to 24: osFileRead, osFileSave, osFileDelete, osFileRename and osPrintNumber. The sizes fit the registers exactly in both directions. A file that can be read into Data Memory is under 64K by definition, so its length is sixteen bits: coming back it is DP3, going out it is A and B together, and neither direction needs a record in memory whose shape both sides must agree on. There is deliberately no service to mount a disk. The system mounts one before its first prompt, and a program mounting it again was only ever a consequence of owning a second copy of the library, so that call disappears rather than moving. Apps/Files.asm writes, reads, renames and deletes a file in 645 bytes and includes nothing but the service names. THE MONITOR. Previously an application, now part of the shell, because an application occupies the one region a loaded application is given: a monitor that was an application could never examine another one, since loading the thing to be inspected would replace the thing doing the inspecting. "monitor" turns it on and the prompt becomes "*". It is a mode rather than a sub-prompt, and it persists: because the mode is a variable the prompt reads rather than a second loop, and every path back to the prompt goes through one place including osExit, a program started with "g" that gives the machine back arrives at the monitor prompt it was started from. Examining a program and running it therefore do not interrupt each other. "exit" leaves whatever you are in. It supersedes dump, and adds disassembly, writing bytes, and jumping to an address. Its instruction table is generated from the assembler's own list by Tests/instructiontable.py rather than typed again, and Tests/docs.sh checks both that the system's copy matches the generator and that the lengths that table implies are the ones the manual's Bytes column prints. A disassembler that disagreed about a length would not print one line wrong, it would lose its place and print everything after it wrong. Also here: b refuses a bank that is not registered, since asking the controller for one is refused and a refusal nobody catches stops the machine; g records the Stack the way run does, without which a program returning through osExit restored whatever the last run had left; and make cosmos-disk now depends on the system as well as the image. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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301716e869 |
sbfs: give sbfsMatchEntry a counter of its own
sbfsFind counts a block's eight entries in SbfsCount and calls sbfsMatchEntry for each one, and sbfsMatchEntry used the same variable for its own twenty two byte comparison. A name differing at its first byte returned without decrementing, leaving 22 in the entry counter, so the search then walked twenty two entries through a buffer holding eight: off the end of it, into whatever data happened to follow, matching against rubbish and reporting a file that is not there as found. It had always been there. What decided whether it looked like it worked was the bytes after SbfsBuffer, so it stayed hidden until unrelated data was added and changed them. It showed up as "dir" followed by any failed "load" reporting that the file could not be read rather than that it does not exist. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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be402cc9be |
Assembler: a string that spells an instruction is no longer assembled as one
A token is classified after its quotes have been stripped, so a string literal reading "ADD" looked exactly like the ADD instruction and was assembled as one. It failed with "attempting to assemble outside the Program Segment", a message about a mistake nobody had made. The literal and label checks were already guarded against strings and the instruction check was not. Mnemonics match without regard to case, so "or" and "and" were caught by this too, and those are ordinary enough words to want in a message. Third of its family, after a string beginning with '0' being read as a malformed number and a string in the Program Segment being silently discarded. All three have the same root. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ca34e077ad |
Add sbex.h, which was never committed
The loadable program format's header has been in the working tree since the loader was written and has never been in the repository: the gitignore rules matched Source/Assembler as a directory, so it was silently untracked. Anything cloning this repository could not build it, because secondPass.c includes this file. This is the failure the previous commit describes, having already happened once without being noticed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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51601545ae |
Anchor the gitignore patterns to the repository root
Without a leading slash a pattern matches at any depth, so the rules for the three built binaries also matched directories: "Assembler" ignored Source/Assembler. The files already in it stayed tracked, which is why nothing had gone wrong yet, but a new source file added there would have been silently untracked and left out of a commit. Found by git refusing to stage a change to Source/Assembler/firstPass.c. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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c4b59acc68 | Infrastructure for system services through software interrupts. | ||
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e3100b4718 | Fixed assembler bug that caused crash on IR array resize. Added line editor app. | ||
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1d1a14318c | Programs can now list and share vectors. |